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Rec.Autos.Simulators Archive

Re: Obejective look at GP3 and framerate question.

9 posts by 7 people · 29 Jul 2000 - 01 Aug 2000 02:56 UTC

R4 29 Jul 2000#248489
David Mocnay <[email hidden]> wrote in message > ps. I'm running it at the moment at 25fps with 90-120 occupancy. So you couldn't really use a higher frame rate even if it was available, which is it btw at www.alphaf1.com/gp3
Nos 29 Jul 2000 11:25 UTC#248509
On Sat, 29 Jul 2000 18:35:39 +1000, "David Mocnay" <[email hidden]> thus spoke:
Quoted text (8 lines)> Question is, is there a >way around this. I know that there is a program that looks to change this >figure, though, in game the game looks exacly the same ald jerky as at >25fps. I get the same occupance and it looks the same ... tryed using this >utility to wind it up to 36fps and it always looks the same. Is there a way >to make it run smoother? > >ps. I'm running it at the moment at 25fps with 90-120 occupancy.
It depends on your cpu. With that patch that removes the frame rate cap I get low 30's on a P3 800. I tested it using Fraps (www.fraps.com) so if you don't have a P3 800 or there abouts you won't see much improvement over 25fps unless you turn off some of the textures. What cpu do you have? -- Nos
N.. 29 Jul 2000#527261
spoke: I just unzipped it to the GP3 folder and then double clicked on the executive. Getting a faster cpu should do it. -- Nos
HJ Ventura 29 Jul 2000 13:50 UTC#248520
Quoted text (7 lines)> It depends on your cpu. With that patch that removes the frame rate > cap I get low 30's on a P3 800. I tested it using Fraps > (www.fraps.com) so if you don't have a P3 800 or there abouts you > won't see much improvement over 25fps unless you turn off some of the > textures. What cpu do you have? > -- > Nos
I downloaded the FPS tool for GP3 from Alpha site. But there was standing, before you install it, you have to read the documentation. But i didnt see any documentation when i unzipped it. So what do I have to know about this tool ? Other question. What part of the system is the most important to get high framerates. I mean i saw so many different systems in this r.a.s. newsgroup. Some systems with less mhz than me, have higher fps and some with higher mhz (processor) have lower fps than me. Can anybody tell me what the most important is for this game. My system is P3 500mhz, 128mb, Tnt2 M64. So which part would i improve first to get an increase of fps.
Greg Cisko 29 Jul 2000 13:54 UTC#248471
"David Mocnay" <[email hidden]> wrote in message news:TBwg5.20822$[email hidden]... > After driving GP3 for the last 4-5 days I came to the conclusion that GP3 > may not come close to matching GPL in it's driving/physics model, though, > it's still pretty good ... I'd put it just bellow SCGT driving/physicsmodel While I like SCGT because it is fun, I think the driving model is just horrible. If GP3 is below that, then there is indeed a problem. > wise (though SCGT with F1 cars would be interesting :-). That still makesit > better than any other F1 game around (can't comment on F1 2000 'cos Idon't > have it) in the driving/physics department. The car physics are more like F1 2000 is far above SCGT in the driving department. And since F1 2000 was made by the same company as SCGT, it is SCGT with F1 cars. The biggest problem and dissapointment is that F1 2000 does not run in 3dfx Glide mode like SCGT did. -- [email hidden]
Nos 29 Jul 2000 15:06 UTC#248396
On Sat, 29 Jul 2000 11:50:25 GMT, "HJ Ventura" <[email hidden]> thus spoke: >I downloaded the FPS tool for GP3 from Alpha site. But there was standing, >before you install it, you have to read the documentation. But i didnt see >any documentation when i unzipped it. >So what do I have to know about this tool ? I just unzipped it to the GP3 folder and then double clicked on the executive.
Quoted text (7 lines)>Other question. What part of the system is the most important to get high >framerates. I mean i saw so many different systems in this r.a.s. newsgroup. >Some systems with less mhz than me, have higher fps and some with higher mhz >(processor) have lower fps than me. >Can anybody tell me what the most important is for this game. My system is >P3 500mhz, 128mb, Tnt2 M64. So which part would i improve first to get an >increase of fps.
Getting a faster cpu should do it. -- Nos
David Mocnay 29 Jul 2000 23:29 UTC#248565
After driving GP3 for the last 4-5 days I came to the conclusion that GP3 may not come close to matching GPL in it's driving/physics model, though, it's still pretty good ... I'd put it just bellow SCGT driving/physics model wise (though SCGT with F1 cars would be interesting :-). That still makes it better than any other F1 game around (can't comment on F1 2000 'cos I don't have it) in the driving/physics department. The car physics are more like something you see in the arcades ... 'F355 Callenge' feels very similar to GP3. You can feel that 'beyond the limit" the car does not behave realistically, though it still let's you slide it and step it out a bit. Yes, it is GP2 more of less but the throttle/brake are no longer as digital as in GP2 and so it improves the whole experience a fair bit. Also, the snappiness on the limit has been softened a bit so that you can actually drive the car on the limit. Add to it the virual cockit and it gives you a reasonably nice driving feedback. This is not an 'uber sim' like GPL ... it's actually good 2 years behind it (more Narcar3 level) .. .and that's it you forget about all those 'crazy' things that are still in GP3 ... like game engine that does not run in real time and goes into 'slow-mo', no replay to speak of, no sound from the other cars (really removes the feeling of them being there). List goes on ... like the fact that 'hadware acceleration' really gives you only about 20% improvement in performance. Anyway, and the last (but not least) thing is the framerate cap of 25!! What is the idea, 25fps is really bad by todays standards. It is so visibly 'jerky' on my 21" monitor, it's not funny. In a game you need minimum 30fps for things to appear smooth. preferably at least mid 30s. All Arcade machines run at 60fps for a good reason ... it's to make things apear 'fluent' and smooth. GPL runs at 36fps and looks silky smooth (GP3 runs like a dog compared to it). F1RS and MGP both have smooth framerate (must be 30+). Question is, who in their same mind would make a gramerate cap of 25 in a game that is supposed to be a sim - sim is something where framerate is paramount in order to receive feedback from it. Why not let peopel who can get better framerate run it with better framerate?! Question is, is there a way around this. I know that there is a program that looks to change this figure, though, in game the game looks exacly the same ald jerky as at 25fps. I get the same occupance and it looks the same ... tryed using this utility to wind it up to 36fps and it always looks the same. Is there a way to make it run smoother? ps. I'm running it at the moment at 25fps with 90-120 occupancy. Regards, David Mocnay
David Mocnay 30 Jul 2000 07:56 UTC#248058
Not true. I can run the fps higher ... I just need to swhich some of the eye candy off. Though, thanks for the link ... will try this util and see if it does anything. -- Regards, David Mocnay "R4" <[email hidden]> wrote in message news:8luaa0$os4$[email hidden]... > > David Mocnay <[email hidden]> wrote in message > > > ps. I'm running it at the moment at 25fps with 90-120 occupancy. > > So you couldn't really use a higher frame rate even if it was available, > which is it btw at www.alphaf1.com/gp3 > > >
Marc Collins 01 Aug 2000 02:56 UTC#247062
... I'd put it just bellow SCGT driving/physics model > wise (though SCGT with F1 cars would be interesting :-). F12000 is SCGT with F1 cars

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