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Re: F1 2000 vs GP3 vs GPL RATE IT !!!!!!

7 posts by 5 people · 28 Jul 2000 19:52 UTC - 29 Jul 2000 19:37 UTC

GraDee 28 Jul 2000 19:52 UTC#248878
Mr Sim <[email hidden]> wrote in message news:Cmlg5.494759$k22.2191428@flipper... > Comparison GP3 / F1 2000 / GPL, i like it if you copy this and addyour > own opinion.... > > Well I never played GPL, so maybe someone else can add his comments inhere > concerning 'gpl'. Ofcourse it should be nice to copy this and give yourown
Quoted text (13 lines)> comments on a scale from + till +++++ > > I think you should use the word "realism" as a criterium !! > > + = bad +++++ = great > > > F1 2000 GP3 > GPL > Physics + + + + + + + + > Graphics background + + + + + + > Graphics foreground + + + + + + + > Colors + + + + + +
+
Quoted text (26 lines)> Gameplay + + + + + + + + > Car behaviour (sim) + + + + + + + > Framerate + + + + + + + > Cockpitview + + + + + + > Carsound + + + + + > Sound other cars + + + Nothing > Carshape + + + + + + + > AI behaviour + + + + + + > Force feedback + + + + + + > Track reality + + + + + + + > Review performance Nothing + + + + + > Internet play + + + Nothing > Lan / ipx / .. Dunno Dunno > Pitlane crew/objects + + + + + + > Weather(rain) Nothing + + + + + > Radio traffic + + + + Nothing > Laptime reality + + + + + Dunno yet > > Playability on > 'recommended PC' + + + + + + > > Performance on: > P3 500, 128mb, > TNT2 M64 + + + + + + + + > >
i know it might seem interesting now but this'll end in a big row if we start....please don't
HJ Ventura 28 Jul 2000 21:42 UTC#248870
Comparison GP3 / F1 2000 / GPL, i like it if you copy this and add your own opinion.... Well I never played GPL, so maybe someone else can add his comments in here concerning 'gpl'. Ofcourse it should be nice to copy this and give your own comments on a scale from + till +++++ I think you should use the word "realism" as a criterium !! + = bad +++++ = great F1 2000 GP3 GPL Physics + + + + + + + + Graphics background + + + + + + Graphics foreground + + + + + + + Colors + + + + + + + Gameplay + + + + + + + + Car behaviour (sim) + + + + + + + Framerate + + + + + + + Cockpitview + + + + + + Carsound + + + + + Sound other cars + + + Nothing Carshape + + + + + + + AI behaviour + + + + + + Force feedback + + + + + + Track reality + + + + + + + Review performance Nothing + + + + + Internet play + + + Nothing Lan / ipx / .. Dunno Dunno Pitlane crew/objects + + + + + + Weather(rain) Nothing + + + + + Radio traffic + + + + Nothing Laptime reality + + + + + Dunno yet Playability on 'recommended PC' + + + + + + Performance on: P3 500, 128mb, TNT2 M64 + + + + + + + +
HJ Ventura 28 Jul 2000 22:57 UTC#248804
> i know it might seem interesting now but this'll end in a big row if we > start....please don't Isnt that what a newsgroup is about? Inform each other... Think, this is a good way to let others see what the different opinions are. So the overall results, makes it a bit more objective !! Always nice isnt it?
On Sat, 29 Jul 2000 16:22:17 +0100, "Douglas Ellison" <[email hidden]> wrote:
Quoted text (7 lines)>> -GP3 has better AI out of the box, but both games feature way too many >> crashes > >GP3 hasn't been to bad, I've found. If there are crashes, they tend to be my >fault. F12000 AI is utterly moronic. How it could be released with AI cars >being unable to driver round a damn track without falling off is a greater >sin than anything GP3 has failed to do.
