Race Sim Central
Rec.Autos.Simulators Archive

Re: GP3 - rain effects in *software* mode?

3 posts by 3 people · 26 Jul 2000 - 27 Jul 2000 23:07 UTC

R4 26 Jul 2000#250154
All effects are in the software renderer, the only real difference in the rain is that anything behind a wall of spray appears Black and White through the spray. But all the reflections still look cool Stephen Ferguson <[email hidden]> wrote in message news:397ee9ac$[email hidden]... > Hi all, > > Does the software renderer provide rain effects (changing sky textures, > rooster tails [spray], track reflections and a drying line)? I askbecause > my notebook uses a S3 Savage 3D chip. GPL and NFS:PU run quite well(36fps > in GPL at 1024x768, all details) but games on the Savage mobile are all > really driver dependent and I see that the Savage chips aren't listed inthe > readme as "officially supported" for D3D. > > If GP3 still has the excellent keyboard support of the previous games,then > this could become my ultimate train-ride diversion. Weaving madly in aBRM
Quoted text (9 lines)> is okay for giggles, but I have to save the racing for home with an analog > controller. Keyboard playing on GP2, on the other hand, while not as > brilliant as with a wheel was always still immensely enjoyable. > > Curious > Stephen > > >
Hi all, Does the software renderer provide rain effects (changing sky textures, rooster tails [spray], track reflections and a drying line)? I ask because my notebook uses a S3 Savage 3D chip. GPL and NFS:PU run quite well (36fps in GPL at 1024x768, all details) but games on the Savage mobile are all really driver dependent and I see that the Savage chips aren't listed in the readme as "officially supported" for D3D. If GP3 still has the excellent keyboard support of the previous games, then this could become my ultimate train-ride diversion. Weaving madly in a BRM is okay for giggles, but I have to save the racing for home with an analog controller. Keyboard playing on GP2, on the other hand, while not as brilliant as with a wheel was always still immensely enjoyable. Curious Stephen
Joe 27 Jul 2000 23:07 UTC#249482
Keyboard playing in GP3 is very good and a lot better than GP2. I would say GP3 is the best keyboard F1 sim on the market. It's driveable unlike GPL & F1RS and yet gives you enough freedom to turn unlike GP2. Joe In article <397ee9ac$[email hidden]>, "Stephen Ferguson" <[email hidden]> wrote:
Quoted text (20 lines)>Hi all, > >Does the software renderer provide rain effects (changing sky textures, >rooster tails [spray], track reflections and a drying line)? I ask because >my notebook uses a S3 Savage 3D chip. GPL and NFS:PU run quite well (36fps >in GPL at 1024x768, all details) but games on the Savage mobile are all >really driver dependent and I see that the Savage chips aren't listed in the >readme as "officially supported" for D3D. > >If GP3 still has the excellent keyboard support of the previous games, then >this could become my ultimate train-ride diversion. Weaving madly in a BRM >is okay for giggles, but I have to save the racing for home with an analog >controller. Keyboard playing on GP2, on the other hand, while not as >brilliant as with a wheel was always still immensely enjoyable. > >Curious >Stephen > > >

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