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Rec.Autos.Simulators Archive

Re: GP3 editing yet...

9 posts by 6 people · 25 Jul 2000 - 25 Jul 2000 17:21 UTC

Like it or loath it, there's a lot of people with a copy of GP3 out there - and from what we've heard - JAM files are still being used for textures...so - can we be expecting gp3jam.exe in the next few days... Thus - followed by a Year 2000 paint-set by the end of the weekend. GP3edit.exe by Mid August? GP3 track editing for November? And a complete Year 2000 overhaul by the end of the year. Or am I asking too much?
ElfKing 25 Jul 2000 01:16 UTC#251262
On Tue, 25 Jul 2000 00:42:36 GMT, "Simon Brown" <[email hidden]> wrote: >There is already a utility on the way that lets you increase the maximum >frame rate, it works too. It should be released by the time the game is. >What is the advantage to having a faster frame rate? I am not all that familiar with tweaking sims? **ElfKing** T'was in a kingdom long ago and far away......
Simon Brown 25 Jul 2000 01:42 UTC#251251
There is already a utility on the way that lets you increase the maximum frame rate, it works too. It should be released by the time the game is.
ElfKing 25 Jul 2000 01:51 UTC#251276
On Tue, 25 Jul 2000 01:20:15 GMT, "Simon Brown" <[email hidden]> wrote: >It will move smoother :) >Most games have more or less no limit on frame rate. GPL is limited to >about 37, which isn't a problem, but the 25 fps GP3 is limited means it just >doesn't look smooth enough. >Makes sense. Thanks. Cheers **ElfKing** T'was in a kingdom long ago and far away......
Simon Brown 25 Jul 2000 02:20 UTC#251264
It will move smoother :) Most games have more or less no limit on frame rate. GPL is limited to about 37, which isn't a problem, but the 25 fps GP3 is limited means it just doesn't look smooth enough.
Jo Helsen 25 Jul 2000 13:33 UTC#251080
On Tue, 25 Jul 2000 00:45:16 +0100, "Douglas Ellison" <[email hidden]> wrote: >Like it or loath it, there's a lot of people with a copy of GP3 out there - >and from what we've heard - JAM files are still being used for >textures...so - can we be expecting gp3jam.exe in the next few days... > >Thus - followed by a Year 2000 paint-set by the end of the weekend. Well, JAMs seem to be fairly easy with some small adaptations to the existing editor. >GP3edit.exe by Mid August? No comment. But I think the chance of a first basic version (with basic functionality) around that time is high. GP2Edit also needed time to "grow". >GP3 track editing for November? HMmm... Last time I heard the CC-line was a totally different beast this time. So totally new, PLAYABLE, tracks could take a while. Minor changes to original tracks won't take more than a week, probably! >And a complete Year 2000 overhaul by the end of the year. > >Or am I asking too much? A little bit too early, but graphics updates looks very promising already. JoH
GraDee 25 Jul 2000 17:21 UTC#250937
Douglas Ellison <[email hidden]> wrote in message news:8likek$9n0$[email hidden]... > Like it or loath it, there's a lot of people with a copy of GP3 outthere -
Quoted text (14 lines)> and from what we've heard - JAM files are still being used for > textures...so - can we be expecting gp3jam.exe in the next few days... > > Thus - followed by a Year 2000 paint-set by the end of the weekend. > > GP3edit.exe by Mid August? > > GP3 track editing for November? > > And a complete Year 2000 overhaul by the end of the year. > > Or am I asking too much? > >
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