[email hidden] wrote:
"3D accelerated look" is NOT necessarilly everyones taste.
JoH
------- The best way to accelerate a Mac is 9.81 m/s2 --------
--------------------------------------------------------------
GP3 improves with play-time, says early tester
Simon Brown said GP3 had disappointed him at first but improved after an hour, praising its gameplay and wet weather. Most of the replies argued over whether GP3's graphics are properly filtered and 3D accelerated compared with F1 2000, with Jo Helsen arguing that grainy textures can look more realistic.
Automated summary.
My point is that people aren't looking past the physics/correctness of it to
the damn fun game. look the idea of it is to be FUN!
--
Kieran
www.pcracing.co.uk for GP3 and WSC
Marc Collins <[email hidden]> wrote in message
news:PqDe5.22345$[email hidden]...
> What wheel and controller settings are you using? It looks like it could
be
> fun (although not a killer sim, by any means) if I could get decent FFB
and
> steering response.
>
> Marc.
>
> "Simon Brown" <[email hidden]> wrote in message
> news:lRte5.10472$[email hidden]...
> > Ok, no flames for this, it is my honest opinion. :)
> >
> > I've got to say GP3 really improves after a bit of play-time. About an
> hour
> > after downloading it I was hugely dissapointed. The graphics were
messy,
> > the Ferarri and McLaren looked poor, the crowds looked ugly, the trees
> > looked messy and some of the graphics were blocky close up. Also I
could
> > see GP2 everywhere, in every menu and every screen.
> > After another hour, I began to think it wasn't that bad. More or less
> like
> > GP2 with 3d acceleration and a face lift.
> > I've now played it about five hours and to my amazement, I now think
it's
> > wonderful. Seriously, anyone who's already given up on it should give
it
> > another try and not form an opinion until you've given it some serious
> seat
> > time (think of all the people who's opinion of GPL was permanently
tainted
> > by not giving it a fair chance).
> > I've just finished a mammoth full length race at Silverstone, starting
in
> > the dry and then it rained half way through. It was tremendous fun,
> > although pretty difficult with no driving aids. Absolutely couldn't do
> > anything in the wet on the slicks, it was a real battle just to make it
> back
> > to the pitlane. Also the weather transitions are excellent.
> > I can't really explain why, but after you get used to the game, all the
> > problems seem to just dissapear, most probably because it's so much fun.
> > The dodgy graphics are still dodgy, but you're so busy playing the game
it
> > just doesn't matter. For me GP3 has the most important thing in
> abundance -
> > gamplay, and I recommend it to everyone.
> >
> > Simon.
> >
> >
>
>
Ok, no flames for this, it is my honest opinion. :)
I've got to say GP3 really improves after a bit of play-time. About an hour
after downloading it I was hugely dissapointed. The graphics were messy,
the Ferarri and McLaren looked poor, the crowds looked ugly, the trees
looked messy and some of the graphics were blocky close up. Also I could
see GP2 everywhere, in every menu and every screen.
After another hour, I began to think it wasn't that bad. More or less like
GP2 with 3d acceleration and a face lift.
I've now played it about five hours and to my amazement, I now think it's
wonderful. Seriously, anyone who's already given up on it should give it
another try and not form an opinion until you've given it some serious seat
time (think of all the people who's opinion of GPL was permanently tainted
by not giving it a fair chance).
I've just finished a mammoth full length race at Silverstone, starting in
the dry and then it rained half way through. It was tremendous fun,
although pretty difficult with no driving aids. Absolutely couldn't do
anything in the wet on the slicks, it was a real battle just to make it back
to the pitlane. Also the weather transitions are excellent.
I can't really explain why, but after you get used to the game, all the
problems seem to just dissapear, most probably because it's so much fun.
The dodgy graphics are still dodgy, but you're so busy playing the game it
just doesn't matter. For me GP3 has the most important thing in abundance -
gamplay, and I recommend it to everyone.
Simon.
Logitech Wingman FF.
On Sun, 23 Jul 2000 14:58:19 GMT, "Simon Brown"
Not going by all the sreenshots I've seen it isn't.
You just need a fast cpu and a V5 running 4XFSAA and F12000 looks
great, but you must turn off a few options. From the looks of GP3 it
doesn't even look 3D accelerated.
--
Nos
"Simon Brown" <[email hidden]> wrote in message
news:lRte5.10472$[email hidden]...
> Ok, no flames for this, it is my honest opinion. :)
> After another hour, I began to think it wasn't that bad. More or lesslike
> GP2 with 3d acceleration and a face lift.
No flame here. But GP3 may not be that bad. If it were the only
game available... Judging from the reports (yours included)
there is no way I can say GP3 would be better than F1 2000.
--
[email hidden]
What wheel and controller settings are you using? It looks like it could be
fun (although not a killer sim, by any means) if I could get decent FFB and
steering response.
Marc.
"Simon Brown" <[email hidden]> wrote in message
news:lRte5.10472$[email hidden]...
