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Rec.Autos.Simulators Archive

GPL D3D patch

5 posts by 5 people · 09 Jul 2000 15:20 UTC - 11 Jul 2000

Gennarelli 09 Jul 2000 15:20 UTC#256931
I installed the D3D patch and notice that I get some slight freezes when racing off-line. Racing on-line I get a lot of frame rate hits. My frame rate drops to 20-25 fps. Most of the time it runs at 36fps. I don't get these hits when racing off-line, just the freezes. I had none of these problems with the open GL patch. I know one of the answers is to go back to the open GL patch but everything looks better with the D3D patch. Any idea? Thanks, Chris G gpl rank 9.62 system: PIII 600 128 ram 20 gig hard drive TNT 2 64mb
ChesterBones 09 Jul 2000 19:09 UTC#256855
I noticed the same thing, especially at Monaco. If the game 'stutters' at various spots around the track (and always the same spots), then just change the mirror settings for DoubleResWidth and DoubleResHeight to '0' in the core.ini file. This solved it for me. I have a TNT2 Ultra card, with a PIII 500 and 256MB of RAM. hope this helps "Gennarelli" <[email hidden]> wrote in message news:1L0a5.23541$Ta5.24732@news02... > I installed the D3D patch and notice that I get some slight freezeswhen > racing off-line. Racing on-line I get a lot of frame rate hits. My frame > rate drops to 20-25 fps. Most of the time it runs at 36fps. I don't get > these hits when racing off-line, just the freezes. I had none of these > problems with the open GL patch. I know one of the answers is to go backto > the open GL patch but everything looks better with the D3D patch. Anyidea?
Quoted text (16 lines)> > > > Thanks, > Chris G > gpl rank 9.62 > > > system: > PIII 600 > 128 ram > 20 gig hard drive > TNT 2 64mb > > >
ajarvis 10 Jul 2000 11:00 UTC#256799
hi , i have a pen 3 550 64 meg voodoo 3 , my problem is when nfs3 hot pursuit goes to load the screen goes blank. any help leo thanks
Sideshow Bob 10 Jul 2000 21:09 UTC#256684
ChesterBones wrote in message ... >I noticed the same thing, especially at Monaco. If the game 'stutters' at >various spots around the track (and always the same spots), I've started to notice this at the 'ring. It's at the same three places, each just before sections of barriers with a checkerboard pattern. The worst place (I'm new to GPL and I'm at work so I can't check the map, so forgive this explanation) is a 90-degree left followed by these barriers on each side of the road. It's the corner where you kind of drop down a long forested decent to the corner then climb a steep hill soon after the turn, there's a little house or something at the corner. About 200m before the corner the frame rate drops to 20 fps or so then on the way up the hill it goes back to 36fps. I wonder if it's a texture loading thing? I'll try the mirror thing tonight... Dale.
> I installed the D3D patch and notice that I get some slight freezes when > racing off-line. Racing on-line I get a lot of frame rate hits. My frame > rate drops to 20-25 fps. Most of the time it runs at 36fps. I don't get > these hits when racing off-line, just the freezes. I had none of these > problems with the open GL patch. I know one of the answers is to go back to > the open GL patch but everything looks better with the D3D patch. Any idea? did you install the new detonator 2 drivers? and did you follow the instructions of the readme that came with the d3d-patch, i.e. set the parameters in core.ini to the recommended settings for your card? Lio

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