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Geforce2 GTS v.s. Voodoo 3000 - Test with F1 2000 (long)

9 posts by 5 people · 09 Jun 2000 00:28 UTC - 10 Jun 2000 12:56 UTC

Klinn 09 Jun 2000 00:28 UTC#264249
I ordered my current computer with a Voodoo 3000D (Dell OEM) since I knew it would work better with GPL than the nVidia cards available at the time. But I've always wondered what I'm giving up in Direct 3D performance in other games such as F1 2000. Well, I just got the chance to borrow a brand new Creative Labs Geforce2 GTS to see how it compared. My system: Dell P3 550 (100Mhz FSB), 128MB, Win98, DirectX 7a. Both video cards with the latest drivers I could get, not overclocked. Frame rates measured with Fraps 1.2 I tested with F1 2000 at 1024x768, with graphics set at 'high', not 'max', and all special features like sparks etc turned on. I used the Nurburgring track since it has a lot of detail near the start/finish. Checked the frame rate both at the start/finish v.s. most other less detailed areas, and with 2-3 opponent cars visible v.s running by myself. Voodoo3 with other cars in start/finish straight: 18-21 fps Voodoo3 with other cars in other areas: 21-23 fps Voodoo3 by myself in start/finish straight: 21-24 fps Voodoo3 by myself in other areas: 27-34 fps Geforce2 GTS with other cars in start/finish straight: 16-18 fps Geforce2 GTS with other cars in other areas: 21-24 fps Geforce2 GTS by myself in start/finish straight: 21-23 fps Geforce2 GTS by myself in other areas: 27-38 fps (When I refer to other opponent cars on the start/finish straight, I mean during laps of a race, not right at the beginning. At the very start of a race, both cards dropped to about 12 fps.) For starters, I'm amazed that the Voodoo3 kept up as well as it did, considering it's a generation older than the Geforce2. In fact, the Geforce2 seemed to be slower in the high detail start/finish area, but then bounce up higher in the less detailed areas. Maybe it is more processor-dependent, i.e. when the game can generate simpler scenes more quickly, the Geforce2 can blast them onto the screen faster. But it's strange that it's slower in the more complex section. Especially since the current issue of PC Gamer has a comparison test between a reference Geforce2 board and a beta Voodoo 5500, and the Geforce easily beats the 5500 in their sample games. (They tested the cards in an Athlon 1000Mhz system.) Is this the result of FSAA? The Geforce2 came with a second set of drivers from nVidia as well as the Creative Labs ones. I didn't find any noticable performance difference but they provide a very detailed tweaker for setting all sorts of parameters. The above tests were done with all options in their default state. By default, the FSAA slider is set about 1/3 of the way from the left (minimum). I didn't find any documentation but I'm guessing this is 1X FSAA and you could move it up to get 2X and 4X quality. I went back and looked at the game, trying to see if it looked 'smoother'. To be honest, I didn't see any great difference. There were still noticable jaggies. Maybe the image of the car rotating when you select it was cleaner, but in the game it looked much the same. Maybe the higher FSAA rates would improve the quality, but the PC Gamer tests show a large performance hit. So I think the Voodoo3 is well suited to my class of system with the current state of games. The Geforce2 may provide better speed once more games start using hardware T&L, or when I upgrade to a faster system, but for now the Voodoo3 seems just as good and a fair bit cheaper. ...Klinn
David Masten 09 Jun 2000 01:11 UTC#264279
In article <MSW%4.38691$[email hidden]>, "Klinn" <[email hidden]> wrote: >So I think the Voodoo3 is well suited to my class of system with the current >state of games. The Geforce2 may provide better speed once more games start >using hardware T&L, or when I upgrade to a faster system, but for now the >Voodoo3 seems just as good and a fair bit cheaper. I have a V3-2000, so I'm not a Voodoo naysayer. However, I think you might want to check it in some of the other games you play before unequivocally saying "the current state of games". It has already been reported here that F12K seemed to be better on voodoo cards. Perhaps many flight and racing sims really are CPU-limited until, as you say, hardware T&L, or some other whiz-bang features of these cards, is supported. My own tests with OC'ing my V3-2000 indicates that this is probably the case with F12K. But if you still have that GeForce2, I'd be interested if you can test some others games besides F12K vs your V3.
