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Rec.Autos.Simulators Archive

And now for something different - Flatout

8 posts by 7 people · 23 Jan 2005 04:36 UTC - 25 Jan 2005 14:48 UTC

Larry 23 Jan 2005 04:36 UTC#26419
Ok, on a whim I downloaded the demo of Bugbear's arcade racer FlatOut. My goodness, it's amazing :) This is probably I won't complain about there not being an in-car (cockpit) view. Because if there was you would miss all the WONDERFULL shredding of parts, amazing damage visualations, fires, etc... This thing really is graphically amazing. For an arcade game, the physics are also quite amazing. I about laughed out of my chair when I hit a pile of logs and flew out through the windshied, went tumbling along the ground, and stopped. The final touch was the left leg twitching ever so slightly. Thank goodness there is a rest button :) This is really entertaining :) Just check your brain at the door! These guys REALLY should do a Nascar Sim. They have programming talent. -Larry
redTed 23 Jan 2005 21:01 UTC↳ reply to Larry#26240
Quoted text (24 lines)> Ok, on a whim I downloaded the demo of Bugbear's arcade racer FlatOut. > > My goodness, it's amazing :) > > This is probably I won't complain about there not being an in-car > (cockpit) view. Because if there was you would miss all the WONDERFULL > shredding of parts, amazing damage visualations, fires, etc... > > This thing really is graphically amazing. > > For an arcade game, the physics are also quite amazing. > > I about laughed out of my chair when I hit a pile of logs and flew out > through the windshied, went tumbling along the ground, and stopped. The > final touch was the left leg twitching ever so slightly. > > Thank goodness there is a rest button :) > > This is really entertaining :) > > Just check your brain at the door! > > These guys REALLY should do a Nascar Sim. They have programming talent. >
All good stuff but when you've played the full game for a few hours you will see glaring flaws. A complete lack of original tracks. It's virtually the same 3 or 4 mirrored and reversed. The sub games are useless, apart from the high jump which is fun for a few minutes. Upgrades that can actually degrade your car ! Maybe that's intentional, but it seems a bit weird. Incredibly short lived but a lot of fun for that short time.
ymenard 24 Jan 2005 16:35 UTC↳ reply to Larry#26282
>"Larry" <[email hidden]> wrote > I about laughed out of my chair when I hit a pile of logs and flew out > through the windshied, went tumbling along the ground, and stopped. The > final touch was the left leg twitching ever so slightly. Yeah that was much more fun than NSR. Especially the stadium where you have to shoot the driver as high as possible with the nitro :)))))) Hopefully they'll find a nice niche in selling their game engine/physics to other developpers. I don't see them doing a "sim", they should stay making great arcade games. Chase stuff a la Mafia/Burnout/GTA. There's potential there for the interractivity Bugbear has compared to their competitors. -- -- Fran�ois M�nard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
PC24 24 Jan 2005 18:09 UTC↳ reply to ymenard#26289
Most fun I've had with a computer game in years. Flatout is an absolute blast ! Just too bad the mutiplayer sucks and has no chat. Other than that...Flatout is an amazing piece of work.
Larry 24 Jan 2005 18:22 UTC↳ reply to PC24#26291
The physics remind me a little of the original Driver release. Though there was no in-car there either, the physics were dead-on as to how an early muscle car handled, wobble and all :) -Larry "PC24" <[email hidden]> wrote in message news:[email hidden]... > Most fun I've had with a computer game in years. > Flatout is an absolute blast ! > > Just too bad the mutiplayer sucks and has no chat. > Other than that...Flatout is an amazing piece of work.
pschmit 25 Jan 2005 03:49 UTC↳ reply to Larry#26121
I owned, and still do own a '69 Roadrunner, 440 4 speed, it's NEVER "wobbled". Phil "Larry" <[email hidden]> wrote in message news:P1bJd.22970$EG1.20055@lakeread04...
Quoted text (15 lines)> The physics remind me a little of the original Driver release. Though > there was no in-car there either, the physics were dead-on as to how an > early muscle car handled, wobble and all :) > > -Larry > > "PC24" <[email hidden]> wrote in message > news:[email hidden]... >> Most fun I've had with a computer game in years. >> Flatout is an absolute blast ! >> >> Just too bad the mutiplayer sucks and has no chat. >> Other than that...Flatout is an amazing piece of work. > >
JTS 25 Jan 2005 12:31 UTC↳ reply to Larry#26127
Larry wrote: > The physics remind me a little of the original Driver release. Though there > was no in-car there either, the physics were dead-on as to how an early > muscle car handled, wobble and all :) No in-care view in Flatout? Damn.
Pat 25 Jan 2005 14:48 UTC↳ reply to pschmit#26130
No... They tend to do alot of shakin' and rattlin' and creakin' - And they go straight alot nicer than they corner - At least that's how my '69 383 was... But I guess it didn't really "wobble". -Pat Phil wrote: > I owned, and still do own a '69 Roadrunner, 440 4 speed, it's NEVER > "wobbled". > > Phil >

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