Race Sim Central
Rec.Autos.Simulators Archive

GPL D3D superb except on two converted tracks!

2 posts by 2 people · 24 Jun 2000 - 25 Jun 2000

The D3D rasterizer really is a fabulous effort and works amazingly well, but has anybody else been having problems with any particular tracks? Two that mess up for me are Searspoint from N3 and Mid Ohio from ICR2(non-rendition) after it has had updated textures, makes for a very trippy ride in D3D :-) with all kinds of colours and bleeding textures etc Anybody know of any fixes, I know I can switch to OGL to race them if I have too, but would be far better if they worked in D3D especially Searspoint! on another note, is there a version of the updated N3 Searspoint track available for GPL? Vince
sudesh 25 Jun 2000#260323
i have seen the same problem in some replays from amongst others pocono Sudesh Vince Fisher wrote:
Quoted text (15 lines)> > The D3D rasterizer really is a fabulous effort and works amazingly well, > but has anybody else been having problems with any particular tracks? > Two that mess up for me are Searspoint from N3 and Mid Ohio from > ICR2(non-rendition) after it has had updated textures, makes for a very > trippy ride in D3D :-) with all kinds of colours and bleeding textures > etc > Anybody know of any fixes, I know I can switch to OGL to race them if I > have too, but would be far better if they worked in D3D especially > Searspoint! > > on another note, is there a version of the updated N3 Searspoint track > available for GPL? > > Vince

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