Jcharm 09 Jun 2000 06:37 UTC#264216
One conclusion that I 've been coming to recently is that graphics performance is very closely related to the game. As you've probably noticed, almost all of the performance tests are done with Quake3 demo. Quake3 runs an excellent opengl engine that is very scalable with your graphics hardware. I just saw some benchmarks with the Geoforce2 and Unreal tournament and the TNT2 cards did almost as well as the Geoforce2. The culprit appears to be the game engine or more likely Direct3D. Maybe this will change with DirectX 8, maybe not. Something is rotten and nobody wants to talk. Unless your a Quake3 head don't junk your graphics cards just yet. Try to get some benchmarks with the games you play. Jcharm Klinn <[email hidden]> wrote in message news:MSW%4.38691$[email hidden]... > I ordered my current computer with a Voodoo 3000D (Dell OEM) since I knewit > would work better with GPL than the nVidia cards available at the time.But
Quoted text (11 lines)> I've always wondered what I'm giving up in Direct 3D performance in other > games such as F1 2000. Well, I just got the chance to borrow a brand new > Creative Labs Geforce2 GTS to see how it compared. > > My system: Dell P3 550 (100Mhz FSB), 128MB, Win98, DirectX 7a. > Both video cards with the latest drivers I could get, not overclocked. > Frame rates measured with Fraps 1.2 > > I tested with F1 2000 at 1024x768, with graphics set at 'high', not 'max', > and all special features like sparks etc turned on. I used the Nurburgring > track since it has a lot of detail near the start/finish. Checked the
frame > rate both at the start/finish v.s. most other less detailed areas, andwith
Quoted text (18 lines)> 2-3 opponent cars visible v.s running by myself. > > Voodoo3 with other cars in start/finish straight: 18-21 fps > Voodoo3 with other cars in other areas: 21-23 fps > Voodoo3 by myself in start/finish straight: 21-24 fps > Voodoo3 by myself in other areas: 27-34 fps > > Geforce2 GTS with other cars in start/finish straight: 16-18 fps > Geforce2 GTS with other cars in other areas: 21-24 fps > Geforce2 GTS by myself in start/finish straight: 21-23 fps > Geforce2 GTS by myself in other areas: 27-38 fps > > (When I refer to other opponent cars on the start/finish straight, I mean > during laps of a race, not right at the beginning. At the very start of a > race, both cards dropped to about 12 fps.) > > For starters, I'm amazed that the Voodoo3 kept up as well as it did, > considering it's a generation older than the Geforce2. In fact, the
Geforce2 > seemed to be slower in the high detail start/finish area, but then bounceup > higher in the less detailed areas. Maybe it is more processor-dependent, > i.e. when the game can generate simpler scenes more quickly, the Geforce2 > can blast them onto the screen faster. But it's strange that it's slowerin > the more complex section. Especially since the current issue of PC Gamerhas > a comparison test between a reference Geforce2 board and a beta Voodoo5500,
Quoted text (9 lines)> and the Geforce easily beats the 5500 in their sample games. (They tested > the cards in an Athlon 1000Mhz system.) Is this the result of FSAA? > > The Geforce2 came with a second set of drivers from nVidia as well as the > Creative Labs ones. I didn't find any noticable performance difference but > they provide a very detailed tweaker for setting all sorts of parameters. > The above tests were done with all options in their default state. By > default, the FSAA slider is set about 1/3 of the way from the left > (minimum). I didn't find any documentation but I'm guessing this is 1X
FSAA > and you could move it up to get 2X and 4X quality. I went back and lookedat > the game, trying to see if it looked 'smoother'. To be honest, I didn'tsee > any great difference. There were still noticable jaggies. Maybe the imageof > the car rotating when you select it was cleaner, but in the game it looked > much the same. Maybe the higher FSAA rates would improve the quality, but > the PC Gamer tests show a large performance hit. > > So I think the Voodoo3 is well suited to my class of system with thecurrent > state of games. The Geforce2 may provide better speed once more gamesstart
Quoted text (7 lines)> using hardware T&L, or when I upgrade to a faster system, but for now the > Voodoo3 seems just as good and a fair bit cheaper. > > ...Klinn > > >
David Masten 09 Jun 2000 11:01 UTC#264153
In article <_g005.45491$[email hidden]>, "Jcharm" <[email hidden]> wrote: >Unless your a Quake3 head don't junk your graphics cards just yet. >Try to get some benchmarks with the games you play. Very key. I'm sure as fellow simheads, you too are tired of the endless string of Q3 tests used on these cards, and a whole bunch of other First Person Shooter tests, if you are like me, you don't play. Anandtech admits that he doesn't use flight/driving sims as they don't show much difference between these cards since they are more CPU-limited. He has a point as he wants to test graphics card limits, not CPU limits. However, the bottom line for the sim community is: what graphics card is best (whether that is pure fastest, prettiest, best value, or combo thereof) on sims. Not which gives 120 fps, or lets you go to 1600x1280, in Quake 3. If, and that's still an "if", there is no or just a slight difference in the vast majority of what you play (and in some cases, and older board works better than the new $400 whiz-bang special), why switch?
