Race Sim Central
Rec.Autos.Simulators Archive

Re: gpl d3D patch mirrors

11 posts by 9 people · 26 Jun 2000 18:08 UTC - 27 Jun 2000 18:16 UTC

himrlipid 26 Jun 2000 18:08 UTC#259999
I have a 32mb tnt2 and GPL works like a champ. I did a clean install of GPL, the 1.2 patch and the D3D patch and everything works great. Could there be some problems with a previous video patch? (I seem to remember someone mentioning that the patches tend to get in each other's way...) On Mon, 26 Jun 2000 18:00:50 GMT, "Tim Vanhee" <[email hidden]> wrote: >I have a 32mb tnt2. My mirrors don't work anymore with the latest patch. >All I see is a bunch of coloured pixels. No movement at all. >Is there a cure? > > Remove "hi" from address or it will bounce....
Don Scurlock 26 Jun 2000 19:33 UTC#260021
[email hidden] (Tim Vanhee) wrote in <mTM55.65863$[email hidden]>: >I have a 32mb tnt2. My mirrors don't work anymore with the latest >patch. All I see is a bunch of coloured pixels. No movement at all. >Is there a cure? I'm using the same video card and had the identical mirror problem. I was using the 2.08 drivers. When I upgraded to version 5.22 everything worked great. -- Don Scurlock Vancouver,B.C. GPLRank -1.90 Come see how you rate, at the GPLRank site http://newgplrank.schuerkamp.de/
Tim Vanhee 26 Jun 2000 20:00 UTC#259990
I have a 32mb tnt2. My mirrors don't work anymore with the latest patch. All I see is a bunch of coloured pixels. No movement at all. Is there a cure?
Shaun Robinson 26 Jun 2000 20:57 UTC#259941
In the core.ini you have to change the, DirectMirrorRendering = 1 to, DirectMirrorRendering = 0 I had the same problem and was fiddling around with the core.ini file and came to the conclusion that this worked. Tim Vanhee wrote: > > I have a 32mb tnt2. My mirrors don't work anymore with the latest patch. > All I see is a bunch of coloured pixels. No movement at all. > Is there a cure?
Exactly same video card. But seems that I can't run the game any more than 640*800. Above that, the game will lock up after a while, and I'll have to reboot./wl Don Scurlock <[email hidden]> wrote in message news:8F5F7FF23dscurlock@news...
Quoted text (19 lines)> [email hidden] (Tim Vanhee) wrote in > <mTM55.65863$[email hidden]>: > > >I have a 32mb tnt2. My mirrors don't work anymore with the latest > >patch. All I see is a bunch of coloured pixels. No movement at all. > >Is there a cure? > > I'm using the same video card and had the identical mirror problem. I > was using the 2.08 drivers. When I upgraded to version 5.22 > everything worked great. > > > -- > Don Scurlock > Vancouver,B.C. > GPLRank -1.90 > > Come see how you rate, at the GPLRank site > http://newgplrank.schuerkamp.de/
Duel 27 Jun 2000 05:12 UTC#259849
Shaun Robinson wrote:
Quoted text (7 lines)> In the core.ini you have to change the, > DirectMirrorRendering = 1 > to, > DirectMirrorRendering = 0 > I had the same problem and was fiddling around with the core.ini file > and came to the conclusion that this worked. >
hmmm ...I cant find that in my core.ini.sample what am I missing here? Duel
Andrew MacPherson 27 Jun 2000 06:53 UTC#259865
> hmmm ...I cant find that in my core.ini.sample Read the d3dreadme! :-> There's a section you copy across. Andrew McP (who didn't read the readme either <g>)
Kev 27 Jun 2000 07:20 UTC#259871
That's because they're not in the core.ini.sample. Open the core.ini, open the readme file, read it, copy the lines it suggests into the core.ini, get the 5.22 drivers, restart GPL, no probs. Kev Duel wrote:
