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Rec.Autos.Simulators Archive

DIRT a little too expensive for me ;P

14 posts by 8 people · 20 Sep 2008 03:51 UTC - 30 Sep 2008 02:44 UTC

Jeff Reid 20 Sep 2008 08:15 UTC#533466
I think's it's a *** by iRacing to make iRacing seem relatively cheap.
Lou 20 Sep 2008 21:55 UTC↳ reply to rqk#2591
"rqk" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> Lou wrote: >> http://astore.amazon.com/race2play-20/detail/B000OPPR72/105-3903369-7106055 >> What's up with that! >> Maybe a few more years and the price will drop a bit more reasonable. : D >> >> >>
Looks like they corrected the price now at $14.99. Before it said $19,379. > So does this fall into the sim or video game category? You mean arcade type driving game? Have not tried it.
>> So does this fall into the sim or video game category? I just got a copy today. It is rather sim-like. There are many adjustments for car setup and the damage model is very good. I haven't tried multiplayer. For 14.95 I figured what the hell. You get to keep it forever for the cost of one month iracing subscription. I liken it to a cross between Richard Burns Rally and Dirt Track Racing.
On Tue, 23 Sep 2008 09:19:10 -0500, PlowBoy, wrote:
Quoted text (13 lines)> definitely VIDEO GAME category, > "rqk" <[email hidden]> wrote in message > news:[email hidden]... >> Lou wrote: >>> http://astore.amazon.com/race2play-20/detail/B000OPPR72/105-3903369-7106055 >>> What's up with that! >>> Maybe a few more years and the price will drop a bit more reasonable. : D >>> >>> >>> >> So does this fall into the sim or video game category? > >
Without having tried it myself, given the history of the series I'd put this into the video game category.
Lancelot, the definition of whether it is a sim or not is not the eye candy, not the supposed ability to change "suspension settings" and denting of fenders... if that were the case then Monster Truck Madness was a SIM, but really, sorry it wasn't. Sim would mean realistic tire slippage calculations (grip), geometry of suspension (and how it affects grip etc...) and handling. if you have driven need for speed past version 5, you would notice that the corvette and the Porsche turbo handle identically except like top end speeds, that is not realistic nor 'sim'ulated anything. You may not have driven either car in real life, but I assure you the skillset that it takes to move either car quickly around any course, are a different as night and day... that is why we would classify it as a Arcade Racer, sure it may well be fun as hell, and all (even I like games once in a while) but it isn't a sim per this context, this newsgroup. the "Lancelot" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> >>> So does this fall into the sim or video game category? > > I just got a copy today. It is rather sim-like. There are many > adjustments for car setup and the damage model is very good. I haven't > tried multiplayer. For 14.95 I figured what the hell. You get to keep it > forever for the cost of one month iracing subscription. I liken it to a > cross between Richard Burns Rally and Dirt Track Racing. >
Plowboy, You got me there. I should have prefaced "sim-like" with a just plain no and saved myself some time (and you as well). Until I smell the sea breeze at Monaco, http://yachts.monacoeye.com/pages/kaiserwerft_baron_31_ocean_of_love_001.php taste the dust from Pikes Peak, http://www.youtube.com/watch?v=00-Bh16Lah8&eurl=http://www.ppihc.com/content.aspx?tabid=18&contentid=249 Feel the vibration of 12 prancing cylinders throughout my body, http://en.wikipedia.org/wiki/Ferrari_312 See the Marlboro girls at Hungaroring, http://www.hungaroinfo.com/formel1/photossub_49_en.htm or hear the cheers from adoring fans, http://au.video.yahoo.com/watch/160536/891168 It's all just a video game :-) "PlowBoy," <[email hidden]> wrote in message news:5AsCk.1171$x%[email hidden]...
