U can turn bi-linear filtering on in GP3. Dont know if its a know fact or
what.
Its from the readme file
add the line
bilinear=1
to cards.txt
Regards,
Luke
"Luke Phillips" <[email hidden]> wrote in message
news:39801cf1$0$11189
Yes, but that is intended for people that are having problems. It doesn't
affect the objects which Mr. Crammond elected not to use filtering on (Tire
barriers, your wheels, shadows, etc..). I can't understand why they chose to
use filtering on some things but not others. Oh well.
Michael M
Quoted text (11 lines)
> U can turn bi-linear filtering on in GP3. Dont know if its a know fact or > what. > > Its from the readme file > > add the line > > bilinear=1 > > to cards.txt >On Fri, 28 Jul 2000 02:00:27 GMT, "Jeneral" <[email hidden]>
wrote:
He probably didn't like the smoothness, and he wanted the look & feel
to be EXACTLY like GP2 ;-)
He went a bit too far on that. IMHO (and 99% of humanity)
Ruud van Gaal, GPL Rank +53.53
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