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Rec.Autos.Simulators Archive

How about F1WGP vs. GP3?

5 posts by 5 people · 03 Aug 2000 15:58 UTC - 04 Aug 2000 14:47 UTC

Krakus 03 Aug 2000 15:58 UTC#245849
Now that we've had enough time to dissect GP3, how does it compare in the end to F1WGP? I can't find much coverage of this title. Based on screenshots, F1WGP appears to look a lot better, but how do the physics compare? Also, I enjoy the full GP experience more than hot-lapping, so I'm interested in a comparison of the AI, as well. Is it still very much like OF1R? It's selling for less than $40 CDN here, so perhaps it's worth a try?
John Pavlicek 03 Aug 2000 16:15 UTC#245852
I have both F1 2000 and F1 World Grand Prix. World Grand Prix was pretty good, but I had to stop playing it after awhile. The controls seemed very sensitive to me. It worked fine for alittle bit, but then it went away and I never could get it back to how it was. That and it's missing Indy, which for me who grew up in Indy and hasn't missed a race there since 1987 (and not about to start either) is a big deal. -Pav On Thu, 3 Aug 2000, Krakus wrote:
Quoted text (10 lines)> Now that we've had enough time to dissect GP3, how does it compare in the > end to F1WGP? I can't find much coverage of this title. Based on > screenshots, F1WGP appears to look a lot better, but how do the physics > compare? Also, I enjoy the full GP experience more than hot-lapping, so I'm > interested in a comparison of the AI, as well. Is it still very much like > OF1R? It's selling for less than $40 CDN here, so perhaps it's worth a try? > > > >
Mrv 03 Aug 2000 18:21 UTC#245882
I have been playing with F1WGP for a month now. In terms of graphics and Track layout it is spectacular. There is no comparison between Gp3 in this department, as Crammond could learn from these guys. As far as physics are concerned Gp3 is way ahead in this. F1WGP is more of an arcade game then anything. I will tell you what, it is alot of fun to play. For an overall sim go with Gp3 as F1WGp is not a sim. In the fall Ubisoft is releasing it's 3rd F1 title which should easily surpass Gp3 in all phases of the game. Krakus wrote: > Now that we've had enough time to dissect GP3, how does it compare in the > end to F1WGP? I can't find much coverage of this title. Based on > screenshots, F1WGP appears to look a lot better, but how do the physics > compare? Also, I enjoy the full GP experience more than hot-lapping, so I'm > interested in a comparison of the AI, as well. Is it still very much like > OF1R? It's selling for less than $40 CDN here, so perhaps it's worth a try?
BRH 03 Aug 2000 21:10 UTC#245828
I haven't messed around with F1WGP for awhile now, but graphics are excellent, and the replay allows you to step right into it. In other words, you can stop the replay at any point, then start driving from that point. That way, you can re-run specific scenarioes that might have given you a problem. Nice feature! It also has some interesting views - ie: an in-the-helmet view, and you can have it turn your "head" into the turn ala CPR. Another nice feature. However, things are not perfect. The main problem is that the brakes are EXTREMELY sensitive no matter what you (or maybe it should be I) do -- especially in sim mode. You're constantly locking the brakes and almost coming to a stop. Thats' a major problem, and Eidos supposedly has said that they have no plans to patch it. That's about it, regarding the plusses and minusses. Krakus wrote: > Now that we've had enough time to dissect GP3, how does it compare in the > end to F1WGP? I can't find much coverage of this title. Based on > screenshots, F1WGP appears to look a lot better, but how do the physics > compare? Also, I enjoy the full GP experience more than hot-lapping, so I'm > interested in a comparison of the AI, as well. Is it still very much like > OF1R? It's selling for less than $40 CDN here, so perhaps it's worth a try?
HJ Ventura 04 Aug 2000 14:47 UTC#245490
They are working on a patch. You can discuss all your problems with the coders of Lankhor. Can you believe it? This is the only game where you can speak with people of Lankhor on a forum. So i can tell you they are working on it. The braking issue is known. Also a lot of other thing. Here is the site of the forum http://pub3.ezboard.com/flankhorandcof1wgp99pc (names of Lankhor guys are 'SirPsycho' and 'TuO' Its true that Eidos didnt do much advertising. I can tell you that Lankhor have no longer a contract with Eidos. So the F1 WGP 2000 will be made by another team. I think the guys from Lankhor are cool and support a lot. A pity that Eidos didnt do a lot for them. BRH <[email hidden]> schreef in berichtnieuws [email hidden]... > I haven't messed around with F1WGP for awhile now, but graphics areexcellent, > and the replay allows you to step right into it. In other words, you canstop > the replay at any point, then start driving from that point. That way,you can > re-run specific scenarioes that might have given you a problem. Nicefeature! > > It also has some interesting views - ie: an in-the-helmet view, and youcan > have it turn your "head" into the turn ala CPR. Another nice feature. > > However, things are not perfect. The main problem is that the brakes are > EXTREMELY sensitive no matter what you (or maybe it should be I) do -- > especially in sim mode. You're constantly locking the brakes and almostcoming > to a stop. Thats' a major problem, and Eidos supposedly has said thatthey
Quoted text (11 lines)> have no plans to patch it. > > That's about it, regarding the plusses and minusses. > > > > > > Krakus wrote: > > > Now that we've had enough time to dissect GP3, how does it compare in
the > > end to F1WGP? I can't find much coverage of this title. Based on > > screenshots, F1WGP appears to look a lot better, but how do the physics > > compare? Also, I enjoy the full GP experience more than hot-lapping, soI'm > > interested in a comparison of the AI, as well. Is it still very muchlike > > OF1R? It's selling for less than $40 CDN here, so perhaps it's worth atry? >

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