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Rec.Autos.Simulators Archive

Re: GP3 - Interesting bug(s)

17 posts by 11 people · 26 Jul 2000 - 27 Jul 2000 12:38 UTC

Macca 26 Jul 2000#249992
On Wed, 26 Jul 2000 19:43:45 GMT, "Lorne Glustein" <[email hidden]> wrote: >I noticed something very strange. Rain race at Brazil, Semi Pro >(only aid used was "no car damage"). Rain at start of race, car >shod w/rain tires. After a few laps the rev limiter comes on as I >pass the pits, even though I`m 100% on the track and in 5th gear >at 110+ mph with no intention of coming into the pits!. thats a bit strange. > I tried a few >races in a row with the same results. I also read another poster >mention that his car seemed to be "pulled into the pits" several >timis during a race at Monza. i have a theory about this. The person forgot to put any petrol in the car. There must be a default petrol setting of 1-2 laps, then of course the auto pit thing came on (which you can turn off by pressing enter). If thats the case, then its his own fault. This, along with a graphic bug of
Quoted text (14 lines)>little micro cars and objects bleeding into parts of my screen at >times leads me to believe the Warez ver is not final. . . > >Also, I was wondering if anyone has noticed a static sound >constantly coming from the left speaker ? It`s hard to explain, but >it`s very notacible. I`m using an SB-Live and I`ve tried just about >everything to fix this prob (move balance more to right - lower >treble, etc.) with no succsess. Am I the only one with this (these) >probs ? > >Lorne > > >
___________________ Macca "I'd kill myself for you...Id kill you for myself" Pantera - This Love
Mark F. 26 Jul 2000#250071
Well, I don't know if you always here it or under high amplifications, but what i would do is move the plug around to see if you get a better contact two, don't use the sound magnification output, but use the normal output from your card that requires an amplified speaker, three, make sure your windows settings aren't much further then 50% for volume and wave "Daniel Shirley @awpss.com>" <daniel<removethis> wrote in message news:MgHf5.2230$[email hidden]...
Quoted text (20 lines)> > >Also, I was wondering if anyone has noticed a static sound > >constantly coming from the left speaker ? It`s hard to explain, but > >it`s very notacible. I`m using an SB-Live and I`ve tried just about > >everything to fix this prob (ove balance more to right - lower > >treble, etc.) with no succsess. Am I the only one with this (these) > >probs ? > > > > > Interesting Lorne, > I have this problem in SCGT on my set of Altec Lansing 45.1's on the left > speaker as you described. I don't think I get this in any other sims, but > I'll find out if I get it in GP3 soon. Turtle Beach Montego II sound card > as well. > > ds > > >
Lorne Glustein 26 Jul 2000 19:43 UTC#250060
I noticed something very strange. Rain race at Brazil, Semi Pro (only aid used was "no car damage"). Rain at start of race, car shod w/rain tires. After a few laps the rev limiter comes on as I pass the pits, even though I`m 100% on the track and in 5th gear at 110+ mph with no intention of coming into the pits!. I tried a few races in a row with the same results. I also read another poster mention that his car seemed to be "pulled into the pits" several timis during a race at Monza. This, along with a graphic bug of little micro cars and objects bleeding into parts of my screen at times leads me to believe the Warez ver is not final. . . Also, I was wondering if anyone has noticed a static sound constantly coming from the left speaker ? It`s hard to explain, but it`s very notacible. I`m using an SB-Live and I`ve tried just about everything to fix this prob (move balance more to right - lower treble, etc.) with no succsess. Am I the only one with this (these) probs ? Lorne
Daniel Shirley 26 Jul 2000 19:49 UTC#250066
Quoted text (7 lines)>Also, I was wondering if anyone has noticed a static sound >constantly coming from the left speaker ? It`s hard to explain, but >it`s very notacible. I`m using an SB-Live and I`ve tried just about >everything to fix this prob (ove balance more to right - lower >treble, etc.) with no succsess. Am I the only one with this (these) >probs ? >
Interesting Lorne, I have this problem in SCGT on my set of Altec Lansing 45.1's on the left speaker as you described. I don't think I get this in any other sims, but I'll find out if I get it in GP3 soon. Turtle Beach Montego II sound card as well. ds
ymenard 26 Jul 2000 20:02 UTC#250067
"Lorne Glustein" <[email hidden]> wrote
Quoted text (10 lines)> I noticed something very strange. Rain race at Brazil, Semi Pro > (only aid used was "no car damage"). Rain at start of race, car > shod w/rain tires. After a few laps the rev limiter comes on as I > pass the pits, even though I`m 100% on the track and in 5th gear > at 110+ mph with no intention of coming into the pits!. I tried a few > races in a row with the same results. I also read another poster > mention that his car seemed to be "pulled into the pits" several > timis during a race at Monza. This, along with a graphic bug of > little micro cars and objects bleeding into parts of my screen at > times leads me to believe the Warez ver is not final. . .