> Ok, no flames for this, it is my honest opinion. :)
>
> I've got to say GP3 really improves after a bit of play-time. About anhour
> after downloading it I was hugely dissapointed. The graphics were messy,
> the Ferarri and McLaren looked poor, the crowds looked ugly, the trees
> looked messy and some of the graphics were blocky close up. Also I could
> see GP2 everywhere, in every menu and every screen.
> After another hour, I began to think it wasn't that bad. More or lesslike
> GP2 with 3d acceleration and a face lift.
> I've now played it about five hours and to my amazement, I now think it's
> wonderful. Seriously, anyone who's already given up on it should give it
> another try and not form an opinion until you've given it some seriousseat
> time (think of all the people who's opinion of GPL was permanently tainted
> by not giving it a fair chance).
> I've just finished a mammoth full length race at Silverstone, starting in
> the dry and then it rained half way through. It was tremendous fun,
> although pretty difficult with no driving aids. Absolutely couldn't do
> anything in the wet on the slicks, it was a real battle just to make itback
> to the pitlane. Also the weather transitions are excellent.
> I can't really explain why, but after you get used to the game, all the
> problems seem to just dissapear, most probably because it's so much fun.
> The dodgy graphics are still dodgy, but you're so busy playing the game it
> just doesn't matter. For me GP3 has the most important thing inabundance -
> gamplay, and I recommend it to everyone.
>
> Simon.
>
>
On Sun, 23 Jul 2000 14:58:19 GMT, "Simon Brown"
<[email hidden]> thus spoke:
>And although not looking spectacularly good (except in
>wet weather) it certainly looks better than F1 2000.
Not going by all the sreenshots I've seen it isn't.
You just need a fast cpu and a V5 running 4XFSAA and F12000 looks
great, but you must turn off a few options. From the looks of GP3 it
doesn't even look 3D accelerated.
--
Nos
Logitech Wingman FF.
At least the tracks are the right shape and you don't have to download AI
patches and run in windowed mode to get it running fast. So far no massive
AI pile-ups either. And although not looking spectacularly good (except in
wet weather) it certainly looks better than F1 2000.
"Jo Helsen" <[email hidden]> wrote in message
> "3D accelerated look" is NOT necessarilly everyones taste.
I imagine those people are the ones that don't have the proper
hardware. Or they blindly think they like a game with bad graphics.
--
[email hidden]
On Sun, 23 Jul 2000 16:14:55 +0100, "Kieran Larkin"
<[email hidden]> wrote:
>My point is that people aren't looking past the physics/correctness of it to
>the damn fun game. look the idea of it is to be FUN!
YES! Thats what I wanted and thats what it is.
**ElfKing**
T'was in a kingdom long ago and far away......
In article <[email hidden]>,
[email hidden] (Jo Helsen) wrote:
> On Mon, 24 Jul 2000 11:59:41 GMT, [email hidden] wrote:Well if you don't really care about how the environment looks keep on
playing GP2 then! It sure will outperform GP3 (in fps) and doesn't cost
you any extra money!
Everybody can c
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (13 lines)
> It's an argument. :-) > > But this "pixellation" is very relative. First of all it only becomes > really apparent when you get close upto a wall for example. Now how > often does that happen? Secondly, -while racing- you do not have > either time or intention to evaluate every pixel. You focus on the > track ahead, and everything else moves to "peripheral vision". The > importance of the details lowers, and the tint, brightness etc. > becomes more important. IMHO GP3 looks especially stronger in that > department. > > JoH >On Sun, 23 Jul 2000 22:08:50 +0200, Jo Helsen
<[email hidden]> thus spoke:
>"3D accelerated look" is NOT necessarilly everyones taste.
Yea right, some people just have bad taste.
--
Nos
On Mon, 24 Jul 2000 05:32:31 GMT, [email hidden] wrote:
Indeed. Question is: WHO has the bad taste? :-)
JoH
Quoted text (7 lines)
>On Sun, 23 Jul 2000 22:08:50 +0200, Jo Helsen ><[email hidden]> thus spoke: > > >>"3D accelerated look" is NOT necessarilly everyones taste. > >Yea right, some people just have bad taste.On Mon, 24 Jul 2000 09:03:54 GMT, [email hidden] (Jo Helsen)
thus spoke:
>Indeed. Question is: WHO has the bad taste? :-)
>
>JoH
In all honesty I think GP3 looks pretty good, it just doesn't look
like it is filtering all of the textures. Without 3D acceleration you
get no filtering to smooth textures so anyone who thinks non-3D
accelerated looks better than 3D accelerated needs to clean their
glasses more often. :-)
--
Nos
On Sun, 23 Jul 2000 22:08:50 +0200, Jo Helsen
Yea right, some people just have bad taste.
