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Rec.Autos.Simulators Archive

Club SODA still exists! (not the soft drink)

7 posts by 6 people · 16 Jun 2000 19:11 UTC - 17 Jun 2000 11:55 UTC

Alex Kihurani 16 Jun 2000 19:11 UTC#262417
Hey, after a post about SODA Off-Road racing, it reminded me of it, so I loaded it up again and had a blast. And to think I dissed it over a year ago for CMR :) What was I thinking. Well anyways, I was suprised to see it active and running and theirs still tons of tracks (88). It's at: http://soda.trackclub.net/ Plus, theirs other places, here are some links http://www.geocities.com/~tusta/tracks.html http://www.379.com/aswrs/ (records) http://www.fortunecity.com/campus/maths/95/soda.html These are just off the links page, so if you check it out, theres more :) Thanks, Alex
Andrew Turner 16 Jun 2000 19:28 UTC#262422
Hey Alex, Could you possibly load up an image of a software-accelerated acreenshot? I'm trying to decide whether or not to get it and if the graphics look OK I probably will... or if you know of anywhere any might be posted... thanks, Andrew Alex Kihurani wrote:
Quoted text (16 lines)> Hey, after a post about SODA Off-Road racing, it reminded me of it, so I > loaded it up again and had a blast. And to think I dissed it over a year ago > for CMR :) What was I thinking. Well anyways, I was suprised to see it > active and running and theirs still tons of tracks (88). It's at: > http://soda.trackclub.net/ > > Plus, theirs other places, here are some links > > http://www.geocities.com/~tusta/tracks.html > http://www.379.com/aswrs/ (records) > http://www.fortunecity.com/campus/maths/95/soda.html > > These are just off the links page, so if you check it out, theres more :) > > Thanks, > Alex
Alex Kihurani 16 Jun 2000 20:23 UTC#262338
I don't have a Rendition card, but a GeForce, so I don't know. It looked pretty good on the box with 3d acceleration, but unless you have like a Stealth 2, you can't use it. The renidition cards are all a couple years old, you won't be able to use them with any Riva TNT, TNT2, Riva TNT128, GeForce, Geforce 2, V1, V2, V3, V5, etc. Most likely you don't have one because then the only games you could use with it would be N2, N3, GPL, SODA, ICR2 and like one or two others. Thanks, Alex Andrew Turner <[email hidden]> wrote in message news:[email hidden]... > Hey Alex, > > Could you possibly load up an image of a software-accelerated acreenshot?I'm
Quoted text (10 lines)> trying to decide whether or not to get it and if the graphics look OK I > probably will... or if you know of anywhere any might be posted... > > thanks, > Andrew > > Alex Kihurani wrote: > > > Hey, after a post about SODA Off-Road racing, it reminded me of it, so I > > loaded it up again and had a blast. And to think I dissed it over a year
ago
Quoted text (11 lines)> > for CMR :) What was I thinking. Well anyways, I was suprised to see it > > active and running and theirs still tons of tracks (88). It's at: > > http://soda.trackclub.net/ > > > > Plus, theirs other places, here are some links > > > > http://www.geocities.com/~tusta/tracks.html > > http://www.379.com/aswrs/ (records) > > http://www.fortunecity.com/campus/maths/95/soda.html > > > > These are just off the links page, so if you check it out, theres more
:) > > > > Thanks, > > Alex >
Dan Belcher 17 Jun 2000#262243
Quoted text (9 lines)> >Hey Alex, > >Could you possibly load up an image of a software-accelerated acreenshot? I'm >trying to decide whether or not to get it and if the graphics look OK I >probably will... or if you know of anywhere any might be posted... > >thanks, >Andrew
I've posted a few screenshots of SODA. Note that these are the full 640x480 resolution shots, so they will look a little better on your screen most likely as they will be compressed down compared to your screen. Try setting your desktop to 640x480 and view the pictures. http://www.stas.net/phc/soda1.jpg http://www.stas.net/phc/soda2.jpg http://www.stas.net/phc/soda3.jpg ----------------------------------------- Dan Belcher Team Racing Unlimited http://simcrash.00game.com
Tim O 17 Jun 2000#262263
On Sat, 17 Jun 2000 07:47:35 GMT, Dave Henrie <[email hidden]> wrote: > actually from what I remember of the sim, those screen shots don't >look too different from my Rendition views. Most likely todays speedy >cpu's can overcome much of the software versions slow fps and pretty >much match the old 3d acellerated version I have an old box with a Screamin' 3D, and the biggest difference is the filtering of the track textures. SODA pushed the limits back when it came out (200MMX was hot then), but runs great on in software mode on a P2/400. If Leadfoot can come anywhere close to this game while offering 3D acceleration, I'll have a new favorite game. Tim
Dave Henrie 17 Jun 2000 07:47 UTC#262249
actually from what I remember of the sim, those screen shots don't look too different from my Rendition views. Most likely todays speedy cpu's can overcome much of the software versions slow fps and pretty much match the old 3d acellerated version dave henrie Dan Belcher wrote:
Quoted text (24 lines)> > > > >Hey Alex, > > > >Could you possibly load up an image of a software-accelerated acreenshot? I'm > >trying to decide whether or not to get it and if the graphics look OK I > >probably will... or if you know of anywhere any might be posted... > > > >thanks, > >Andrew > > I've posted a few screenshots of SODA. Note that these are the full 640x480 > resolution shots, so they will look a little better on your screen most likely > as they will be compressed down compared to your screen. Try setting your > desktop to 640x480 and view the pictures. > > http://www.stas.net/phc/soda1.jpg > http://www.stas.net/phc/soda2.jpg > http://www.stas.net/phc/soda3.jpg > > ----------------------------------------- > Dan Belcher > Team Racing Unlimited > http://simcrash.00game.com
Gary Wampler 17 Jun 2000 11:55 UTC#262270
You can download the demo for SODA at sierra.com. It's worth a look.

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