Race Sim Central
Rec.Autos.Simulators Archive

Re: Racing Sims

8 posts by 6 people · 06 Aug 2000 - 06 Aug 2000 20:36 UTC

sudesh 06 Aug 2000#244765
FUN!!!! "John R. Blade" <[email hidden]> schreef in bericht news:8mk76d$jai$[email hidden]... > How is Midtown Madness? > >
Klinn 06 Aug 2000 20:34 UTC#244787
Hi John - I'll assume you're talking about the original Midtown Madness, the second version (due out soon) seems to be more of the same - more cities, more cars, a little more detail, a couple of new racing modes, but similar in spirit. IMO, Midtown Madness still gives me the best impression of being in the midst of a functioning city. Slicing through traffic, finding obscure shortcuts down an alley, a variety of street layouts (not all 90 degree corners), all add to the fun. The cities in another game, Driver, did not feel as realistic. However, it had an enjoyable storyline as the basis for it's 'missions'. The vehicle physics in MM are pretty arcade-like. It would have been great to have some of the cars (like the Eldorado) & trucks exhibit high roll angles or a sense of mass that you would struggle to control. As I recommend with any of these games, grab the demo and try it out - your impressions may vary... ...Klinn "John R. Blade" <[email hidden]> wrote in message news:8mk76d$jai$[email hidden]... > How is Midtown Madness? > >
WiNoJoE 06 Aug 2000 20:36 UTC#244689
Played it for about a week. Now it sits on the shelf gathering dust. "John R. Blade" <[email hidden]> wrote in message news:8mk76d$jai$[email hidden]... > How is Midtown Madness? > > >

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