--
Nos
Errr background textures are blocky as well, with very little detail even
from a loooong way off
Martyn_D
Jo Helsen wrote:
Quoted text (28 lines)
> On Mon, 24 Jul 2000 11:59:41 GMT, [email hidden] wrote: > > >On Mon, 24 Jul 2000 09:03:54 GMT, [email hidden] (Jo Helsen) > >thus spoke: > > > > > >>Indeed. Question is: WHO has the bad taste? :-) > >> > >>JoH > > > >In all honesty I think GP3 looks pretty good, it just doesn't look > >like it is filtering all of the textures. Without 3D acceleration you > >get no filtering to smooth textures so anyone who thinks non-3D > >accelerated looks better than 3D accelerated needs to clean their > >glasses more often. :-) > > It's an argument. :-) > > But this "pixellation" is very relative. First of all it only becomes > really apparent when you get close upto a wall for example. Now how > often does that happen? Secondly, -while racing- you do not have > either time or intention to evaluate every pixel. You focus on the > track ahead, and everything else moves to "peripheral vision". The > importance of the details lowers, and the tint, brightness etc. > becomes more important. IMHO GP3 looks especially stronger in that > department. > > JoHOn Mon, 24 Jul 2000 11:59:41 GMT, [email hidden] wrote:
It's an argument. :-)
But this "pixellation" is very relative. First of all it only becomes
really apparent when you get close upto a wall for example. Now how
often does that happen? Secondly, -while racing- you do not have
either time or intention to evaluate every pixel. You focus on the
track ahead, and everything else moves to "peripheral vision". The
importance of the details lowers, and the tint, brightness etc.
becomes more important. IMHO GP3 looks especially stronger in that
department.
JoH
Quoted text (13 lines)
>On Mon, 24 Jul 2000 09:03:54 GMT, [email hidden] (Jo Helsen) >thus spoke: > > >>Indeed. Question is: WHO has the bad taste? :-) >> >>JoH > >In all honesty I think GP3 looks pretty good, it just doesn't look >like it is filtering all of the textures. Without 3D acceleration you >get no filtering to smooth textures so anyone who thinks non-3D >accelerated looks better than 3D accelerated needs to clean their >glasses more often. :-)On Mon, 24 Jul 2000 12:20:43 GMT, [email hidden] (Jo Helsen)
thus spoke:
>You focus on the
>track ahead, and everything else moves to "peripheral vision".
Ah...but this is where the problem is. The track in GP3 is not
filtered and looks pixellated. If you compare the track in F1 2000 it
is smooth which I much prefer.
--
Nos
Matrox was all excited about bump-mapping the asphalt textures on roads, so
it seems a more "grainy" texture would be better. It's all a matter of
preferences, but mine is for "horrible" pixellation in things which in the
real world have "grain", like trees, gravel roads, asphalt, etc...
Stephen
"Jo Helsen" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (17 lines)
> On Tue, 25 Jul 2000 03:02:10 GMT, [email hidden] wrote: > > >On Tue, 25 Jul 2000 00:23:32 GMT, "Simon Brown" > ><[email hidden]> thus spoke: > > > >>The track is filtered in the version I am playing. > > > >Well, it isn't filtered enough! > > The last time I checked, realworld asphalt had quite a bit of > structure. I dunno, but it might just was well look more real with > "less filtering"? > > JoH > > >The track is filtered in the version I am playing.
<[email hidden]> wrote in message
news:[email hidden]...
Quoted text (11 lines)
> On Mon, 24 Jul 2000 12:20:43 GMT, [email hidden] (Jo Helsen) > thus spoke: > > >You focus on the > >track ahead, and everything else moves to "peripheral vision". > > Ah...but this is where the problem is. The track in GP3 is not > filtered and looks pixellated. If you compare the track in F1 2000 it > is smooth which I much prefer. > -- > NosOn Tue, 25 Jul 2000 00:23:32 GMT, "Simon Brown"
<[email hidden]> thus spoke:
>The track is filtered in the version I am playing.
Well, it isn't filtered enough!
--
Nos
fair enough :)
<[email hidden]> wrote in message
news:[email hidden]...
Quoted text (8 lines)
> On Tue, 25 Jul 2000 00:23:32 GMT, "Simon Brown" > <[email hidden]> thus spoke: > > >The track is filtered in the version I am playing. > > Well, it isn't filtered enough! > -- > NosOn Tue, 25 Jul 2000 03:24:17 GMT, "Simon Brown"
<[email hidden]> thus spoke:
>fair enough :)
Actually the tracks look pretty good. Just being a nit-picker. :-)
--
Nos
On Tue, 25 Jul 2000 00:23:32 GMT, "Simon Brown"
Well, it isn't filtered enough!
--
Nos
fair enough :)
Quoted text (8 lines)
> On Tue, 25 Jul 2000 00:23:32 GMT, "Simon Brown" > >The track is filtered in the version I am playing. > Well, it isn't filtered enough! > -- > NosOn Tue, 25 Jul 2000 03:02:10 GMT, [email hidden] wrote:
>On Tue, 25 Jul 2000 00:23:32 GMT, "Simon Brown"
><[email hidden]> thus spoke:
>
>>The track is filtered in the version I am playing.
>
>Well, it isn't filtered enough!
The last time I checked, realworld asphalt had quite a bit of
structure. I dunno, but it might just was well look more real with
"less filtering"?
JoH


































