I have a 32mb tnt2 and GPL works like a champ. I did a clean install
of GPL, the 1.2 patch and the D3D patch and everything works great.
Could there be some problems with a previous video patch? (I seem to
remember someone mentioning that the patches tend to get in each
other's way...)
On Mon, 26 Jun 2000 18:00:50 GMT, "Tim Vanhee" <[email hidden]>
wrote:
>I have a 32mb tnt2. My mirrors don't work anymore with the latest patch.
>All I see is a bunch of coloured pixels. No movement at all.
>Is there a cure?
>
>
Remove "hi" from address or it will bounce....
[email hidden] (Tim Vanhee) wrote in
<mTM55.65863$[email hidden]>:
>I have a 32mb tnt2. My mirrors don't work anymore with the latest
>patch. All I see is a bunch of coloured pixels. No movement at all.
>Is there a cure?
I'm using the same video card and had the identical mirror problem. I
was using the 2.08 drivers. When I upgraded to version 5.22
everything worked great.
--
Don Scurlock
Vancouver,B.C.
GPLRank -1.90
Come see how you rate, at the GPLRank site
http://newgplrank.schuerkamp.de/
I have a 32mb tnt2. My mirrors don't work anymore with the latest patch.
All I see is a bunch of coloured pixels. No movement at all.
Is there a cure?
In the core.ini you have to change the,
DirectMirrorRendering = 1
to,
DirectMirrorRendering = 0
I had the same problem and was fiddling around with the core.ini file
and came to the conclusion that this worked.
Tim Vanhee wrote:
>
> I have a 32mb tnt2. My mirrors don't work anymore with the latest patch.
> All I see is a bunch of coloured pixels. No movement at all.
> Is there a cure?
Exactly same video card. But seems that I can't run the game any more than
640*800. Above that, the game will lock up after a while, and I'll have to
reboot./wl
Don Scurlock <[email hidden]> wrote in message
news:8F5F7FF23dscurlock@news...
Quoted text (19 lines)
> [email hidden] (Tim Vanhee) wrote in > <mTM55.65863$[email hidden]>: > > >I have a 32mb tnt2. My mirrors don't work anymore with the latest > >patch. All I see is a bunch of coloured pixels. No movement at all. > >Is there a cure? > > I'm using the same video card and had the identical mirror problem. I > was using the 2.08 drivers. When I upgraded to version 5.22 > everything worked great. > > > -- > Don Scurlock > Vancouver,B.C. > GPLRank -1.90 > > Come see how you rate, at the GPLRank site > http://newgplrank.schuerkamp.de/
Shaun Robinson wrote:
hmmm ...I cant find that in my core.ini.sample
what am I missing here?
Duel
Quoted text (7 lines)
> In the core.ini you have to change the, > DirectMirrorRendering = 1 > to, > DirectMirrorRendering = 0 > I had the same problem and was fiddling around with the core.ini file > and came to the conclusion that this worked. >
> hmmm ...I cant find that in my core.ini.sample
Read the d3dreadme! :-> There's a section you copy across.
Andrew McP (who didn't read the readme either <g>)
That's because they're not in the core.ini.sample. Open the core.ini,
open the readme file, read it, copy the lines it suggests into the
core.ini, get the 5.22 drivers, restart GPL, no probs.
Kev
Duel wrote:
Quoted text (14 lines)
> > Shaun Robinson wrote: > > > In the core.ini you have to change the, > > DirectMirrorRendering = 1 > > to, > > DirectMirrorRendering = 0 > > I had the same problem and was fiddling around with the core.ini file > > and came to the conclusion that this worked. > > > > hmmm ...I cant find that in my core.ini.sample > what am I missing here? > DuelI've installed the new TNT2 drivers and the mirrors are fine now.
But I have the same problem as you, the game locks up after a while without
warning, it just returns to windows.
Lee Wee Leong <[email hidden]> schreef in berichtnieuws
8j9hlk$am4$[email hidden]...
Quoted text (28 lines)
> Exactly same video card. But seems that I can't run the game any more than > 640*800. Above that, the game will lock up after a while, and I'll have to > reboot./wl > > > Don Scurlock <[email hidden]> wrote in message > news:8F5F7FF23dscurlock@news... > > [email hidden] (Tim Vanhee) wrote in > > <mTM55.65863$[email hidden]>: > > > > >I have a 32mb tnt2. My mirrors don't work anymore with the latest > > >patch. All I see is a bunch of coloured pixels. No movement at all. > > >Is there a cure? > > > > I'm using the same video card and had the identical mirror problem. I > > was using the 2.08 drivers. When I upgraded to version 5.22 > > everything worked great. > > > > > > -- > > Don Scurlock > > Vancouver,B.C. > > GPLRank -1.90 > > > > Come see how you rate, at the GPLRank site > > http://newgplrank.schuerkamp.de/ > >Duel wrote:
A cut & paste from the Readme3D.
--
Chuck Kandler
GPL F1 Handicap of +210.00 as of 6/15
GPL F3 Handicap of +438.42 as of 6/21
K&S Racing
http://www.fortunecity.com/silverstone/thepits/195
Registered Linux User #180746
http://counter.li.org
Quoted text (14 lines)
> > Shaun Robinson wrote: > > > In the core.ini you have to change the, > > DirectMirrorRendering = 1 > > to, > > DirectMirrorRendering = 0 > > I had the same problem and was fiddling around with the core.ini file > > and came to the conclusion that this worked. > > > > hmmm ...I cant find that in my core.ini.sample > what am I missing here? > DuelJust guessing, but could it be a heat problem? Are you guys doing any
overclocking of processor or video card ? If so, set things back to normal and
see if it helps.
[email hidden] (Tim Vanhee) wrote in
<Z3065.87481$[email hidden]>:
--
Don Scurlock
Vancouver,B.C.
GPLRank -1.90
Come see how you rate, at the GPLRank site
http://newgplrank.schuerkamp.de/


































