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Re: GP3 Miracle Pit Crew!!!!!

15 posts by 12 people · 27 Jul 2000 - 29 Jul 2000 16:53 UTC

MaX 27 Jul 2000#249359
That's because GP3 is GP2 with D3D poorly pasted on and some mediocre weather effects.
Quoted text (18 lines)>Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today >while on my second lap at Melbourne, I experienced engine problems around >the last few corners. So, I dove into the pits and voila, engine problem >fixed in 15 seconds flat!! Why can't they just let you drive into the pits >to retire a car like in real F1? I thought this aspect was cheesy in GP2 and >4 years later, it still behaves the same. > >Does anyone else miss the little things some of the newer racing games have >given us? False starts, formation laps, AI car sounds, bi-linear filteriing >on ALL objects, etc... I enjoy this game but I must admit that beyond >weather and prettier graphics, little has changed from GP2. > >Here's to progress ;-) > >Michael M > > >
EldredP 28 Jul 2000#249137
In article <8lrqus$g6en$[email hidden]>, [email hidden] (Juha Kallioinen) writes: >In article <[email hidden]>, >EldredP <[email hidden]> wrote: >> >>False starts? What game is THAT in? > >Ummm... GPL. I thought you meant false starts as in, "go back to the grid, do it over..." Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL hcp. +69.01 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
EldredP 28 Jul 2000#249141
In article <NX5g5.17105$[email hidden]>, "Jeneral" <[email hidden]> writes: >Does anyone else miss the little things some of the newer racing games have >given us? False starts, formation laps, AI car sounds, bi-linear filteriing >on ALL objects, etc... I enjoy this game but I must admit that beyond >weather and prettier graphics, little has changed from GP2. > False starts? What game is THAT in? Eldred -- Tiger Stadium R.I.P. 1912-1999 Homepage - http://www.umich.edu/~epickett GPL hcp. +69.01 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"EldredP" <[email hidden]> skrev i meddelandet news:[email hidden]... > In article <NX5g5.17105$[email hidden]>, "Jeneral" > <[email hidden]> writes: > > >Does anyone else miss the little things some of the newer racing gameshave > >given us? False starts, formation laps, AI car sounds, bi-linearfilteriing
Quoted text (8 lines)> >on ALL objects, etc... I enjoy this game but I must admit that beyond > >weather and prettier graphics, little has changed from GP2. > > > > False starts? What game is THAT in? > > Eldred > --
GPL ofcourse. -Bj�rn
"EldredP" <[email hidden]> wrote in message news:[email hidden]... > In article <NX5g5.17105$[email hidden]>, "Jeneral" > <[email hidden]> writes: > > >Does anyone else miss the little things some of the newer racing gameshave > >given us? False starts, formation laps, AI car sounds, bi-linearfilteriing > >on ALL objects, etc... I enjoy this game but I must admit that beyond > >weather and prettier graphics, little has changed from GP2. > > > > False starts? What game is THAT in? > Are you being rhetorical? Stephen
"Intimidator" <[email hidden]> wrote in message news:[email hidden]... > On Fri, 28 Jul 2000 02:09:49 GMT, "Jeneral" <[email hidden]> > wrote: > > >Wow, I see the miracle pit crew from GP2 has returned for the sequel!Today > >while on my second lap at Melbourne, I experienced engine problems around > >the last few corners. So, I dove into the pits and voila, engine problem > >fixed in 15 seconds flat!! Why can't they just let you drive into thepits > >to retire a car like in real F1? I thought this aspect was cheesy in GP2and > >4 years later, it still behaves the same. > > > >Does anyone else miss the little things some of the newer racing gameshave > >given us? False starts, formation laps, AI car sounds, bi-linearfilteriing
Quoted text (12 lines)> >on ALL objects, etc... I enjoy this game but I must admit that beyond > >weather and prettier graphics, little has changed from GP2. > > > >Here's to progress ;-) > > > >Michael M > > > > They're pretty awesome, aren't they? I had a crash at Imola in which > I ripped both the left front and left rear tire off the car, and after > managing to make it back to the pits, they were both completely > repaired in 12 seconds flat. Amazing!!!!