Another time... IT IS THE FINAL VERSION!!!! Gp3 is just the old and tired game engine slapped with a couple of new features. All the same old bugs are there. -- -- Fran�ois M�nard <ymenard> -- May the Downforce be with you... -- http://www.WeRace.net -- People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world.
Nigel Swan 26 Jul 2000 21:54 UTC#250084
In article <RbHf5.83914$[email hidden]>, Lorne Glustein <[email hidden]> writes Not AMP Lorne by any chance? -- Nigel Swan
Txl 26 Jul 2000 22:09 UTC#250072
Ils sont long � la d�tente par ici ymenard <[email hidden]> a �crit dans le message : wtHf5.43633$[email hidden]...
Quoted text (25 lines)> "Lorne Glustein" <[email hidden]> wrote > > I noticed something very strange. Rain race at Brazil, Semi Pro > > (only aid used was "no car damage"). Rain at start of race, car > > shod w/rain tires. After a few laps the rev limiter comes on as I > > pass the pits, even though I`m 100% on the track and in 5th gear > > at 110+ mph with no intention of coming into the pits!. I tried a few > > races in a row with the same results. I also read another poster > > mention that his car seemed to be "pulled into the pits" several > > timis during a race at Monza. This, along with a graphic bug of > > little micro cars and objects bleeding into parts of my screen at > > times leads me to believe the Warez ver is not final. . . > > > Another time... IT IS THE FINAL VERSION!!!! > > Gp3 is just the old and tired game engine slapped with a couple of new > features. All the same old bugs are there. > > > > -- > -- Fran�ois M�nard <ymenard> > -- May the Downforce be with you... > -- http://www.WeRace.net > -- People think it must be fun to be a super genius, but they don't
realise > how hard it is to put up with all the idiots in the world. > > >
Lorne Glustein 26 Jul 2000 22:14 UTC#250123
Hey Daniel, I`ve played about 40 different games since getting my SB-Live and I`ve never had any sound probs to speak of. A while back when using an AWE64 w/F1RS I had a static prob that would come out of [both] speakers... in fact, that static prob would show itself in a few games w/the AWE64. It`s a shame that this left speaker static prob is making it very hard (nearly impossible) for me to fully enjoy the game, because other than that I kinda like GP3. . . Btw, I even disconnected my wheel to see if the static was possibly related to gameport/controller interference...but the left speaker static was still there. I Hope you have better luck. All the best, Lorne -------------------------------- Daniel Shirley wrote: > Interesting Lorne, > I have this problem in SCGT on my set of Altec Lansing 45.1's on the left > speaker as you described. I don't think I get this in any other sims, but > I'll find out if I get it in GP3 soon. Turtle Beach Montego II sound card > as well.
Lorne Glustein 26 Jul 2000 22:29 UTC#250128
Nigel Swan <[email hidden]> wrote: > Not AMP Lorne by any chance? Nope, but I`m also known as NZX_Lorne =o)
Andy Lees 27 Jul 2000#249985
Jeez!!!.........I've had this problem for about 6 months in various games, and put it down to faulty speakers every time!!??/ I've bought about 2 pairs of replacement speakers to try and iron out problem. Is it something to do with SB AWE64?? Lorne Glustein <[email hidden]> wrote in message news:2pJf5.84186$[email hidden]...
Quoted text (23 lines)> Hey Daniel, > I`ve played about 40 different games since getting my SB-Live > and I`ve never had any sound probs to speak of. A while back > when using an AWE64 w/F1RS I had a static prob that would > come out of [both] speakers... in fact, that static prob would > show itself in a few games w/the AWE64. It`s a shame that this > left speaker static prob is making it very hard (nearly impossible) > for me to fully enjoy the game, because other than that I kinda like > GP3. . . > > Btw, I even disconnected my wheel to see if the static was > possibly related to gameport/controller interference...but the > left speaker static was still there. > > I Hope you have better luck. > All the best, > Lorne > -------------------------------- > > Daniel Shirley wrote: > > > Interesting Lorne, > > I have this problem in SCGT on my set of Altec Lansing 45.1's on the
left > > speaker as you described. I don't think I get this in any other sims,but > > I'll find out if I get it in GP3 soon. Turtle Beach Montego II soundcard > > as well. > > > > >
Johnny Moda 27 Jul 2000 01:30 UTC#249983
"Lorne Glustein" <[email hidden]> wrote in message news:2pJf5.84186$[email hidden]...
Quoted text (17 lines)> Hey Daniel, > I`ve played about 40 different games since getting my SB-Live > and I`ve never had any sound probs to speak of. A while back > when using an AWE64 w/F1RS I had a static prob that would > come out of [both] speakers... in fact, that static prob would > show itself in a few games w/the AWE64. It`s a shame that this > left speaker static prob is making it very hard (nearly impossible) > for me to fully enjoy the game, because other than that I kinda like > GP3. . . > > Btw, I even disconnected my wheel to see if the static was > possibly related to gameport/controller interference...but the > left speaker static was still there. > > I Hope you have better luck. > All the best, > Lorne
I had the static problem too with my AWE64 and GP3, and also a few other games. I fixed it by going into Device Manager, and then going to "System Devices / Direct Memory Access Contoller". If you then click the "settings" tab for this, and tick "Reserve DMA buffer", and select a value of 64kb, this will solve the problem. You then need to reboot. I believe this same fix also works for the Live! Johnny.
Greg Cisko 27 Jul 2000 02:32 UTC#250016
"Lorne Glustein" <[email hidden]> wrote in message news:RbHf5.83914$[email hidden]... > timis during a race at Monza. This, along with a graphic bug of > little micro cars and objects bleeding into parts of my screen at > times leads me to believe the Warez ver is not final. . . It won't be a total loss. You will learn something from this :-) -- [email hidden]
Lorne Glustein 27 Jul 2000 04:00 UTC#249933
Hey Johnny, Thanks for the tip, I`m going to try it tommorow and I`ll report back. Lorne ---------- Johnny Moda wrote: > I had the static problem too with my AWE64 and GP3, and also a few other > games. I fixed it by going into Device Manager, and then going to "System > Devices / Direct Memory Access Contoller". If you then click the"settings"
Quoted text (7 lines)> tab for this, and tick "Reserve DMA buffer", and select a value of 64kb, > this will solve the problem. You then need to reboot. I believe this same > fix also works for the Live! > > Johnny. > >
Lorne Glustein 27 Jul 2000 04:39 UTC#249795
Greg Cisko wrote: > It won't be a total loss. You will learn something from > this :-) > [email hidden] Hey Greg, Not 100% sure what you ment by that remark ;0) I will admit I`m a little in shock over what is said by most to be the "final" .... I believe it`s the final, but I dont, if ya know what I mean lol .... Some of these bugs/missing features are real bad news (hard to believe really) like no sound from other cars ? man.... thats just pathetic. Lorne
SKurj 27 Jul 2000 05:56 UTC#249813
hmm i runnin awe64, and haven't noticed this problem with the exception of the custom Stereo engine sounds for GPL Martyn_D Johnny Moda wrote:
Quoted text (28 lines)> "Lorne Glustein" <[email hidden]> wrote in message > news:2pJf5.84186$[email hidden]... > > Hey Daniel, > > I`ve played about 40 different games since getting my SB-Live > > and I`ve never had any sound probs to speak of. A while back > > when using an AWE64 w/F1RS I had a static prob that would > > come out of [both] speakers... in fact, that static prob would > > show itself in a few games w/the AWE64. It`s a shame that this > > left speaker static prob is making it very hard (nearly impossible) > > for me to fully enjoy the game, because other than that I kinda like > > GP3. . . > > > > Btw, I even disconnected my wheel to see if the static was > > possibly related to gameport/controller interference...but the > > left speaker static was still there. > > > > I Hope you have better luck. > > All the best, > > Lorne > > I had the static problem too with my AWE64 and GP3, and also a few other > games. I fixed it by going into Device Manager, and then going to "System > Devices / Direct Memory Access Contoller". If you then click the "settings" > tab for this, and tick "Reserve DMA buffer", and select a value of 64kb, > this will solve the problem. You then need to reboot. I believe this same > fix also works for the Live! > > Johnny.
Greg Cisko 27 Jul 2000 12:38 UTC#249688
"Lorne Glustein" <[email hidden]> wrote in message news:j2Pf5.84682$[email hidden]...
Quoted text (8 lines)> Greg Cisko wrote: > > > It won't be a total loss. You will learn something from > > this :-) > > [email hidden] > > Hey Greg, > Not 100% sure what you ment by that remark ;0)
I meant that the warez is the final and anyone who thinks otherwise is dreaming. -- [email hidden] > I will admit I`m a little in shock over what is said by most to > be the "final" .... I believe it`s the final, but I dont, if ya know what > I mean lol .... Some of these bugs/missing features are real bad > news (hard to believe really) like no sound from other cars ? > man.... thats just pathetic. > > Lorne > >

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