> Here is another A-s trying to tell himself that gp3 is great, Well its
>not, And f1200
>is still a better sim to drive
In your opinion maybe. I personally prefer GP3 much more than F1 2000. F1
2000 just doesn't "feel" right to me. I don't know what it is. Besides, I
don't really find F1 2000 at all fun. If I want pure realism, I play GPL. If I
want a good, fun race with cars that behave pretty much like I would expect an
F1 car to behave, I play GP3. And, "Blade", no need to be a total ass when
stating your opinions. :-)
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com
In all fairness, since I slagged f12k for graphics and interface, I
should have given it credit in the physics department. I think f12k has
a superior physics model to GP3. I won't argue with the "better sim to
drive" opinion either. However, GP3 is a funner sim to drive for me. I
fire it up whenever I get pissed off at GPL. Finally, what's an A-s?
Does this have something to do with my GPLRank handicap?
Chris
GPLRank - 1.00 (+100)
GP3 defIn article <Fmdj5.59587$[email hidden]>,
"BLADE" <[email hidden]> wrote:
> Here is another A-s trying to tell himself that gp3 is great, Wellits
v5
> > with 4aa). People used to the phenomenal FF from GPL will be
> > disappointed--it took me a long time to get my LWFF to give me even
> > half the control and immersion of GPL (FF lag is a big problem hereand
> > there are not tweaks to deal with it like in GPL)--I think the TSW
> > crowd is better equipped here. Weather effects are great, interfaceis
> > great if a bit convoluted--i ran f12k to remind me of how hideous an
> > interface can be ("its in the game"--no, it isn't?) The physicsmodel
> > is very different from GPL and takes time to adjust but once youstart
> > to accept it, it is quite serviceable--albeit somewhat lessimmersive
> > than GPL. As for canned spins? depends what you mean. you can catch
> > spins quite easily but i for one can't control them. By this i meani
> > haven't been able to drift the car (but hey i suck at these sorts of
> > games so talk to the experts about this one). Racing is fun and theAI
> > cars behave quite realistically. I would rate this game pretty highin
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (8 lines)
> not, And f1200 > is still a better sim to drive > > <[email hidden]> wrote in message > news:8mj293$orj$[email hidden]... > > Well, since everyone else has had something to say I'll add my two > > cents. First--the graphics are fine, not great but IMHO much better > > than f12k (5 words re f12k: make the shimmering go away--this on aQuoted text (12 lines)
> > the context of what you find on the shelves these days; a definite > > picker upper. I think the hardcore race crowd will be a bit > > disappointed though as it isn't as immersive as GPL. Still, it is > > pretty darn fun. > > > > Chris > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > >Well, since everyone else has had something to say I'll add my two
cents. First--the graphics are fine, not great but IMHO much better
than f12k (5 words re f12k: make the shimmering go away--this on a v5
with 4aa). People used to the phenomenal FF from GPL will be
disappointed--it took me a long time to get my LWFF to give me even
half the control and immersion of GPL (FF lag is a big problem here and
there are not tweaks to deal with it like in GPL)--I think the TSW
crowd is better equipped here. Weather effects are great, interface is
great if a bit convoluted--i ran f12k to remind me of how hideous an
interface can be ("its in the game"--no, it isn't?) The physics model
is very different from GPL and takes time to adjust but once you start
to accept it, it is quite serviceable--albeit somewhat less immersive
than GPL. As for canned spins? depends what you mean. you can catch
spins quite easily but i for one can't control them. By this i mean i
haven't been able to drift the car (but hey i suck at these sorts of
games so talk to the experts about this one). Racing is fun and the AI
cars behave quite realistically. I would rate this game pretty high in
the context of what you find on the shelves these days; a definite
picker upper. I think the hardcore race crowd will be a bit
disappointed though as it isn't as immersive as GPL. Still, it is
pretty darn fun.
Chris
Sent via Deja.com http://www.deja.com/
Before you buy.
On Sun, 06 Aug 2000 06:57:39 GMT, [email hidden] wrote:
great post. You are spot on.