I don't need the computer to tell me that my day is finished. Why not just quit the race? Stephen
Jeneral 28 Jul 2000 02:09 UTC#249421
Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today while on my second lap at Melbourne, I experienced engine problems around the last few corners. So, I dove into the pits and voila, engine problem fixed in 15 seconds flat!! Why can't they just let you drive into the pits to retire a car like in real F1? I thought this aspect was cheesy in GP2 and 4 years later, it still behaves the same. Does anyone else miss the little things some of the newer racing games have given us? False starts, formation laps, AI car sounds, bi-linear filteriing on ALL objects, etc... I enjoy this game but I must admit that beyond weather and prettier graphics, little has changed from GP2. Here's to progress ;-) Michael M
Intimidator 28 Jul 2000 03:39 UTC#249246
On Fri, 28 Jul 2000 02:09:49 GMT, "Jeneral" <[email hidden]> wrote:
Quoted text (16 lines)>Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today >while on my second lap at Melbourne, I experienced engine problems around >the last few corners. So, I dove into the pits and voila, engine problem >fixed in 15 seconds flat!! Why can't they just let you drive into the pits >to retire a car like in real F1? I thought this aspect was cheesy in GP2 and >4 years later, it still behaves the same. > >Does anyone else miss the little things some of the newer racing games have >given us? False starts, formation laps, AI car sounds, bi-linear filteriing >on ALL objects, etc... I enjoy this game but I must admit that beyond >weather and prettier graphics, little has changed from GP2. > >Here's to progress ;-) > >Michael M >
They're pretty awesome, aren't they? I had a crash at Imola in which I ripped both the left front and left rear tire off the car, and after managing to make it back to the pits, they were both completely repaired in 12 seconds flat. Amazing!!!!
Jon Van Ginneken 28 Jul 2000 06:34 UTC#249314
"Intimidator" <[email hidden]> wrote in message news:[email hidden]... > They're pretty awesome, aren't they? I had a crash at Imola in which > I ripped both the left front and left rear tire off the car, and after > managing to make it back to the pits, they were both completely > repaired in 12 seconds flat. Amazing!!!! Amazing thing is that car could make it back to the pits...and then that...very cool. what a sim! what a sim! Really sounds as though I should go and buy a copy when it comes out in the US <G> Jon
Juha Kallioinen 28 Jul 2000 11:31 UTC#249164
In article <[email hidden]>, EldredP <[email hidden]> wrote: > >False starts? What game is THAT in? Ummm... GPL. -Juha -- //[email hidden]
Jo Helsen 28 Jul 2000 13:14 UTC#249155
On Fri, 28 Jul 2000 09:17:24 +0200, "Stephen Ferguson" <[email hidden]> wrote:
Quoted text (35 lines)> >"Intimidator" <[email hidden]> wrote in message >news:[email hidden]... >> On Fri, 28 Jul 2000 02:09:49 GMT, "Jeneral" <[email hidden]> >> wrote: >> >> >Wow, I see the miracle pit crew from GP2 has returned for the sequel! >Today >> >while on my second lap at Melbourne, I experienced engine problems around >> >the last few corners. So, I dove into the pits and voila, engine problem >> >fixed in 15 seconds flat!! Why can't they just let you drive into the >pits >> >to retire a car like in real F1? I thought this aspect was cheesy in GP2 >and >> >4 years later, it still behaves the same. >> > >> >Does anyone else miss the little things some of the newer racing games >have >> >given us? False starts, formation laps, AI car sounds, bi-linear >filteriing >> >on ALL objects, etc... I enjoy this game but I must admit that beyond >> >weather and prettier graphics, little has changed from GP2. >> > >> >Here's to progress ;-) >> > >> >Michael M >> > >> >> They're pretty awesome, aren't they? I had a crash at Imola in which >> I ripped both the left front and left rear tire off the car, and after >> managing to make it back to the pits, they were both completely >> repaired in 12 seconds flat. Amazing!!!! > > I don't need the computer to tell me that my day is finished. Why not just >quit the race?