Marc Collins 09 Jun 2000 15:25 UTC#264059
Interesting results. Please, do a similar comparison with GPL!!!! Marc. "Klinn" <[email hidden]> wrote in message news:MSW%4.38691$[email hidden]... > I ordered my current computer with a Voodoo 3000D (Dell OEM) since I knewit > would work better with GPL than the nVidia cards available at the time.But
Quoted text (11 lines)> I've always wondered what I'm giving up in Direct 3D performance in other > games such as F1 2000. Well, I just got the chance to borrow a brand new > Creative Labs Geforce2 GTS to see how it compared. > > My system: Dell P3 550 (100Mhz FSB), 128MB, Win98, DirectX 7a. > Both video cards with the latest drivers I could get, not overclocked. > Frame rates measured with Fraps 1.2 > > I tested with F1 2000 at 1024x768, with graphics set at 'high', not 'max', > and all special features like sparks etc turned on. I used the Nurburgring > track since it has a lot of detail near the start/finish. Checked the
frame > rate both at the start/finish v.s. most other less detailed areas, andwith
Quoted text (18 lines)> 2-3 opponent cars visible v.s running by myself. > > Voodoo3 with other cars in start/finish straight: 18-21 fps > Voodoo3 with other cars in other areas: 21-23 fps > Voodoo3 by myself in start/finish straight: 21-24 fps > Voodoo3 by myself in other areas: 27-34 fps > > Geforce2 GTS with other cars in start/finish straight: 16-18 fps > Geforce2 GTS with other cars in other areas: 21-24 fps > Geforce2 GTS by myself in start/finish straight: 21-23 fps > Geforce2 GTS by myself in other areas: 27-38 fps > > (When I refer to other opponent cars on the start/finish straight, I mean > during laps of a race, not right at the beginning. At the very start of a > race, both cards dropped to about 12 fps.) > > For starters, I'm amazed that the Voodoo3 kept up as well as it did, > considering it's a generation older than the Geforce2. In fact, the
Geforce2 > seemed to be slower in the high detail start/finish area, but then bounceup > higher in the less detailed areas. Maybe it is more processor-dependent, > i.e. when the game can generate simpler scenes more quickly, the Geforce2 > can blast them onto the screen faster. But it's strange that it's slowerin > the more complex section. Especially since the current issue of PC Gamerhas > a comparison test between a reference Geforce2 board and a beta Voodoo5500,
Quoted text (9 lines)> and the Geforce easily beats the 5500 in their sample games. (They tested > the cards in an Athlon 1000Mhz system.) Is this the result of FSAA? > > The Geforce2 came with a second set of drivers from nVidia as well as the > Creative Labs ones. I didn't find any noticable performance difference but > they provide a very detailed tweaker for setting all sorts of parameters. > The above tests were done with all options in their default state. By > default, the FSAA slider is set about 1/3 of the way from the left > (minimum). I didn't find any documentation but I'm guessing this is 1X
FSAA > and you could move it up to get 2X and 4X quality. I went back and lookedat > the game, trying to see if it looked 'smoother'. To be honest, I didn'tsee > any great difference. There were still noticable jaggies. Maybe the imageof > the car rotating when you select it was cleaner, but in the game it looked > much the same. Maybe the higher FSAA rates would improve the quality, but > the PC Gamer tests show a large performance hit. > > So I think the Voodoo3 is well suited to my class of system with thecurrent > state of games. The Geforce2 may provide better speed once more gamesstart
Quoted text (7 lines)> using hardware T&L, or when I upgrade to a faster system, but for now the > Voodoo3 seems just as good and a fair bit cheaper. > > ...Klinn > > >
Can you tell me where I can get Fraps 1.2? Many thanks in advance. FYI, check out my post on V3/GF2 GTS and GPL Keith
Klinn 10 Jun 2000 12:34 UTC#263847
...<heh>... you got me - I didn't phrase that last paragraph very well. Extrapolating from some rudimentary tests in one game suddenly cover *all* games is kind of a stretch! Unfortunately I could only borrow the card for a short time, so I won't be able to test other games, or fiddle with the 'tweaker' to check the impact of that FSAA slider. ...Klinn <[email hidden]> wrote in message news:8hpg8k$61pc$[email hidden]... > I have a V3-2000, so I'm not a Voodoo naysayer. However, I think youmight > want to check it in some of the other games you play before unequivocally > saying "the current state of games". It has already been reported herethat > F12K seemed to be better on voodoo cards. Perhaps many flight and racingsims > really are CPU-limited until, as you say, hardware T&L, or some other > whiz-bang features of these cards, is supported. My own tests with OC'ingmy > V3-2000 indicates that this is probably the case with F12K. But if youstill > have that GeForce2, I'd be interested if you can test some others games > besides F12K vs your V3.
Klinn 10 Jun 2000 12:38 UTC#263849
Unfortunately I could only borrow the card for a short time, so I can't do any other tests. Sorry. To be honest, I didn't even think of trying GPL, given the problems people have with non-Glide cards and the hacks they have to use to make it run acceptably. ...Klinn "Marc Collins" <[email hidden]> wrote in message news:40805.52286$[email hidden]... > Interesting results. Please, do a similar comparison with GPL!!!! > > Marc. >
David Masten 10 Jun 2000 12:56 UTC#263851
In article <8htbqp$kjr$[email hidden]>, "Keith Archer" <[email hidden]> wrote: >Can you tell me where I can get Fraps 1.2? www.fraps.com

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