This is why I asked the question. Does GC class an oil leak as debris?
David G Fisher <[email hidden]> wrote in message
news:0YB45.15633$A%[email hidden]...
> If you hit debris, you will suffer damage.
>
> David G Fisher
>
It GP3 can model wet weather to the extent that it can simulate standing
water/ individual puddles on the track, I would assume that if the game
engine can do that, it could also simulate oil or water leaking from a
broken down car (ie engine failure).
That'd be amazing if a blown engine actually left oil on the track :)
You'd really have to look out for the red and yellow striped flags :)
David C (R4)
--
eMail: [email hidden]
is'nt it obvious? u mean u get $$ for hitting debris?
David G Fisher <[email hidden]> wrote in message
news:0YB45.15633$A%[email hidden]...
standing
> > > water/ individual puddles on the track, I would assume that if thegame
Quoted text (10 lines)
> If you hit debris, you will suffer damage. > > David G Fisher > > > "Uncle Fester" <[email hidden]> wrote in message > news:[email hidden]... > > David Cane wrote: > > > > > > It GP3 can model wet weather to the extent that it can simulateQuoted text (20 lines)
> > > engine can do that, it could also simulate oil or water leaking from a > > > broken down car (ie engine failure). > > > > > > That'd be amazing if a blown engine actually left oil on the track :) > > > You'd really have to look out for the red and yellow striped flags :) > > > > > > > > > Add damage from debris to the mix & it'd be a real winner! > > > > -- > > Chuck Kandler > > GPL F1 Handicap of +210.00 as of 6/15 > > GPL F3 Handicap of +438.42 as of 6/21 > > K&S Racing > > http://www.fortunecity.com/silverstone/thepits/195 > > > > Registered Linux User #180746 > > http://counter.li.org >David Cane wrote:
Add damage from debris to the mix & it'd be a real winner!
--
Chuck Kandler
GPL F1 Handicap of +210.00 as of 6/15
GPL F3 Handicap of +438.42 as of 6/21
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Registered Linux User #180746
http://counter.li.org
Quoted text (9 lines)
> > It GP3 can model wet weather to the extent that it can simulate standing > water/ individual puddles on the track, I would assume that if the game > engine can do that, it could also simulate oil or water leaking from a > broken down car (ie engine failure). > > That'd be amazing if a blown engine actually left oil on the track :) > You'd really have to look out for the red and yellow striped flags :) >If you hit debris, you will suffer damage.
David G Fisher
"Uncle Fester" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (23 lines)
> David Cane wrote: > > > > It GP3 can model wet weather to the extent that it can simulate standing > > water/ individual puddles on the track, I would assume that if the game > > engine can do that, it could also simulate oil or water leaking from a > > broken down car (ie engine failure). > > > > That'd be amazing if a blown engine actually left oil on the track :) > > You'd really have to look out for the red and yellow striped flags :) > > > > > Add damage from debris to the mix & it'd be a real winner! > > -- > Chuck Kandler > GPL F1 Handicap of +210.00 as of 6/15 > GPL F3 Handicap of +438.42 as of 6/21 > K&S Racing > http://www.fortunecity.com/silverstone/thepits/195 > > Registered Linux User #180746 > http://counter.li.org"David Cane" <david.cane(spam-off)@lineone.net> wrote:
>This is why I asked the question. Does GC class an oil leak asdebris?
35 days and we will find out:)
Thats 840 hours for those who wish to count down, or 50400
minutes.
Chris
Got questions? Get answers over the phone at Keen.com.
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Quoted text (13 lines)
> > >David G Fisher <[email hidden]> wrote in message >news:0YB45.15633$A%[email hidden]... >> If you hit debris, you will suffer damage. >> >> David G Fisher >> > > > > >Chris Bloom wrote:
... or 72576000 frames at 24fps, assuming that the slo-mo bug is
fixed. <g>


