Seems they are cheaters at heart.. Won't stop unless the sim absolutely MAKES them stop :-) I agree that it is a bit of a let down, but no showstopper as you can simulate it yourself if you want(like 107% rule also) JoH
Rod Prince 28 Jul 2000 21:23 UTC#249308
In article <NX5g5.17105$[email hidden]>, [email hidden] says... > Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today > while on my second lap at Melbourne, I experienced engine problems around > the last few corners. So, I dove into the pits and voila, engine problem > fixed in 15 seconds flat!! Why can't they just let you drive into the pits > to retire a car like in real F1? I thought this aspect was cheesy in GP2 and > 4 years later, it still behaves the same. I say it's a gameplay choice made by Crammond. Personally, I'd prefer to be able to pit with just the time penalty of crawling to the pits and rejoin the race. Why can't you just artificially retire yourself from the race? Cheers, Rod.
Michael E. Carver 29 Jul 2000 15:46 UTC#248429
On Fri, 28 Jul 2000 02:09:49 GMT Jeneral <[email hidden]> wrote: % Wow, I see the miracle pit crew from GP2 has returned for the sequel! Today % while on my second lap at Melbourne, I experienced engine problems around % the last few corners. So, I dove into the pits and voila, engine problem % fixed in 15 seconds flat!! Why can't they just let you drive into the pits % to retire a car like in real F1? I thought this aspect was cheesy in GP2 and % 4 years later, it still behaves the same. And this is why GP3 now has the crown as the best current F1 sim????? Geoff has been living under a HUGE rock.... This was one of the big beefs about GP2.... But then this is more in line with GC's design style.... try to do 50% game to 50% simulation and then fudge heavily towards the game side.... To me, these kind of "fudges" lowers my ability "pretend" it's a really simulation. Ruins the willing suspension of disbelief.... :( There are quite alot of movies like that, Days of Thunder come to mind.... % Does anyone else miss the little things some of the newer racing games have % given us? False starts, formation laps, AI car sounds, bi-linear filteriing % on ALL objects, etc... I enjoy this game but I must admit that beyond % weather and prettier graphics, little has changed from GP2. % Here's to progress ;-) -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. [email hidden] http://www.teleport.com/~mcarver =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Peter Ives 29 Jul 2000 16:53 UTC#248361
In article <39813339$[email hidden]>, Stephen Ferguson <[email hidden]> writes
Quoted text (37 lines)> >"Intimidator" <[email hidden]> wrote in message >news:[email hidden]... >> On Fri, 28 Jul 2000 02:09:49 GMT, "Jeneral" <[email hidden]> >> wrote: >> >> >Wow, I see the miracle pit crew from GP2 has returned for the sequel! >Today >> >while on my second lap at Melbourne, I experienced engine problems >around >> >the last few corners. So, I dove into the pits and voila, engine problem >> >fixed in 15 seconds flat!! Why can't they just let you drive into the >pits >> >to retire a car like in real F1? I thought this aspect was cheesy in GP2 >and >> >4 years later, it still behaves the same. >> > >> >Does anyone else miss the little things some of the newer racing games >have >> >given us? False starts, formation laps, AI car sounds, bi-linear >filteriing >> >on ALL objects, etc... I enjoy this game but I must admit that beyond >> >weather and prettier graphics, little has changed from GP2. >> > >> >Here's to progress ;-) >> > >> >Michael M >> > >> >> They're pretty awesome, aren't they? I had a crash at Imola in which >> I ripped both the left front and left rear tire off the car, and after >> managing to make it back to the pits, they were both completely >> repaired in 12 seconds flat. Amazing!!!! > > I don't need the computer to tell me that my day is finished. Why not just >quit the race? >
Hey, and while you're at it, why not do your own stop/go penalties whenever you get black flagged. We don't need a computer to tell us when to come in the pits do this also do we? Yeah, I wonder what other things he missed out on that we could do ourselves just to keep things more realistic? BTW, how do you decide when the damage you've incurred is serious enough to force you to retire and when it would have been concievable to continue? -- Peter Ives - (AKA Ivington) Remove ALL_STRESS before replying No person's opinions can be said to be more correct than another's, because each is the sole judge of his or her own experience.

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