Race Sim Central
Rec.Autos.Simulators Archive

Re: GP3 internet play...

5 posts by 5 people · 10 Jul 2000 - 10 Jul 2000 19:02 UTC

On Mon, 10 Jul 2000 02:03:29 GMT, "Dave Henrie" <[email hidden]> wrote:
Quoted text (7 lines)> I'm thinking just like GP1(world circuit) which only had head to head, >but allowed the ai drivers to compete over a season. > ICR2 was a real breathrough in multiplayer. with Gp1, we got framerates >on our 14.4 modems of about 5. We drove a full season online with >excrutiaingly slow framerates. When the multi patch for ICR2 was finally >shipped,(quite some time after the game was released) We couldn't BELIEVE >the fluid framerates while online.
Dave, Are you sure you aren't thinking of ICR1? It had modem-play listed on the box but not implemented until a patch many months later. ICR2 had it out of the box. Also, that would coincide with the release of GP1 (late '93ish). Of course, that's based on memories of a ICR guy who didn't use modem play. (silly me...) :) "But in a way, fear is a big part of racing, because if there was nothing to be frightened of, and no limit, any fool could get into a motor car and racing would not exist as a sport." -- Jim Clark
Dave Henrie 10 Jul 2000 02:03 UTC#256818
I'm thinking just like GP1(world circuit) which only had head to head, but allowed the ai drivers to compete over a season. ICR2 was a real breathrough in multiplayer. with Gp1, we got framerates on our 14.4 modems of about 5. We drove a full season online with excrutiaingly slow framerates. When the multi patch for ICR2 was finally shipped,(quite some time after the game was released) We couldn't BELIEVE the fluid framerates while online. dave henrie "Simon Brown" <[email hidden]> wrote in message news:2K8a5.1081$[email hidden]... > No, it's not another post asking if GP3 can be played on the net, but > instead some interesting info from the German Microprose site > http://www.microprose.de/Microprose/Development/grandprix3/gp3.htm )which > clearly states GP3 includes "internet play" and "TCP/IP" support. > Either the site is wrong, or we will be playing GP3 online afterall. > Any views? > > >
Daniel Lichtenberger 10 Jul 2000 16:32 UTC#256779
On Mon, 10 Jul 2000 00:25:34 GMT, "Simon Brown" <[email hidden]> wrote: >No, it's not another post asking if GP3 can be played on the net, but >instead some interesting info from the German Microprose site > http://www.microprose.de/Microprose/Development/grandprix3/gp3.htm ) which >clearly states GP3 includes "internet play" and "TCP/IP" support. >Either the site is wrong, or we will be playing GP3 online afterall. >Any views? Perhaps this is great news, but perhaps they just mean 'modem-to-modem multiplayer'? Though, as it supports TCP/IP, it should be possible to race via the internet, it's just the question how well GP3 can deal with (compared to LAN environments) high pings and packet loss... Daniel -- ICQ UIN: 30333508 http://www.topofgames.de || http://danielshome.cjb.net
Thorsten Rueter 10 Jul 2000 19:02 UTC#256651
Some correction: ICR2 had modem to modem connection out of the box, which was very sweet (well, at that time :) I know, as I used it a lot. GP2's modem to modem connection was downright abysmal... -Thorsten Rueter Dave Henrie <[email hidden]> schrieb in im Newsbeitrag: R9aa5.5402$[email hidden]...
Quoted text (22 lines)> I'm thinking just like GP1(world circuit) which only had head to head, > but allowed the ai drivers to compete over a season. > ICR2 was a real breathrough in multiplayer. with Gp1, we got framerates > on our 14.4 modems of about 5. We drove a full season online with > excrutiaingly slow framerates. When the multi patch for ICR2 was finally > shipped,(quite some time after the game was released) We couldn't BELIEVE > the fluid framerates while online. > dave henrie > "Simon Brown" <[email hidden]> wrote in message > news:2K8a5.1081$[email hidden]... > > No, it's not another post asking if GP3 can be played on the net, but > > instead some interesting info from the German Microprose site > > http://www.microprose.de/Microprose/Development/grandprix3/gp3.htm ) > which > > clearly states GP3 includes "internet play" and "TCP/IP" support. > > Either the site is wrong, or we will be playing GP3 online afterall. > > Any views? > > > > > > > >

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