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Rec.Autos.Simulators Archive

GTR demo (new) with sim physics - F360 & Saleen

18 posts by 11 people · 11 Feb 2005 10:12 UTC - 13 Feb 2005 17:43 UTC

"MadDAWG" <[email hidden]> wrote in news:420ca827$[email hidden]:
Quoted text (17 lines)> > "Steve Simpson" <[email hidden]> wrote in message > news:[email hidden]... >> Features SPA at dusk... >> >> www.3dgamers.com >> >> Also an Aussie mirror.... >> >> www.ausgamers.com > > Which Saleen? S7 or a Mustang? (at work so I can't go download it to > find out) > > MadDAWG > >
Isn't the Mustang no longer raced by Saleen? For the past several years, the only Saleen I've seen racing is the S7. I'm guessing the Mustang is just about as out of date as SCGT, the last sim to feature the car(that I know of) dave henrie
> Isn't the Mustang no longer raced by Saleen? For the past several > years, the only Saleen I've seen racing is the S7. I'm guessing the > Mustang is just about as out of date as SCGT, the last sim to feature the > car(that I know of) No idea. I don't follow road racing. the only reason I asked was I own a Mustang and its put up for winter and I miss driving it. lol MadDAWG
Absolutely brilliant with 3 small exceptions: i) The left mirror doesn't work properly on the Ferrari (you get the same display as in the right mirror). ii) We need the virtual mirror now, please (disabled for some bizarre reason). iii) The control for clutch works in the set-up screen, but not in the game if you have Auto Clutch enabled. There are still a few times you need to disengage the clutch completely even if you are using auto clutch. Why prevent this from working? Most people who use auto-clutch wouldn't bother to even map it, but for those who do, let us use it. Works fine in manual clutch mode so it isn't the controller. Marc "Steve Simpson" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> Features SPA at dusk... > > www.3dgamers.com > > Also an Aussie mirror.... > > www.ausgamers.com > >
"Marc Collins" <[email hidden]> wrote in message news:rBaPd.33585$[email hidden]...
Quoted text (9 lines)> Absolutely brilliant with 3 small exceptions: > > i) The left mirror doesn't work properly on the Ferrari (you get the same > display as in the right mirror). > > ii) We need the virtual mirror now, please (disabled for some bizarre > reason). > > iii) The control for clutch works in the set-up screen, but not in the
game > if you have Auto Clutch enabled. There are still a few times you need to > disengage the clutch completely even if you are using auto clutch. Why > prevent this from working? Most people who use auto-clutch wouldn'tbother > to even map it, but for those who do, let us use it. Works fine in manual > clutch mode so it isn't the controller. > > Marc I'd really like to like this thing, but I seem to have the same trouble as a lot of people; can't get it to stop stuttering long enough to get a feel for. All ISI-based sims of this generation are subject to it to some degree, but this demo is even worse than the first two in that respect. Searched the forums, tried all the supposed fixes - no luck. FPS is fine, and no other sims do it; rFactor doesn't do it either, for that matter. Guess gMotor 2.0 really is different... ;-) SB PS - the virtual mirror works fine for me; guess I should be glad of something! (Even if you enable it, you have to have it toggled on - check your controller assignments and try that. Ditto on the clutch though - if you run auto-clutch you can't override it.)
>A demo full of copy protection. What WILL they think of next. Hey, at least people can't buy the game, have problems and then bitch that the demo worked. ;-)
> www.ausgamers.com If you want a good laugh, check out the forum here where some brats are saying that they are stealing Nissan's copyright on 'GTR' and they also expressing their disappointment that a game called GTR doesn't contain a Nissan GTR. What a tragic sign of the times...... :-(
Quoted text (8 lines)> I'd really like to like this thing, but I seem to have the same trouble as a > lot of people; can't get it to stop stuttering long enough to get a feel > for. All ISI-based sims of this generation are subject to it to some > degree, but this demo is even worse than the first two in that respect. > Searched the forums, tried all the supposed fixes - no luck. FPS is fine, > and no other sims do it; rFactor doesn't do it either, for that matter. > Guess gMotor 2.0 really is different... ;-) >
Same problem here. Demo 1 and 2 ran beautifully, this 3rd one has horrible stuttering making it unplayable.
