Race Sim Central
Rec.Autos.Simulators Archive

Damn, I won't be buying GTR afterall - 2

11 posts by 10 people · 15 Feb 2005 16:32 UTC - 16 Feb 2005 15:35 UTC

Andi Cole 15 Feb 2005 16:32 UTC#25271
Crikey the original post must be getting near a record for responses, it's huge. And all this from a newsgroup that's been really sleepy recently. -- Andi. Remove only one zero to reply
"Andi Cole" <[email hidden]> wrote in message news:4212241e$0$418$[email hidden]...
Quoted text (10 lines)> Crikey the original post must be getting near a record for responses, it's > huge. And all this from a newsgroup that's been really sleepy recently. > > -- > Andi. > > Remove only one zero to reply > > >
I understand the gripe about starforce... Protection systems always are a touchy subject.. especially when .. etc .. you know the score.. Most people have disk imaging software installed of one sort or another .. again for various motives.. So I just thought that back in the OLD days of copy protection they gave you some spectacles.. and you had to press your face to the screen.. the electrons coming from the screen .. probably making you bald.. squinting to see whatever letters or numbers are eye strainingly flickering on the screen.. and type in the code ..get it wrong ..try again.... well maybe that was more fun ..every time you ran it? Maybe the *** guys could have gone retro .. Not sure if I'm Glad? jv
Jon 16 Feb 2005 00:02 UTC↳ reply to Darus#25287
anyone remember I think it was the Grand Prix Unlimited game by Accolade?! They had this weird circular disc thing compromising of 3 circles of card, bigger diameter for each.. pin through the middle.. and little window holes around the edges?... something like that.. and you had to line up a driver, track and something else and type in the code that appeared through the relevant hole. think ive explained that roughly.. basically meant there were probably 50-200 codes(?), and maybe they rotated the codes a little so each disc would only work with 1 in 6 copies of the game or such... that was pretty cool, probably still got the thing somewhere! -jon "Darus" <[email hidden]> wrote in message news:[email hidden]... > LOL! I hadn't thought about that type of "protection" in a long time. > Forgot all about it. >
Dave Erb 16 Feb 2005 01:40 UTC↳ reply to Jon#25290
Hehe! I've got that one lying around in a box too somewhere in the house. The code wheel was a pain to drag out every time I wanted to play the game . Of course that was the days of DOS so pretty much everything I wanted to do on the PC required some sort of involved start up. Thank heavens I don't have to f*** around trying to free up a couple of extra kb of EMS memory so I can play the latest and greatest flight/race/space/ship sim. Remember the track builder in GPU? It was like snapping together slot car track pieces and after you had the track built you could decorate it with cheesy little signs and trees. Those were the days! :) Dave "Jon" <[email hidden]> wrote in message news:l4wQd.556$[email hidden]...
Quoted text (22 lines)> anyone remember I think it was the Grand Prix Unlimited game by Accolade?! > They had this weird circular disc thing compromising of 3 circles of card, > bigger diameter for each.. pin through the middle.. and little window > holes around the edges?... something like that.. and you had to line up a > driver, track and something else and type in the code that appeared > through the relevant hole. > > think ive explained that roughly.. basically meant there were probably > 50-200 codes(?), and maybe they rotated the codes a little so each disc > would only work with 1 in 6 copies of the game or such... > > that was pretty cool, probably still got the thing somewhere! > > -jon > > "Darus" <[email hidden]> wrote in message > news:[email hidden]... >> LOL! I hadn't thought about that type of "protection" in a long time. >> Forgot all about it. >> > >
On Tue, 15 Feb 2005 20:40:00 -0500, "Dave Erb" <[email hidden]> wrote:
Quoted text (13 lines)>Hehe! I've got that one lying around in a box too somewhere in the house. >The code wheel was a pain to drag out every time I wanted to play the game . >Of course that was the days of DOS so pretty much everything I wanted to do >on the PC required some sort of involved start up. Thank heavens I don't >have to f*** around trying to free up a couple of extra kb of EMS memory so >I can play the latest and greatest flight/race/space/ship sim. > >Remember the track builder in GPU? It was like snapping together slot car >track pieces and after you had the track built you could decorate it with >cheesy little signs and trees. Those were the days! :) > >Dave >
Does anyone remember dongles? Never used one for a racing game but they were all the rage about 15 years ago...
John DiFool <[email hidden]> wrote in news:[email hidden]: > > Does anyone remember dongles? Never used one for a racing game but > they were all the rage about 15 years ago... > dongles got lost, pins got bent...not an elegant solution. dh
Industry sofware stuff still uses dongles... hell my label making program has one, the laptop to program the automated mechanisms (cant explain it) at the plant has them for a couple different things. what really is wierd to me, is that on one PC around here had 4 dongles for 4 softwares. of them 3 serial, and one on the parrallel port. they were plugged into each other on the serial, I would have though this would cause problems with each others dongle, but never did... hmmm. John DiFool enlightened us with:
