Some cars in nfs3 that came up before the 3party software would allow
creating of new triangles, were to complex to been modeled by the nfs stock
modeler.
My bet is someone knows how to get theese into MAX, and if it is that way,
there could easily be a great number of more shapes.
Anybody who knows anything here?
/Carl
(ehh, I want them in SCGT of course... forgot to say that...)


