Somebody else noticed I find it unbelievable that GP3 is getting all this criticism and being compared to a game that when released THE AI COULD NOT GET AROUND 3 OF THE BLOODY TRACKS AAAAARRRGGGGHHHHHH Regards Mike> >>
Simon Brown <[email hidden]> wrote in message news:TSpg5.1606$[email hidden]... > I agree with some of those scores, but in my opinion- > > -f1 2000 has less accurate circuits VERY true > -you've scored both games too high for physics, but the ratio is aboutright A matter of taste more than anything. > -the colours in GP3 more closely match the real sport True > -the pitcrew in both games look terrible TOO true > -the engine note is way too high in both games The egine note in both games is about right. 12 - 16,000 rpm doesn't tend to sound like GPL! Take a listen to in-car footage at this weekends German GP (Pedro de la Rossa's car has one that's fed into the normal (non-digital) feed) > -laptime reality isn't there in either game True > -f1 2000 needs either patching, or half the details turned off to get > acceptable frame rates VERY VERY VERY True. .. > -GP3 has better AI out of the box, but both games feature way too many > crashes GP3 hasn't been to bad, I've found. If there are crashes, they tend to be my fault. F12000 AI is utterly moronic. How it could be released with AI cars being unable to driver round a damn track without falling off is a greater sin than anything GP3 has failed to do. > > I don't think it's worth putting my GPL scores here, but needless to sayit > would be ahead of both games in quite a few areas. It's all just opinions > though... :) Of course, just opinions. Doug
Quoted text (23 lines)> "Mr Sim" <[email hidden]> wrote in message > news:Cmlg5.494759$k22.2191428@flipper... > > Comparison GP3 / F1 2000 / GPL, i like it if you copy this and add > your > > own opinion.... > > > > Well I never played GPL, so maybe someone else can add his comments in > here > > concerning 'gpl'. Ofcourse it should be nice to copy this and give your > own > > comments on a scale from + till +++++ > > > > I think you should use the word "realism" as a criterium !! > > > > + = bad +++++ = great > > > > > > F1 2000 GP3 > > GPL > > Physics + + + + + + + + > > Graphics background + + + + + + > > Graphics foreground + + + + + + + > > Colors + + + + +
+ > + > > Gameplay + + + + + + ++ > > Car behaviour (sim) + + + + + + + > > Framerate + + + + + ++
Quoted text (9 lines)> > Cockpitview + + + + + + > > Carsound + + + + + > > Sound other cars + + + Nothing > > Carshape + + + + + + + > > AI behaviour + + + + + + > > Force feedback + + + + + + > > Track reality + + + + + + + > > Review performance Nothing + + + + + > > Internet play + + +
Nothing > > Lan / ipx / .. Dunno Dunno > > Pitlane crew/objects + + + + + + > > Weather(rain) Nothing + + + + + > > Radio traffic + + + +Nothing
Quoted text (15 lines)> > Laptime reality + + + + + Dunno yet > > > > Playability on > > 'recommended PC' + + + + + + > > > > Performance on: > > P3 500, 128mb, > > TNT2 M64 + + + + + + + + > > > > > > > > > > > >
Simon Brown 29 Jul 2000 01:49 UTC#248645
I agree with some of those scores, but in my opinion- -f1 2000 has less accurate circuits -you've scored both games too high for physics, but the ratio is about right -the colours in GP3 more closely match the real sport -the pitcrew in both games look terrible -the engine note is way too high in both games -laptime reality isn't there in either game -f1 2000 needs either patching, or half the details turned off to get acceptable frame rates -GP3 has better AI out of the box, but both games feature way too many crashes I don't think it's worth putting my GPL scores here, but needless to say it would be ahead of both games in quite a few areas. It's all just opinions though... :) "Mr Sim" <[email hidden]> wrote in message news:Cmlg5.494759$k22.2191428@flipper... > Comparison GP3 / F1 2000 / GPL, i like it if you copy this and addyour > own opinion.... > > Well I never played GPL, so maybe someone else can add his comments inhere > concerning 'gpl'. Ofcourse it should be nice to copy this and give yourown
Quoted text (13 lines)> comments on a scale from + till +++++ > > I think you should use the word "realism" as a criterium !! > > + = bad +++++ = great > > > F1 2000 GP3 > GPL > Physics + + + + + + + + > Graphics background + + + + + + > Graphics foreground + + + + + + + > Colors + + + + + +
+
Quoted text (29 lines)> Gameplay + + + + + + + + > Car behaviour (sim) + + + + + + + > Framerate + + + + + + + > Cockpitview + + + + + + > Carsound + + + + + > Sound other cars + + + Nothing > Carshape + + + + + + + > AI behaviour + + + + + + > Force feedback + + + + + + > Track reality + + + + + + + > Review performance Nothing + + + + + > Internet play + + + Nothing > Lan / ipx / .. Dunno Dunno > Pitlane crew/objects + + + + + + > Weather(rain) Nothing + + + + + > Radio traffic + + + + Nothing > Laptime reality + + + + + Dunno yet > > Playability on > 'recommended PC' + + + + + + > > Performance on: > P3 500, 128mb, > TNT2 M64 + + + + + + + + > > > > >
Simon Brown 29 Jul 2000 19:37 UTC#248330
Glad to hear you agree generally. Just on the engine note, ex-F1 driver Martin Brundle now works on UK tv channel ITV commentating on F1, and he once commented that he was surprised at how high-pitched the car engines sounded from the on-board cameras. He said that from inside the cockpit with the helmet on the engine sound was actually quite deep. I suppose the padding in the helmet could be working as a filter. Anyway, that's what I was basing that comment on. :) "Douglas Ellison" <[email hidden]> wrote in message news:8lusrn$hue$[email hidden]...
Quoted text (27 lines)> > Simon Brown <[email hidden]> wrote in message > news:TSpg5.1606$[email hidden]... > > I agree with some of those scores, but in my opinion- > > > > -f1 2000 has less accurate circuits > > VERY true > > > -you've scored both games too high for physics, but the ratio is about > right > > A matter of taste more than anything. > > > -the colours in GP3 more closely match the real sport > > True > > > -the pitcrew in both games look terrible > > TOO true > > > -the engine note is way too high in both games > > The egine note in both games is about right. 12 - 16,000 rpm doesn't tend > to sound like GPL! Take a listen to in-car footage at this weekends German > GP (Pedro de la Rossa's car has one that's fed into the normal
(non-digital)
Quoted text (15 lines)> feed) > > > -laptime reality isn't there in either game > > True > > > -f1 2000 needs either patching, or half the details turned off to get > > acceptable frame rates > > VERY VERY VERY True. > .. > > -GP3 has better AI out of the box, but both games feature way too many > > crashes > > GP3 hasn't been to bad, I've found. If there are crashes, they tend to be
my > fault. F12000 AI is utterly moronic. How it could be released with AIcars
Quoted text (7 lines)> being unable to driver round a damn track without falling off is a greater > sin than anything GP3 has failed to do. > > > > > I don't think it's worth putting my GPL scores here, but needless to say > it > > would be ahead of both games in quite a few areas. It's all just
opinions
Quoted text (9 lines)> > though... :) > > Of course, just opinions. > > Doug > > > "Mr Sim" <[email hidden]> wrote in message > > news:Cmlg5.494759$k22.2191428@flipper... > > > Comparison GP3 / F1 2000 / GPL, i like it if you copy this and
add > > your > > > own opinion.... > > > > > > Well I never played GPL, so maybe someone else can add his comments in > > here > > > concerning 'gpl'. Ofcourse it should be nice to copy this and giveyour
Quoted text (9 lines)> > own > > > comments on a scale from + till +++++ > > > > > > I think you should use the word "realism" as a criterium !! > > > > > > + = bad +++++ = great > > > > > > > > > F1 2000
GP3 > > > GPL > > > Physics + + + + + + ++ > > > Graphics background + + + + + + > > > Graphics foreground + + + + + + + > > > Colors + + + ++ > + > > + > > > Gameplay + + + + + ++ > + > > > Car behaviour (sim) + + + + + + + > > > Framerate + + + + ++
Quoted text (7 lines)> + > > > Cockpitview + + + + + + > > > Carsound + + + + + > > > Sound other cars + + + Nothing > > > Carshape + + + + + + + > > > AI behaviour + + + + + + > > > Force feedback + + + + +
+ > > > Track reality + + + + + ++ > > > Review performance Nothing + + + + + > > > Internet play + + + > Nothing > > > Lan / ipx / .. DunnoDunno > > > Pitlane crew/objects + + + + + + > > > Weather(rain) Nothing + + + ++ > > > Radio traffic + + + + > Nothing > > > Laptime reality + + + + + Dunnoyet
Quoted text (16 lines)> > > > > > Playability on > > > 'recommended PC' + + + + + + > > > > > > Performance on: > > > P3 500, 128mb, > > > TNT2 M64 + + + + + + + + > > > > > > > > > > > > > > > > > > > > >

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