Quoted text (14 lines)> > Shaun Robinson wrote: > > > In the core.ini you have to change the, > > DirectMirrorRendering = 1 > > to, > > DirectMirrorRendering = 0 > > I had the same problem and was fiddling around with the core.ini file > > and came to the conclusion that this worked. > > > > hmmm ...I cant find that in my core.ini.sample > what am I missing here? > Duel
Tim Vanhee 27 Jun 2000 13:18 UTC#259808
I've installed the new TNT2 drivers and the mirrors are fine now. But I have the same problem as you, the game locks up after a while without warning, it just returns to windows. Lee Wee Leong <[email hidden]> schreef in berichtnieuws 8j9hlk$am4$[email hidden]...
Quoted text (28 lines)> Exactly same video card. But seems that I can't run the game any more than > 640*800. Above that, the game will lock up after a while, and I'll have to > reboot./wl > > > Don Scurlock <[email hidden]> wrote in message > news:8F5F7FF23dscurlock@news... > > [email hidden] (Tim Vanhee) wrote in > > <mTM55.65863$[email hidden]>: > > > > >I have a 32mb tnt2. My mirrors don't work anymore with the latest > > >patch. All I see is a bunch of coloured pixels. No movement at all. > > >Is there a cure? > > > > I'm using the same video card and had the identical mirror problem. I > > was using the 2.08 drivers. When I upgraded to version 5.22 > > everything worked great. > > > > > > -- > > Don Scurlock > > Vancouver,B.C. > > GPLRank -1.90 > > > > Come see how you rate, at the GPLRank site > > http://newgplrank.schuerkamp.de/ > >
Uncle Fester 27 Jun 2000 14:07 UTC#259738
Duel wrote:
Quoted text (14 lines)> > Shaun Robinson wrote: > > > In the core.ini you have to change the, > > DirectMirrorRendering = 1 > > to, > > DirectMirrorRendering = 0 > > I had the same problem and was fiddling around with the core.ini file > > and came to the conclusion that this worked. > > > > hmmm ...I cant find that in my core.ini.sample > what am I missing here? > Duel
A cut & paste from the Readme3D. -- Chuck Kandler GPL F1 Handicap of +210.00 as of 6/15 GPL F3 Handicap of +438.42 as of 6/21 K&S Racing http://www.fortunecity.com/silverstone/thepits/195 Registered Linux User #180746 http://counter.li.org
Don Scurlock 27 Jun 2000 18:16 UTC#259690
Just guessing, but could it be a heat problem? Are you guys doing any overclocking of processor or video card ? If so, set things back to normal and see if it helps. [email hidden] (Tim Vanhee) wrote in <Z3065.87481$[email hidden]>:
Quoted text (23 lines)>I've installed the new TNT2 drivers and the mirrors are fine now. >But I have the same problem as you, the game locks up after a while without >warning, it just returns to windows. > >Lee Wee Leong <[email hidden]> schreef in berichtnieuws >8j9hlk$am4$[email hidden]... >> Exactly same video card. But seems that I can't run the game any more than >> 640*800. Above that, the game will lock up after a while, and I'll have to >> reboot./wl >> >> >> Don Scurlock <[email hidden]> wrote in message >> news:8F5F7FF23dscurlock@news... >> > [email hidden] (Tim Vanhee) wrote in >> > <mTM55.65863$[email hidden]>: >> > >> > >I have a 32mb tnt2. My mirrors don't work anymore with the latest >> > >patch. All I see is a bunch of coloured pixels. No movement at all. >> > >Is there a cure? >> > >> > I'm using the same video card and had the identical mirror problem. I >> > was using the 2.08 drivers. When I upgraded to version 5.22 >> > everything worked great.
-- Don Scurlock Vancouver,B.C. GPLRank -1.90 Come see how you rate, at the GPLRank site http://newgplrank.schuerkamp.de/

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy