That's because GP3 is GP2 with D3D poorly pasted on and some mediocre
weather effects.
In article <8lrqus$g6en$[email hidden]>, [email hidden] (Juha
Kallioinen) writes:
>In article <[email hidden]>,
>EldredP <[email hidden]> wrote:
>>
>>False starts? What game is THAT in?
>
>Ummm... GPL.
I thought you meant false starts as in, "go back to the grid, do it over..."
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +69.01
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
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In article <NX5g5.17105$[email hidden]>, "Jeneral"
<[email hidden]> writes:
>Does anyone else miss the little things some of the newer racing games have
>given us? False starts, formation laps, AI car sounds, bi-linear filteriing
>on ALL objects, etc... I enjoy this game but I must admit that beyond
>weather and prettier graphics, little has changed from GP2.
>
False starts? What game is THAT in?
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +69.01
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
"EldredP" <[email hidden]> skrev i meddelandet
news:[email hidden]...
> In article <NX5g5.17105$[email hidden]>, "Jeneral"
> <[email hidden]> writes:
>
> >Does anyone else miss the little things some of the newer racing gameshave
> >given us? False starts, formation laps, AI car sounds, bi-linearfilteriing
GPL ofcourse.
-Bj�rn
Quoted text (8 lines)
> >on ALL objects, etc... I enjoy this game but I must admit that beyond > >weather and prettier graphics, little has changed from GP2. > > > > False starts? What game is THAT in? > > Eldred > --
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
> In article <NX5g5.17105$[email hidden]>, "Jeneral"
> <[email hidden]> writes:
>
> >Does anyone else miss the little things some of the newer racing gameshave
> >given us? False starts, formation laps, AI car sounds, bi-linearfilteriing
> >on ALL objects, etc... I enjoy this game but I must admit that beyond
> >weather and prettier graphics, little has changed from GP2.
> >
>
> False starts? What game is THAT in?
>
Are you being rhetorical?
Stephen
"Intimidator" <[email hidden]> wrote in message
news:[email hidden]...
> On Fri, 28 Jul 2000 02:09:49 GMT, "Jeneral" <[email hidden]>
> wrote:
>
> >Wow, I see the miracle pit crew from GP2 has returned for the sequel!Today
> >while on my second lap at Melbourne, I experienced engine problems around
> >the last few corners. So, I dove into the pits and voila, engine problem
> >fixed in 15 seconds flat!! Why can't they just let you drive into thepits
> >to retire a car like in real F1? I thought this aspect was cheesy in GP2and
> >4 years later, it still behaves the same.
> >
> >Does anyone else miss the little things some of the newer racing gameshave
> >given us? False starts, formation laps, AI car sounds, bi-linearfilteriing
I don't need the computer to tell me that my day is finished. Why not just
quit the race?
Stephen
Quoted text (12 lines)
> >on ALL objects, etc... I enjoy this game but I must admit that beyond > >weather and prettier graphics, little has changed from GP2. > > > >Here's to progress ;-) > > > >Michael M > > > > They're pretty awesome, aren't they? I had a crash at Imola in which > I ripped both the left front and left rear tire off the car, and after > managing to make it back to the pits, they were both completely > repaired in 12 seconds flat. Amazing!!!!Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today
while on my second lap at Melbourne, I experienced engine problems around
the last few corners. So, I dove into the pits and voila, engine problem
fixed in 15 seconds flat!! Why can't they just let you drive into the pits
to retire a car like in real F1? I thought this aspect was cheesy in GP2 and
4 years later, it still behaves the same.
Does anyone else miss the little things some of the newer racing games have
given us? False starts, formation laps, AI car sounds, bi-linear filteriing
on ALL objects, etc... I enjoy this game but I must admit that beyond
weather and prettier graphics, little has changed from GP2.
Here's to progress ;-)
Michael M
On Fri, 28 Jul 2000 02:09:49 GMT, "Jeneral" <[email hidden]>
wrote:
They're pretty awesome, aren't they? I had a crash at Imola in which
I ripped both the left front and left rear tire off the car, and after
managing to make it back to the pits, they were both completely
repaired in 12 seconds flat. Amazing!!!!
Quoted text (16 lines)
>Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today >while on my second lap at Melbourne, I experienced engine problems around >the last few corners. So, I dove into the pits and voila, engine problem >fixed in 15 seconds flat!! Why can't they just let you drive into the pits >to retire a car like in real F1? I thought this aspect was cheesy in GP2 and >4 years later, it still behaves the same. > >Does anyone else miss the little things some of the newer racing games have >given us? False starts, formation laps, AI car sounds, bi-linear filteriing >on ALL objects, etc... I enjoy this game but I must admit that beyond >weather and prettier graphics, little has changed from GP2. > >Here's to progress ;-) > >Michael M >
"Intimidator" <[email hidden]> wrote in message
news:[email hidden]...
> They're pretty awesome, aren't they? I had a crash at Imola in which
> I ripped both the left front and left rear tire off the car, and after
> managing to make it back to the pits, they were both completely
> repaired in 12 seconds flat. Amazing!!!!
Amazing thing is that car could make it back to the pits...and then
that...very cool. what a sim! what a sim! Really sounds as though I should
go and buy a copy when it comes out in the US <G>
Jon
In article <[email hidden]>,
EldredP <[email hidden]> wrote:
>
>False starts? What game is THAT in?
Ummm... GPL.
-Juha
--
//[email hidden]
>False starts? What game is THAT in?
Ummm... GPL.
-Juha
--
On Fri, 28 Jul 2000 09:17:24 +0200, "Stephen Ferguson"
<[email hidden]> wrote:
Seems they are cheaters at heart.. Won't stop unless the sim
absolutely MAKES them stop :-)
I agree that it is a bit of a let down, but no showstopper as you can
simulate it yourself if you want(like 107% rule also)
JoH
Quoted text (35 lines)
> >"Intimidator" <[email hidden]> wrote in message >news:[email hidden]... >> On Fri, 28 Jul 2000 02:09:49 GMT, "Jeneral" <[email hidden]> >> wrote: >> >> >Wow, I see the miracle pit crew from GP2 has returned for the sequel! >Today >> >while on my second lap at Melbourne, I experienced engine problems around >> >the last few corners. So, I dove into the pits and voila, engine problem >> >fixed in 15 seconds flat!! Why can't they just let you drive into the >pits >> >to retire a car like in real F1? I thought this aspect was cheesy in GP2 >and >> >4 years later, it still behaves the same. >> > >> >Does anyone else miss the little things some of the newer racing games >have >> >given us? False starts, formation laps, AI car sounds, bi-linear >filteriing >> >on ALL objects, etc... I enjoy this game but I must admit that beyond >> >weather and prettier graphics, little has changed from GP2. >> > >> >Here's to progress ;-) >> > >> >Michael M >> > >> >> They're pretty awesome, aren't they? I had a crash at Imola in which >> I ripped both the left front and left rear tire off the car, and after >> managing to make it back to the pits, they were both completely >> repaired in 12 seconds flat. Amazing!!!! > > I don't need the computer to tell me that my day is finished. Why not just >quit the race?In article <NX5g5.17105$[email hidden]>,
[email hidden] says...
> Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today
> while on my second lap at Melbourne, I experienced engine problems around
> the last few corners. So, I dove into the pits and voila, engine problem
> fixed in 15 seconds flat!! Why can't they just let you drive into the pits
> to retire a car like in real F1? I thought this aspect was cheesy in GP2 and
> 4 years later, it still behaves the same.
I say it's a gameplay choice made by Crammond. Personally, I'd prefer to
be able to pit with just the time penalty of crawling to the pits and
rejoin the race. Why can't you just artificially retire yourself from the
race?
Cheers,
Rod.
On Fri, 28 Jul 2000 02:09:49 GMT Jeneral <[email hidden]> wrote:
% Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today
% while on my second lap at Melbourne, I experienced engine problems around
% the last few corners. So, I dove into the pits and voila, engine problem
% fixed in 15 seconds flat!! Why can't they just let you drive into the pits
% to retire a car like in real F1? I thought this aspect was cheesy in GP2 and
% 4 years later, it still behaves the same.
And this is why GP3 now has the crown as the best current F1 sim?????
Geoff has been living under a HUGE rock.... This was one of the big
beefs about GP2.... But then this is more in line with GC's design
style.... try to do 50% game to 50% simulation and then fudge heavily
towards the game side.... To me, these kind of "fudges" lowers my
ability "pretend" it's a really simulation. Ruins the willing
suspension of disbelief.... :( There are quite alot of movies like
that, Days of Thunder come to mind....
% Does anyone else miss the little things some of the newer racing games have
% given us? False starts, formation laps, AI car sounds, bi-linear filteriing
% on ALL objects, etc... I enjoy this game but I must admit that beyond
% weather and prettier graphics, little has changed from GP2.
% Here's to progress ;-)
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
[email hidden] http://www.teleport.com/~mcarver
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
In article <39813339$[email hidden]>, Stephen Ferguson
<[email hidden]> writes
Hey, and while you're at it, why not do your own stop/go penalties
whenever you get black flagged. We don't need a computer to tell us
when to come in the pits do this also do we? Yeah, I wonder what other
things he missed out on that we could do ourselves just to keep things
more realistic?
BTW, how do you decide when the damage you've incurred is serious enough
to force you to retire and when it would have been concievable to
continue?
--
Peter Ives - (AKA Ivington)
Remove ALL_STRESS before replying
No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.


