___________________
Macca
"I don't know why but it's the best way to die
You are the trigger and my deepest desire
I'm losing you, but you will always be mine
Promise me now that you will enter my mind"
Drain Sth - Enter My Mind
Quoted text (27 lines)
>Well, since everyone else has had something to say I'll add my two >cents. First--the graphics are fine, not great but IMHO much better >than f12k (5 words re f12k: make the shimmering go away--this on a v5 >with 4aa). People used to the phenomenal FF from GPL will be >disappointed--it took me a long time to get my LWFF to give me even >half the control and immersion of GPL (FF lag is a big problem here and >there are not tweaks to deal with it like in GPL)--I think the TSW >crowd is better equipped here. Weather effects are great, interface is >great if a bit convoluted--i ran f12k to remind me of how hideous an >interface can be ("its in the game"--no, it isn't?) The physics model >is very different from GPL and takes time to adjust but once you start >to accept it, it is quite serviceable--albeit somewhat less immersive >than GPL. As for canned spins? depends what you mean. you can catch >spins quite easily but i for one can't control them. By this i mean i >haven't been able to drift the car (but hey i suck at these sorts of >games so talk to the experts about this one). Racing is fun and the AI >cars behave quite realistically. I would rate this game pretty high in >the context of what you find on the shelves these days; a definite >picker upper. I think the hardcore race crowd will be a bit >disappointed though as it isn't as immersive as GPL. Still, it is >pretty darn fun. > >Chris > > >Sent via Deja.com http://www.deja.com/ >Before you buy.great post. You are spot on.
___________________
Macca
"I don't know why but it's the best way to die
You are the trigger and my deepest desire
I'm losing you, but you will always be mine
Promise me now that you will enter my mind"
Drain Sth - Enter My Mind
In all fairness, since I slagged f12k for graphics and interface, I
should have given it credit in the physics department. I think f12k has
a superior physics model to GP3. I won't argue with the "better sim to
drive" opinion either. However, GP3 is a funner sim to drive for me. I
fire it up whenever I get pissed off at GPL. Finally, what's an A-s?
Does this have something to do with my GPLRank handicap?
Chris
GPLRank - 1.00 (+100)
> Here is another A-s trying to tell himself that gp3 is great, Well its
v5
> > with 4aa). People used to the phenomenal FF from GPL will be
> > disappointed--it took me a long time to get my LWFF to give me even
> > half the control and immersion of GPL (FF lag is a big problem here and
> > there are not tweaks to deal with it like in GPL)--I think the TSW
> > crowd is better equipped here. Weather effects are great, interface is
> > great if a bit convoluted--i ran f12k to remind me of how hideous an
> > interface can be ("its in the game"--no, it isn't?) The physics model
> > is very different from GPL and takes time to adjust but once you start
> > to accept it, it is quite serviceable--albeit somewhat less immersive
> > than GPL. As for canned spins? depends what you mean. you can catch
> > spins quite easily but i for one can't control them. By this i mean i
> > haven't been able to drift the car (but hey i suck at these sorts of
> > games so talk to the experts about this one). Racing is fun and the AI
> > cars behave quite realistically. I would rate this game pretty high in
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (9 lines)
> not, And f1200 > is still a better sim to drive > > Well, since everyone else has had something to say I'll add my two > > cents. First--the graphics are fine, not great but IMHO much better > > than f12k (5 words re f12k: make the shimmering go away--this on aQuoted text (9 lines)
> > the context of what you find on the shelves these days; a definite > > picker upper. I think the *** race crowd will be a bit > > disappointed though as it isn't as immersive as GPL. Still, it is > > pretty darn fun. > > Chris > > Sent via Deja.com http://www.deja.com/ > > Before you buy. Here is another A-s trying to tell himself that gp3 is great, Well its
not, And f1200
is still a better sim to drive
<[email hidden]> wrote in message
news:8mj293$orj$[email hidden]...
Quoted text (27 lines)
> Well, since everyone else has had something to say I'll add my two > cents. First--the graphics are fine, not great but IMHO much better > than f12k (5 words re f12k: make the shimmering go away--this on a v5 > with 4aa). People used to the phenomenal FF from GPL will be > disappointed--it took me a long time to get my LWFF to give me even > half the control and immersion of GPL (FF lag is a big problem here and > there are not tweaks to deal with it like in GPL)--I think the TSW > crowd is better equipped here. Weather effects are great, interface is > great if a bit convoluted--i ran f12k to remind me of how hideous an > interface can be ("its in the game"--no, it isn't?) The physics model > is very different from GPL and takes time to adjust but once you start > to accept it, it is quite serviceable--albeit somewhat less immersive > than GPL. As for canned spins? depends what you mean. you can catch > spins quite easily but i for one can't control them. By this i mean i > haven't been able to drift the car (but hey i suck at these sorts of > games so talk to the experts about this one). Racing is fun and the AI > cars behave quite realistically. I would rate this game pretty high in > the context of what you find on the shelves these days; a definite > picker upper. I think the hardcore race crowd will be a bit > disappointed though as it isn't as immersive as GPL. Still, it is > pretty darn fun. > > Chris > > > Sent via Deja.com http://www.deja.com/ > Before you buy.I know why F1 2000 doesn't feel right, they're modelling sand buggies
instead of F1 cars ;)
--
Ian Parker
"Ambition is a poor excuse for not having sense enough to be lazy."