Quoted text (21 lines)> On Tue, 15 Feb 2005 20:40:00 -0500, "Dave Erb" > <[email hidden]> wrote: > >> Hehe! I've got that one lying around in a box too somewhere in the >> house. The code wheel was a pain to drag out every time I wanted to >> play the game . Of course that was the days of DOS so pretty much >> everything I wanted to do on the PC required some sort of involved >> start up. Thank heavens I don't have to f*** around trying to free >> up a couple of extra kb of EMS memory so I can play the latest and >> greatest flight/race/space/ship sim. >> >> Remember the track builder in GPU? It was like snapping together >> slot car track pieces and after you had the track built you could >> decorate it with cheesy little signs and trees. Those were the days! >> :) >> >> Dave >> > > Does anyone remember dongles? Never used one for a racing game but > they were all the rage about 15 years ago...
In article <gHIQd.42176$EG1.2271@lakeread04>, [email hidden] says...
Quoted text (10 lines)> Industry sofware stuff still uses dongles... hell my label making program > has one, the laptop to program the automated mechanisms (cant explain it) at > the plant has them for a couple different things. what really is wierd to > me, is that on one PC around here had 4 dongles for 4 softwares. of them 3 > serial, and one on the parrallel port. they were plugged into each other on > the serial, I would have though this would cause problems with each others > dongle, but never did... hmmm. > > > Does anyone remember dongles? Never used one for a racing game but > > they were all the rage about 15 years ago...
I've a couple in my office as well - don't use the software, and not sure if the software works under XP, never mind the dongle. -- AG Remove removes from address to remove anti-spam measures. ----------------------------------------------------------------------- Alan Gauton E-Mail agauton @ postmaster.co.uk Never for me the lowered banner, never the last endeavour! (Damon Hill - 16th June 1999)
In article <[email hidden]>, [email hidden] says...
Quoted text (12 lines)> John DiFool <[email hidden]> wrote in > news:[email hidden]: > > > > > Does anyone remember dongles? Never used one for a racing game but > > they were all the rage about 15 years ago... > > > > dongles got lost, pins got bent...not an elegant solution. > > dh >
Dunno! Apart from the getting lost bit, a USB dongle of somesort. Not sure about extra cost. That's one issue. How much more cost would go into providing such a thing and would it be over and above the cost that goes into current copy protection schemes? Plus, how much of that cost would then be passed onto the customer, resulting in a price that puts some off? Anyway, doubt it would work. Someone would still crack the need to check the dongle anyway, or would come up with some code you can copy to your own USB memory stick that fools the program into thinking you have a dongle. Forget it!! 8-) -- Pete Ives Remove All_stRESS before sending me an email
I was just at the coffe machine, the guy who uses the laptop to maintain the automated thingy, says he needed a second dongle, so that he could work on a program hopefully at his desk, and have the laptop to do it's job of remote usable ya know (even occasionally used off site, right now the laptop almost has to stay in place right now with the glitched system needing reset a LOT via laptop) but they want over 1500 for the dongle... I thought about taking that one apart, so did he... But at the same time we're nervous about that one not working if we did, LOL! Yeah he wasn't happy and hasnt gotten the extra one, but at some point we will have to do it, OR get a lot newer nicer laptop that he could use at his desk, I guess... But the last laptop our sales guy had, only had serial port on the port replicator... would need them sofware companys to a way to use serial to usb adapter, or maybe a USB dongle? a USB dongle would be nice... Anyway, depending on how creative I want to be, there is lots of other ways to fit into the legal use of this software, like a networked PC located at the automated machine, running Real-VNC is one. Nobody wanted the job of running that cable that far though, LOL, and wireless wont work in there. Alan Gauton enlightened us with:
Quoted text (16 lines)> In article <gHIQd.42176$EG1.2271@lakeread04>, [email hidden] > says... >> Industry sofware stuff still uses dongles... hell my label making >> program has one, the laptop to program the automated mechanisms >> (cant explain it) at the plant has them for a couple different >> things. what really is wierd to me, is that on one PC around here >> had 4 dongles for 4 softwares. of them 3 serial, and one on the >> parrallel port. they were plugged into each other on the serial, I >> would have though this would cause problems with each others dongle, >> but never did... hmmm. >> >>> Does anyone remember dongles? Never used one for a racing game but >>> they were all the rage about 15 years ago... > > I've a couple in my office as well - don't use the software, and not > sure if the software works under XP, never mind the dongle.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy