Race Sim Central
Rec.Autos.Simulators Archive

Re: F1RS rules...

11 posts by 7 people · 01 Aug 2000 - 01 Aug 2000 15:04 UTC

"Simon Brown" <[email hidden]> wrote in message news:Wayh5.2676$[email hidden]... > You don't own a Voodoo 2 do you? They filter everything to death, but on > just about every other video card filtering improves the visual quality.No > one has ever said Quake 3 looks over-filtered. Filtering only produces > blurry results if you use small textures stretched over large polygons. No, I don't own a Voodoo 2. Of course filtering improves visual quality. However, you've hit the nail on the head - 'filtering only produces blurry results if you use small textures stretched over large polygons'. Formula 1 circuits contain a lot of detail - especially the likes of Monaco. Can you swap textures in and out of video memory during the course of a lap without affecting the frame rates? You need to keep the majority, if not all, of the textures in the video card memory for the whole of the race. That's a large texture memory requirement, unless you start compressing textures / reducing the quality. G
DarDANe][ 01 Aug 2000#246912
I bought GP3 yesterday - couldn't actually believe what it was when I played it, thougt that the shop had made a mistake and gave me the wrong game or s'thing. I read some of the posts here over the last week or so but nothing could prepare me for the pixelated graphics. I run an athlon thunderbird 800mhz with 256mb of ram and I expect games to look and run fast at high frame rates but this GP3 is an utter nonsense.Lets face it - even at 1200 x 1024 is looks rubbish ! Also, wheres the sense of occasion and realism - I cant hear any other cars or any other environmental noises.There no sense of importance to the game. In short - the sound is very poor. Worst still is the views; total lack of decent behind car views (the only one available lacks any car and race info so its unusable). And as for the menu system, its got the ergonomics and intelligibility of a bucket of pigs' swill. I could go on but suffice to say that it goes back to the shelves of computer exchange this week. How the UK may PCGamer game it 95% Ill never know - I wont be buying that publication again... Anyway - for what its worth, I reckon F1RS is much better and I got that free with my Logitech FF !!! -- DarDANe][ Sent via Deja.com http://www.deja.com/ Before you buy.
> I bought GP3 yesterday - couldn't actually believe what it was when I > played it, thougt that the shop had made a mistake and gave me the wrong > game or s'thing. they must've sold you the wrong game I'm sure. No kidding. That *must* be the case, because my GP3 has great, smooth graphics, terrific sound and and a fantastic cockpit view which eliminates the need for any kind of arcade view. If that's not the case then I don't get it. How can anyone say these graphics are rubbish ?!? I prefer the realistic non-filtered textures of GP3 anytime.
<aep@nospam writeme.com> wrote in message news:[email hidden]... > On Tue, 1 Aug 2000 12:31:14 +0200, "Alexander Marx" <[email hidden]> > wrote: > You need to get out more - real life isn't pixellated! It's not an overfiltered blur either... G
DarDANe][ 01 Aug 2000#246936
In article <[email hidden]>, Gregor Veble <[email hidden]> wrote: > So, what new's? I could write exactly the same thing by only readingthe > posts here, and I haven't even got GP3 yet. - obvious reply censored - > > -Gregor > -- DarDANe][ Sent via Deja.com http://www.deja.com/ Before you buy.
Gregor Veble 01 Aug 2000 10:26 UTC#246919
So, what new's? I could write exactly the same thing by only reading the posts here, and I haven't even got GP3 yet. -Gregor
writeme.com 01 Aug 2000 10:38 UTC#246921
On Tue, 1 Aug 2000 12:31:14 +0200, "Alexander Marx" <[email hidden]> wrote: >If that's not the case then I don't get it. How can anyone say these >graphics are rubbish ?!? I prefer the realistic non-filtered textures of GP3 >anytime. >You need to get out more - real life isn't pixellated! Andrew.
Simon Brown 01 Aug 2000 12:03 UTC#246932
Don't take this as a general criticism but what would you want a behind-car view for? "DarDANe][" <[email hidden]> wrote in message news:8m67kj$h0b$[email hidden]...
Quoted text (33 lines)> I bought GP3 yesterday - couldn't actually believe what it was when I > played it, thougt that the shop had made a mistake and gave me the wrong > game or s'thing. > > I read some of the posts here over the last week or so but nothing could > prepare me for the pixelated graphics. I run an athlon thunderbird > 800mhz with 256mb of ram and I expect games to look and run fast at high > frame rates but this GP3 is an utter nonsense.Lets face it - even at > 1200 x 1024 is looks rubbish ! > > Also, wheres the sense of occasion and realism - I cant hear any other > cars or any other environmental noises.There no sense of importance to > the game. In short - the sound is very poor. > > Worst still is the views; total lack of decent behind car views (the > only one available lacks any car and race info so its unusable). > > And as for the menu system, its got the ergonomics and intelligibility > of a bucket of pigs' swill. > > I could go on but suffice to say that it goes back to the shelves of > computer exchange this week. How the UK may PCGamer game it 95% Ill > never know - I wont be buying that publication again... > > Anyway - for what its worth, I reckon F1RS is much better and I got that > free with my Logitech FF !!! > > -- > DarDANe][ > > > Sent via Deja.com http://www.deja.com/ > Before you buy.
Simon Brown 01 Aug 2000 12:06 UTC#246935
You don't own a Voodoo 2 do you? They filter everything to death, but on just about every other video card filtering improves the visual quality. No one has ever said Quake 3 looks over-filtered. Filtering only produces blurry results if you use small textures stretched over large polygons. "Graham Triggs" <[email hidden]> wrote in message news:8m6a2d$5o32b$[email hidden]...
Quoted text (11 lines)> <aep@nospam writeme.com> wrote in message > news:[email hidden]... > > On Tue, 1 Aug 2000 12:31:14 +0200, "Alexander Marx" <[email hidden]> > > wrote: > > You need to get out more - real life isn't pixellated! > > It's not an overfiltered blur either... > > G > >
Kevin Gavitt 01 Aug 2000 15:04 UTC#246804
"Simon Brown" <[email hidden]> wrote in message news:i8yh5.2674$[email hidden]... > Don't take this as a general criticism but what would you want abehind-car > view for? The behind car view is extremely useful in replays for the analyzing of driving technique/incidents. Oh, wait. Nevermind.

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