<email invalid due to spam>
"Dan Belcher" <[email hidden]> wrote in message
news:[email hidden]...
> > Here is another A-s trying to tell himself that gp3 is great, Well its
> >not, And f1200
> >is still a better sim to drive
>
>
> In your opinion maybe. I personally prefer GP3 much more than F1 2000.
F1
> 2000 just doesn't "feel" right to me. I don't know what it is. Besides,
I
> don't really find F1 2000 at all fun. If I want pure realism, I play GPL.
If I
> want a good, fun race with cars that behave pretty much like I would
expect an
> F1 car to behave, I play GP3. And, "Blade", no need to be a total ass
when
> stating your opinions. :-)
>
> -----------------------------------------
> Dan Belcher
> Team Racing Unlimited
> http://simcrash.00game.com
In article <Fmdj5.59587$[email hidden]>, "BLADE"
<[email hidden]> writes:
> Here is another A-s trying to tell himself that gp3 is great, Well its
>not, And f1200
>is still a better sim to drive
>
No, he's just saying that *he* likes it. Did you even bother to read through
his whole post?
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +52.52
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Ah'm voting for the sim that's gonna put the criminals in jail!
--DK
"BLADE" <[email hidden]> wrote in message
news:Fmdj5.59587$[email hidden]...
Quoted text (36 lines)
> Here is another A-s trying to tell himself that gp3 is great, Well its > not, And f1200 > is still a better sim to drive > > > <[email hidden]> wrote in message > news:8mj293$orj$[email hidden]... > > Well, since everyone else has had something to say I'll add my two > > cents. First--the graphics are fine, not great but IMHO much better > > than f12k (5 words re f12k: make the shimmering go away--this on a v5 > > with 4aa). People used to the phenomenal FF from GPL will be > > disappointed--it took me a long time to get my LWFF to give me even > > half the control and immersion of GPL (FF lag is a big problem here and > > there are not tweaks to deal with it like in GPL)--I think the TSW > > crowd is better equipped here. Weather effects are great, interface is > > great if a bit convoluted--i ran f12k to remind me of how hideous an > > interface can be ("its in the game"--no, it isn't?) The physics model > > is very different from GPL and takes time to adjust but once you start > > to accept it, it is quite serviceable--albeit somewhat less immersive > > than GPL. As for canned spins? depends what you mean. you can catch > > spins quite easily but i for one can't control them. By this i mean i > > haven't been able to drift the car (but hey i suck at these sorts of > > games so talk to the experts about this one). Racing is fun and the AI > > cars behave quite realistically. I would rate this game pretty high in > > the context of what you find on the shelves these days; a definite > > picker upper. I think the hardcore race crowd will be a bit > > disappointed though as it isn't as immersive as GPL. Still, it is > > pretty darn fun. > > > > Chris > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > >Opinions are like A_s, every one has one and like blades are worthless
you hit the nail on the head chris it is a fun game
<[email hidden]> wrote in message
news:8mj293$orj$[email hidden]...
Quoted text (27 lines)
> Well, since everyone else has had something to say I'll add my two > cents. First--the graphics are fine, not great but IMHO much better > than f12k (5 words re f12k: make the shimmering go away--this on a v5 > with 4aa). People used to the phenomenal FF from GPL will be > disappointed--it took me a long time to get my LWFF to give me even > half the control and immersion of GPL (FF lag is a big problem here and > there are not tweaks to deal with it like in GPL)--I think the TSW > crowd is better equipped here. Weather effects are great, interface is > great if a bit convoluted--i ran f12k to remind me of how hideous an > interface can be ("its in the game"--no, it isn't?) The physics model > is very different from GPL and takes time to adjust but once you start > to accept it, it is quite serviceable--albeit somewhat less immersive > than GPL. As for canned spins? depends what you mean. you can catch > spins quite easily but i for one can't control them. By this i mean i > haven't been able to drift the car (but hey i suck at these sorts of > games so talk to the experts about this one). Racing is fun and the AI > cars behave quite realistically. I would rate this game pretty high in > the context of what you find on the shelves these days; a definite > picker upper. I think the hardcore race crowd will be a bit > disappointed though as it isn't as immersive as GPL. Still, it is > pretty darn fun. > > Chris > > > Sent via Deja.com http://www.deja.com/ > Before you buy.On Sun, 06 Aug 2000 13:03:33 GMT, "BLADE" <[email hidden]> wrote:
> Here is another A-s trying to tell himself that gp3 is great, Well its
>not, And f1200
>is still a better sim to drive
GP3 is definately better.
Try playing in monsoon conditions. You'll start to appreciate it a
lot more.


































