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Re: Couple of problems with MGPRS2

7 posts by 4 people · 17 Jul 2000 - 19 Jul 2000 19:29 UTC

I tried MGPRS2 on the weekend, and I had the problem of everything running at warp speed! Usually I am desperate for framerate improvements, but things moved along so quickly it was undriveable. It was like running an old DOS game on a new PIII. The computer is a Toshiba notebook with a Savage IX (basically a notebook version of the Savage 4). Any ideas? Stephen <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> Picked up MGPRS2 today and have noticed that everytime I run the game > it sets my SBLive! wave output volume to 50%. I have to alt+tab out > of the game to turn it back up. Also applied the 2000 season car set > and it was ok at first, but after going back into the game at some > point the cars graphics were corrupted. Anyone else get this? The only > thing I can think of is that I did turn on triple buffering after > installing this car set. Could that do it? Had to try triple buffering > because I have noticed that if I set the graphics to run at anything > above 640x480 I get a graphics lag on my V5. In the readme it said to > turn on triple buffwering to fix it, but it made no dif. And why in > hell has Ubisoft installed a folder with files into the Windows > folder? If you uninstall the game it doesn't uninstall this folder > either. All-in-all this is a good game, but it shows that it was a bit > rushed out the door and still needs another patch. Which will never > happen. > -- > Nos
Nos 17 Jul 2000 05:41 UTC#254911
Picked up MGPRS2 today and have noticed that everytime I run the game it sets my SBLive! wave output volume to 50%. I have to alt+tab out of the game to turn it back up. Also applied the 2000 season car set and it was ok at first, but after going back into the game at some point the cars graphics were corrupted. Anyone else get this? The only thing I can think of is that I did turn on triple buffering after installing this car set. Could that do it? Had to try triple buffering because I have noticed that if I set the graphics to run at anything above 640x480 I get a graphics lag on my V5. In the readme it said to turn on triple buffwering to fix it, but it made no dif. And why in hell has Ubisoft installed a folder with files into the Windows folder? If you uninstall the game it doesn't uninstall this folder either. All-in-all this is a good game, but it shows that it was a bit rushed out the door and still needs another patch. Which will never happen. -- Nos
N.. 17 Jul 2000#526663
Picked up MGPRS2 today and have noticed that everytime I run the game it sets my SBLive! wave output volume to 50%. I have to alt+tab out of the game to turn it back up. Also applied the 2000 season car set and it was ok at first, but after going back into the game at some point the cars graphics were corrupted. Anyone else get this? The only thing I can think of is that I did turn on triple buffering after installing this car set. Could that do it? Had to try triple buffering because I have noticed that if I set the graphics to run at anything above 640x480 I get a graphics lag on my V5. In the readme it said to turn on triple buffwering to fix it, but it made no dif. And why in hell has Ubisoft installed a folder with files into the Windows folder? If you uninstall the game it doesn't uninstall this folder either. All-in-all this is a good game, but it shows that it was a bit rushed out the door and still needs another patch. Which will never happen. -- Nos
Nos 17 Jul 2000 13:11 UTC#254948
On Mon, 17 Jul 2000 09:09:08 +0200, "Stephen Ferguson" <[email hidden]> thus spoke:
Quoted text (9 lines)>I tried MGPRS2 on the weekend, and I had the problem of everything running >at warp speed! Usually I am desperate for framerate improvements, but >things moved along so quickly it was undriveable. It was like running an old >DOS game on a new PIII. > >The computer is a Toshiba notebook with a Savage IX (basically a notebook >version of the Savage 4). > >Any ideas?
Nope. I don't have that problem and I'm running it on a P3 800 with a Voodoo5 5500. I do like being able to run it at full detail with good frame rate though, wish I could say the same for F1 2000. Just wish running it above 640x480 wasn't a problem for me. Did you get the patch? -- Nos
scrcs 19 Jul 2000#254212
Throw the queation int ode MGPR2 -forum. I read a message once from someone having the same problems. Never had that problem btw. scrcs
N.. 19 Jul 2000#526723
spoke: Where is that forum? ode? -- Nos
Nos 19 Jul 2000 19:29 UTC#254000
On Wed, 19 Jul 2000 10:51:26 +0200, "scrcs" <[email hidden]> thus spoke: >Throw the queation int ode MGPR2 -forum. I read a message once from someone >having the same problems. Never had that problem btw. > >scrcs > Where is that forum? ode? -- Nos

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