I think it's actually caused by rushing out an unfinished game onto the
market to take advantage of having an up to date license.
I really don't think you'll find a hardware combo that willl run this game
perfectly, which makes me wonder what kind of hardware was used when this
game was written/ beta tested????
nixx <[email hidden]> wrote in message
news:39422ad0.52423058@news-server...
>
> I'm wondering after seeing all of these posts about guys complaining
> because they can't run F12K with everything on, even though they're
> running 600's, 700's and in one case an 800. Maybe it isn't processor
> speed after all, but video ram or something that makes the difference?
I've got an Athlon 700, 384MB RAM, 32MB TNT2. I have the same problem,
although in races the pace picks back up after the first few corners and the
field thins out.
"Jonathan Kiu" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (8 lines)
> I currently have a P2-333, 192MB ram, 32MB Asus Geforce DDR....I can run > f1-2000 in max detail and at 1024*768....it is fine in free practice > mode, but i'll have to turn the details right down for races....and even > then it's not that smooth...I'm thinking of upgrading to an athlon > 700...how much difference would it make? anyone got a similar system? > > thanks >
With my Dell 1 Ghz + Geforce 32 DDR + ConservativeSwapfileUsage=1 in
system.ini, it works pretty well, but it's still impossible to run a race
with all the details on at max resolution. I think that processor's speed
doesn't help very much. Don't upgrade your processor for F1-2000...
Geoff Crim <[email hidden]> a �crit dans le message :
8hst64$jp7$[email hidden]...
> I've got an Athlon 700, 384MB RAM, 32MB TNT2. I have the same problem,
> although in races the pace picks back up after the first few corners andthe
Quoted text (15 lines)
> field thins out. > > > "Jonathan Kiu" <[email hidden]> wrote in message > news:[email hidden]... > > I currently have a P2-333, 192MB ram, 32MB Asus Geforce DDR....I can run > > f1-2000 in max detail and at 1024*768....it is fine in free practice > > mode, but i'll have to turn the details right down for races....and even > > then it's not that smooth...I'm thinking of upgrading to an athlon > > 700...how much difference would it make? anyone got a similar system? > > > > thanks > > > >I have a PII-333, 128 machine here and F12K is completely unplayable
(defined as sustained framerates under, say, 25-28) at ANY rez and
detail level. Difference between ours is a Voodoo2 in this machine.
The Geforce must make a huge difference.
I'm wondering after seeing all of these posts about guys complaining
because they can't run F12K with everything on, even though they're
running 600's, 700's and in one case an 800. Maybe it isn't processor
speed after all, but video ram or something that makes the difference?
On Sat, 10 Jun 2000 08:04:22 GMT, Jonathan Kiu <[email hidden]>
wrote:
Quoted text (7 lines)
>I currently have a P2-333, 192MB ram, 32MB Asus Geforce DDR....I can run >f1-2000 in max detail and at 1024*768....it is fine in free practice >mode, but i'll have to turn the details right down for races....and even >then it's not that smooth...I'm thinking of upgrading to an athlon >700...how much difference would it make? anyone got a similar system? > >thanksI currently have a P2-333, 192MB ram, 32MB Asus Geforce DDR....I can run
f1-2000 in max detail and at 1024*768....it is fine in free practice
mode, but i'll have to turn the details right down for races....and even
then it's not that smooth...I'm thinking of upgrading to an athlon
700...how much difference would it make? anyone got a similar system?
thanks
I believe it must be a SUN Ultraspark
system.
the kind of system they used for TOYSTORY
David Cane <david.cane(spam-off)@lineone.net> wrote in message
news:8htign$gdq$[email hidden]...
> I think it's actually caused by rushing out an unfinished game onto the
> market to take advantage of having an up to date license.
> I really don't think you'll find a hardware combo that willl run this game
> perfectly, which makes me wonder what kind of hardware was used when this
> game was written/ beta tested????
>


