Quoted text (31 lines)> Lancelot, > > the definition of whether it is a sim or not is not the eye candy, not > the supposed ability to change "suspension settings" and denting of > fenders... if that were the case then Monster Truck Madness was a SIM, > but really, sorry it wasn't. Sim would mean realistic tire slippage > calculations (grip), geometry of suspension (and how it affects grip > etc...) and handling. if you have driven need for speed past version 5, > you would notice that the corvette and the Porsche turbo handle > identically except aroring > like top end speeds, that is not realistic nor 'sim'ulated anything. You > may not have driven either car in real life, but I assure you the skillset > that it takes to move either car quickly around any course, are a > different as night and day... that is why we would classify it as a > Arcade Racer, sure it may well be fun as hell, and all (even I like games > once in a while) but it isn't a sim per this context, this newsgroup. > > the > "Lancelot" <[email hidden]> wrote in message > news:[email hidden]... >> >>>> So does this fall into the sim or video game category? >> >> I just got a copy today. It is rather sim-like. There are many >> adjustments for car setup and the damage model is very good. I haven't >> tried multiplayer. For 14.95 I figured what the hell. You get to keep it >> forever for the cost of one month iracing subscription. I liken it to a >> cross between Richard Burns Rally and Dirt Track Racing. >> > >
Lancelot, I posted that post as a correction\informational, not condemnation of your post. that is all. Figured, if you're gonna post here you could should have the idea, you know? "Lancelot" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (54 lines)> Plowboy, > > You got me there. I should have prefaced "sim-like" with a just > plain no and saved myself some time (and you as well). Until I smell the > sea breeze at Monaco, > http://yachts.monacoeye.com/pages/kaiserwerft_baron_31_ocean_of_love_001.php > taste the dust from Pikes Peak, > http://www.youtube.com/watch?v=00-Bh16Lah8&eurl=http://www.ppihc.com/content.aspx?tabid=18&contentid=249 > Feel the vibration of 12 prancing cylinders throughout my body, > http://en.wikipedia.org/wiki/Ferrari_312 See the Marlboro girls at > Hungaroring, http://www.hungaroinfo.com/formel1/photossub_49_en.htm or > hear the cheers from adoring fans, > http://au.video.yahoo.com/watch/160536/891168 > > It's all just a video game :-) > > > > > "PlowBoy," <[email hidden]> wrote in message > news:5AsCk.1171$x%[email hidden]... >> Lancelot, >> >> the definition of whether it is a sim or not is not the eye candy, not >> the supposed ability to change "suspension settings" and denting of >> fenders... if that were the case then Monster Truck Madness was a SIM, >> but really, sorry it wasn't. Sim would mean realistic tire slippage >> calculations (grip), geometry of suspension (and how it affects grip >> etc...) and handling. if you have driven need for speed past version 5, >> you would notice that the corvette and the Porsche turbo handle >> identically except aroring >> like top end speeds, that is not realistic nor 'sim'ulated anything. You >> may not have driven either car in real life, but I assure you the >> skillset that it takes to move either car quickly around any course, are >> a different as night and day... that is why we would classify it as a >> Arcade Racer, sure it may well be fun as hell, and all (even I like games >> once in a while) but it isn't a sim per this context, this newsgroup. >> >> the >> "Lancelot" <[email hidden]> wrote in message >> news:[email hidden]... >>> >>>>> So does this fall into the sim or video game category? >>> >>> I just got a copy today. It is rather sim-like. There are many >>> adjustments for car setup and the damage model is very good. I haven't >>> tried multiplayer. For 14.95 I figured what the hell. You get to keep it >>> forever for the cost of one month iracing subscription. I liken it to a >>> cross between Richard Burns Rally and Dirt Track Racing. >>> >> >> > >
Lou 30 Sep 2008 02:44 UTC↳ reply to Larry#2534
"Larry" <[email hidden]> wrote in message news:TGLCk.21280$[email hidden]...
Quoted text (12 lines)> $22 is too expensive? > > > "Lou" <[email hidden]> wrote in message > news:48d47354$0$33577$[email hidden]... >> http://astore.amazon.com/race2play-20/detail/B000OPPR72/105-3903369-7106055 >> What's up with that! >> Maybe a few more years and the price will drop a bit more reasonable. : D >> >> >> >
No. $19,379 is too expensive. That is what it said when I made the original post. I guess should have said the price with my first post.

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