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Rec.Autos.Simulators Archive

GPL Mirrors don't work

5 posts by 4 people · 25 Jun 2000 00:32 UTC - 25 Jun 2000 10:00 UTC

Wayne M. Grenon 25 Jun 2000 00:32 UTC#260440
I'm using the D3D patch with a Viper II (newest drivers), Athlon 650 and 128 ram. The mirrors on the car a black ( a options on) but there is 1 big box in the left corner of the screen with what appears to be the graphics for the mirrors (2 side by side boxes = 1 large) I inserted papy's comments in the core.ini file. Any ideas? Wayne begin 666 Wayne Grenon.vcf M0D5'24XZ5D-!4D0-"E9%4E-)3TXZ,BXQ#0I..D=R96YO;CM787EN90T*1DXZ M5V%Y;F4@1W)E;F]N#0I%34%)3#M04D5&.TE.5$523D54.G=M9W)A8V5R0&)E M;&QA=&QA;G1I8RYC;VT-"E)%5CHR,# P,#8R-50P,#,X-#):#0I%3D0Z5D-! $4D0-"@`` ` end
Eric Busch 25 Jun 2000 01:07 UTC#260409
As explained in the readme, it sounds like you need to turn off DirectMirrorRendering in your CORE.INI. -- Eric "Wayne Grenon" <[email hidden]> wrote in message news:Aqc55.826$[email hidden]... > I'm using the D3D patch with a Viper II (newest drivers), Athlon 650 and 128 > ram. The mirrors on the car a black ( a options on) but there is 1 big box > in the left corner of the screen with what appears to be the graphics for > the mirrors (2 side by side boxes = 1 large) I inserted papy's comments in > the core.ini file. Any ideas?
David L. Cook 25 Jun 2000 01:31 UTC#260412
From ReadmeD3D.txt: * DirectMirrorRendering = 1 Most modern 3D cards are able to render the mirror scene directly into the mirror texture. However some cards or drivers can't do this, and need to draw the mirror scene on the main backbuffer and then copy the image into the mirror texture. If you have problems with mirror rendering, such as seeing the mirror image appearing in the top left corner of the screen, try setting this to 0. --David Cook In article <Aqc55.826$[email hidden]>, [email hidden] wrote...
Quoted text (18 lines)> I'm using the D3D patch with a Viper II (newest drivers), Athlon 650 and 128 > ram. The mirrors on the car a black ( a options on) but there is 1 big box > in the left corner of the screen with what appears to be the graphics for > the mirrors (2 side by side boxes = 1 large) I inserted papy's comments in > the core.ini file. Any ideas? > > Wayne > > > begin 666 Wayne Grenon.vcf > M0D5'24XZ5D-!4D0-"E9%4E-)3TXZ,BXQ#0I..D=R96YO;CM787EN90T*1DXZ > M5V%Y;F4@1W)E;F]N#0I%34%)3#M04D5&.TE.5$523D54.G=M9W)A8V5R0&)E > M;&QA=&QA;G1I8RYC;VT-"E)%5CHR,# P,#8R-50P,#,X-#):#0I%3D0Z5D-! > $4D0-"@`` > ` > end > >
Wayne M. Grenon 25 Jun 2000 01:47 UTC#260447
Thanks to you and all who replied, it works now, Another case of premature patching w/o reading all the way Eric Busch <[email hidden]> wrote in message news:8j3m12$bbb$[email hidden]...
Quoted text (19 lines)> As explained in the readme, it sounds like you need to turn off > DirectMirrorRendering in your CORE.INI. > > -- > Eric > > "Wayne Grenon" <[email hidden]> wrote in message > news:Aqc55.826$[email hidden]... > > I'm using the D3D patch with a Viper II (newest drivers), Athlon 650 > and 128 > > ram. The mirrors on the car a black ( a options on) but there is 1 > big box > > in the left corner of the screen with what appears to be the graphics > for > > the mirrors (2 side by side boxes = 1 large) I inserted papy's > comments in > > the core.ini file. Any ideas? > >
Ian P 25 Jun 2000 10:00 UTC#260301
Considering it's an unsupported patch, you're giving a lot of support ;) -- Ian P <email address invalid due to spam Eric Busch <[email hidden]> wrote in message news:8j3m12$bbb$[email hidden]... > As explained in the readme, it sounds like you need to turn off > DirectMirrorRendering in your CORE.INI. > > -- > Eric > > "Wayne Grenon" <[email hidden]> wrote in message > news:Aqc55.826$[email hidden]... > > I'm using the D3D patch with a Viper II (newest drivers), Athlon 650 > and 128 > > ram. The mirrors on the car a black ( a options on) but there is 1 > big box > > in the left corner of the screen with what appears to be the graphics > for > > the mirrors (2 side by side boxes = 1 large) I inserted papy's > comments in > > the core.ini file. Any ideas? > >

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