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Rec.Autos.Simulators Archive

Re: To all you GP3 citicasters [LONG]

6 posts by 4 people · 24 Jul 2000 - 26 Jul 2000 15:45 UTC

R4 24 Jul 2000#251825
I have to say that gameplay wise I have little complaints. My only problem at the moment is the bizzaire gfx. Am I the only one who finds it odd that the armco barriers are all beautifully anti-aliased, yet the tyre barriers AND the wheels/tyres of the cars aren't AA'd at all? I find this so odd that I really do thing this is a beta. Afterall, why only make have of the gfx stunning, and leave the rest unfinished. Oh, and I'm also pissed off about the Voodoo3 probs I'm having with GP3, but thats a technical issue, not a gameplay one. All in all it's gonna be a grower. Simon Brown <[email hidden]> wrote in message news:aXKe5.14091$[email hidden]... > That fits in pretty much with my experience of the game so far. It > definitely improves over time. All the people who say it's too easyshould > try turning off *all* the driving aids and getting a steering wheel. It'sa > genuinely fun game and the racing is pretty intense. It's no GPL forsure, > but who's got time for two GPL's in their lives? > >
R4 24 Jul 2000#251916
I have to say that gameplay wise I have little complaints. My only problem at the moment is the bizzaire gfx. Am I the only one who finds it odd that the armco barriers are all beautifully anti-aliased, yet the tyre barriers AND the wheels/tyres of the cars aren't AA'd at all? I find this so odd that I really do thing this is a beta. Afterall, why only make have of the gfx stunning, and leave the rest unfinished. Oh, and I'm also pissed off about the Voodoo3 probs I'm having with GP3, but thats a technical issue, not a gameplay one. All in all it's gonna be a grower. Simon Brown <[email hidden]> wrote in message news:aXKe5.14091$[email hidden]... > That fits in pretty much with my experience of the game so far. It > definitely improves over time. All the people who say it's too easyshould > try turning off *all* the driving aids and getting a steering wheel. It'sa > genuinely fun game and the racing is pretty intense. It's no GPL forsure, > but who's got time for two GPL's in their lives? > >
Simon Brown 24 Jul 2000 00:09 UTC#252070
That fits in pretty much with my experience of the game so far. It definitely improves over time. All the people who say it's too easy should try turning off *all* the driving aids and getting a steering wheel. It's a genuinely fun game and the racing is pretty intense. It's no GPL for sure, but who's got time for two GPL's in their lives?
SKurj 24 Jul 2000 14:13 UTC#251729
N3 with AA on only affects part of the gfx in game... Martyn_D R4 wrote:
Quoted text (24 lines)> I have to say that gameplay wise I have little complaints. My only problem > at the moment is the bizzaire gfx. Am I the only one who finds it odd that > the armco barriers are all beautifully anti-aliased, yet the tyre barriers > AND the wheels/tyres of the cars aren't AA'd at all? > I find this so odd that I really do thing this is a beta. Afterall, why only > make have of the gfx stunning, and leave the rest unfinished. > > Oh, and I'm also pissed off about the Voodoo3 probs I'm having with GP3, but > thats a technical issue, not a gameplay one. > > All in all it's gonna be a grower. > > Simon Brown <[email hidden]> wrote in message > news:aXKe5.14091$[email hidden]... > > That fits in pretty much with my experience of the game so far. It > > definitely improves over time. All the people who say it's too easy > should > > try turning off *all* the driving aids and getting a steering wheel. It's > a > > genuinely fun game and the racing is pretty intense. It's no GPL for > sure, > > but who's got time for two GPL's in their lives? > > > >
Simon Brown 24 Jul 2000 21:12 UTC#251459
I think R4 means bilinear filtering not anti-aliasing. Easy mistake to make though, they are very similar things, particularly texture anti-aliasing (n3 has edge anti-aliasing). Yep, the trees, crowds and the tyre barriers, as well as your wheels and shadow don't have filtering on them, and it doesn't help the grahpics at all. The really strange thing though, is that GC has done this through choice. He obviously feel the grahpics are better like this. I think it would have been wiser for him to let the player decide whether these things were filtered or not.
Michael E. Carver 26 Jul 2000 15:45 UTC#250188
On Mon, 24 Jul 2000 00:56:56 +0100 R4 <[email hidden]> wrote: % All in all it's gonna be a grower. Or a groaner, more than likely ;-) -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. [email hidden] http://www.teleport.com/~mcarver =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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