Race Sim Central
Rec.Autos.Simulators Archive

Re: GPL D3D-Patch

8 posts by 6 people · 07 Jul 2000 - 08 Jul 2000 14:24 UTC

Colin 07 Jul 2000#257360
You have a Voodoo card. Use Glide. You will not see an improvement with the D3D patch. Cheers, ...Colin Peter Noble <[email hidden]> wrote in message news:B9p95.22056$[email hidden]... > I get the opposite ...sigh. > > Down to 15fps at the start of a race, moving up to 36 gradually - I've > usually crashed by then though :) I've tried the advice in the readmefile. > > P111 550/128Mb/Voodoo3 AGP with newest drivers. >
Hubsi 07 Jul 2000#257458
I have a problem with the new D3D-patch from Papyrus. I can start the race perfectly, running with 36 fps and 1024x768. But then after two minutes the framerate goes down to 15-17. When I press F3 and come back, the framerate is back at 36. What is wrong? I have a PIII 550, 128MB, ATI Rage Fury 32MB. Thanks
Sideshow Bob 07 Jul 2000 15:33 UTC#257463
Almost the same set-up here: PIII667 o/c 750 128MB Rage Fury 32MB No problems at all, solid 36 FPS at 1280X1024. I'm using the latest "special purpose" beta drivers from ATi. They are quite stable and worth a try if you're not using them. One thing I found is that my frame rate is *a lot* better if I disable the z-buffer (see the D3D patch readme). Dale. -- ----------------------------------------------------------- - Return address invalid - Please share your reply with the newsgroup - if you must reply... [email hidden] (reverse the last three letters after the period) ------------------------------------------------------- "Hubsi" <[email hidden]> wrote in message news:8k4rr3$1ogto$[email hidden]... > I have a problem with the new D3D-patch from Papyrus. I can start the race > perfectly, running with 36 fps and 1024x768. But then after two minutes the > framerate goes down to 15-17. When I press F3 and come back, the framerate > is back at 36. What is wrong? I have a PIII 550, 128MB, ATI Rage Fury 32MB. > Thanks > >
don't know 07 Jul 2000 19:18 UTC#257358
I get the opposite ...sigh. Down to 15fps at the start of a race, moving up to 36 gradually - I've usually crashed by then though :) I've tried the advice in the readme file. P111 550/128Mb/Voodoo3 AGP with newest drivers. Peter "Sideshow Bob" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (28 lines)> Almost the same set-up here: > > PIII667 o/c 750 > 128MB > Rage Fury 32MB > > No problems at all, solid 36 FPS at 1280X1024. > > I'm using the latest "special purpose" beta drivers from ATi. They are > quite stable and worth a try if you're not using them. > > One thing I found is that my frame rate is *a lot* better if I disable the > z-buffer (see the D3D patch readme). > > Dale. > > -- > > ----------------------------------------------------------- > - Return address invalid > - Please share your reply with the newsgroup > - if you must reply... [email hidden] > (reverse the last three letters after the period) > ------------------------------------------------------- > > "Hubsi" <[email hidden]> wrote in message > news:8k4rr3$1ogto$[email hidden]... > > I have a problem with the new D3D-patch from Papyrus. I can start the
race > > perfectly, running with 36 fps and 1024x768. But then after two minutes > the > > framerate goes down to 15-17. When I press F3 and come back, theframerate
Quoted text (7 lines)> > is back at 36. What is wrong? I have a PIII 550, 128MB, ATI Rage Fury > 32MB. > > Thanks > > > > > >
Simon Brown 08 Jul 2000 01:42 UTC#257096
It's not designed for Voodoo cards, stick with glide by selecting 3dfx in the options.
Dave Henrie 08 Jul 2000 02:26 UTC#257114
I use the d3d patch so I can get to the 2xfsaa option on my V5. With 2xfsaa in d3d, and my PIII 500, I can run a 1024x760 screen. With glide and 4xfsaa I'm limited to 800x600(which btw looks great) The only advantage one might see with the V2's and V3's would be the slightly better mirror images that are possible with the d3d rasterizer. dave henrie "Simon Brown" <[email hidden]> wrote in message news:JNu95.22986$[email hidden]... > It's not designed for Voodoo cards, stick with glide by selecting 3dfx in > the options. > >
Simon Brown 08 Jul 2000 14:06 UTC#257189
Right. Another advantage would be z-buffering. It's a pitty it's so much slower on a V3. fps on full Monza grid goes from 29 with glide to 12 with d3d. Also the filtering is a bit over-the-top with the d3d rasterizer. I hope it works better on a GeForce 2 gts, cause I'm getting one to replace my v3 in 10 days.
Simon Brown 08 Jul 2000 14:24 UTC#257191
Sounds like some kind of memory leak caused by the Rage drivers. Try different drivers.

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