My virtual mirror is "X"'d off with no ability to turn it on. Marc "Steve Blankenship" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (39 lines)> "Marc Collins" <[email hidden]> wrote in message > news:rBaPd.33585$[email hidden]... >> Absolutely brilliant with 3 small exceptions: >> >> i) The left mirror doesn't work properly on the Ferrari (you get the same >> display as in the right mirror). >> >> ii) We need the virtual mirror now, please (disabled for some bizarre >> reason). >> >> iii) The control for clutch works in the set-up screen, but not in the > game >> if you have Auto Clutch enabled. There are still a few times you need to >> disengage the clutch completely even if you are using auto clutch. Why >> prevent this from working? Most people who use auto-clutch wouldn't > bother >> to even map it, but for those who do, let us use it. Works fine in >> manual >> clutch mode so it isn't the controller. >> >> Marc > > I'd really like to like this thing, but I seem to have the same trouble as > a > lot of people; can't get it to stop stuttering long enough to get a feel > for. All ISI-based sims of this generation are subject to it to some > degree, but this demo is even worse than the first two in that respect. > Searched the forums, tried all the supposed fixes - no luck. FPS is fine, > and no other sims do it; rFactor doesn't do it either, for that matter. > Guess gMotor 2.0 really is different... ;-) > > SB > > PS - the virtual mirror works fine for me; guess I should be glad of > something! (Even if you enable it, you have to have it toggled on - check > your controller assignments and try that. Ditto on the clutch though - if > you run auto-clutch you can't override it.) > >
A prize for Mr. Simpson... Marc "Steve Simpson" <[email hidden]> wrote in message news:[email hidden]... > >A demo full of copy protection. What WILL they think of next. > > Hey, at least people can't buy the game, have problems and then bitch that > the demo worked. ;-) > >
Larry wrote: > A demo full of copy protection. What WILL they think of next. The copy protection is done by encrypting some files, including gtr.exe. Now if the gtr.exe of the demo was left un-encrypted (i.e. without copy protection), then the hackers/crackers would get a "free sample"... Yes, I know, the StarForce copy protection has been cracked already, but there's still no simple no-cd patch available for GTR.
Marc Collins wrote: > iii) The control for clutch works in the set-up screen, but not in the game > if you have Auto Clutch enabled. There are still a few times you need to > disengage the clutch completely even if you are using auto clutch. Why > prevent this from working? Most people who use auto-clutch wouldn't bother > to even map it, but for those who do, let us use it. Works fine in manual > clutch mode so it isn't the controller. It's the same with the full (german) version. Everyone at the official GTR forum seems to agree that this feature (independent clutch setting) should be added, but no reply on this subject by Simbin staff yet.
"Marc Collins" <[email hidden]> wrote in message news:rBaPd.33585$[email hidden]...
Quoted text (8 lines)> > iii) The control for clutch works in the set-up screen, but not in the > game if you have Auto Clutch enabled. There are still a few times you > need to disengage the clutch completely even if you are using auto clutch. > Why prevent this from working? Most people who use auto-clutch wouldn't > bother to even map it, but for those who do, let us use it. Works fine in > manual clutch mode so it isn't the controller. >
Gooday Marc. What's a situation where you really need to be able to depress the clutch? I know in NR2003 you need it to get out of the sand but that's not my experience so far in GTR.
"Byron Forbes" <[email hidden]> wrote in message news:420f397e$0$27859$[email hidden]... > Gooday Marc. What's a situation where you really need to be able to > depress the clutch? I know in NR2003 you need it to get out of the sandbut > that's not my experience so far in GTR. There comes a point when the car is sideways & adding more gas will just make things worse. If you dip the clutch it will help you regain control of the car before it's too late. Hitting the neutral button has the same effect but your next gearchange will then be into first gear which is not always what you want if you are still moving at high speed. Sometimes you only need to dip the clutch for a fraction of a second to regain control of a wayward slide. Malc.
Does this game support multiple controllers? I have a momo wheel and tsw pedals. I cannot figure out how to get both to work. "Steve Simpson" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)>> www.ausgamers.com > > If you want a good laugh, check out the forum here where some brats are > saying that they are stealing Nissan's copyright on 'GTR' and they also > expressing their disappointment that a game called GTR doesn't contain a > Nissan GTR. What a tragic sign of the times...... :-( > >

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