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Rec.Autos.Simulators Archive

GPL: Solitude - Great Job!

8 posts by 6 people · 08 Aug 2000 - 13 Aug 2000 22:27 UTC

MichaelJP 08 Aug 2000#244218
Hi Martijn, your Solitude is a masterpiece of GPL track design. It's also completely in the spirit of the game by being fast, long, dangerous and no longer in use! Could I suggest that you now move on to the fast, long, dangerous, and no longer in use Pescara track in Italy:-) (followed by Targa Florio in Sicily... etc. etc.) Many thanks again, - Michael
Kevin Gavitt 08 Aug 2000 15:57 UTC#244235
"MichaelJP" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> > Hi Martijn, your Solitude is a masterpiece of GPL track design. It's also > completely in the spirit of the game by being fast, long, dangerous and > no longer in use! > > Could I suggest that you now move on to the fast, long, dangerous, and no > longer in use Pescara track in Italy:-) > > (followed by Targa Florio in Sicily... etc. etc.) > > Many thanks again, > > - Michael
And then the Mille Millia, and on to the Pan Americana!
MichaelJP 09 Aug 2000#244081
In article <[email hidden]>, [email hidden] says...
Quoted text (7 lines)> On Tue, 8 Aug 2000 15:43:47 +0100, MichaelJP <[email hidden]> wrote: > > >Pescara track in Italy:-) > > Wasn't there an article about that track a few months ago in F1 Racing > magazine. Basically three long straights including jaunts through > villages all connected by hairpin turns...
Almost right; two long straights for slipstreaming battles, and a twisty mountainous section with an enormous variety of turns. 16 miles long. See http://www.ddavid.com/formula1/images/trk_pescara.jpg for a map. - Michael
The Black Cat =^..^= 09 Aug 2000 07:05 UTC#244078
On Tue, 8 Aug 2000 15:43:47 +0100, MichaelJP <[email hidden]> wrote: >Pescara track in Italy:-) Wasn't there an article about that track a few months ago in F1 Racing magazine. Basically three long straights including jaunts through villages all connected by hairpin turns...
Some Call Me Tim 09 Aug 2000 18:39 UTC#243849
What a Fantastic Track! I' just love it. I think a very big thank to Martijn is in order. There's only one bug I've noticed and that's if you run 19 cars you sometime start perched on a hay bale. Still can't stop grinning after chucking a BRM round Solitude last night and winning a 6 lap race. Some Call Me Tim
(unknown) 10 Aug 2000#243773
In article <JHgk5.11022$[email hidden]>, "Some Call Me Tim" <[email hidden]> wrote: > What a Fantastic Track! I' just love it. I think a very big thank toMartijn > is in order. > There's only one bug I've noticed and that's if you run 19 cars yousometime > start perched on a hay bale. > > Still can't stop grinning after chucking a BRM round Solitude lastnight and > winning a 6 lap race. > > Some Call Me Tim > >You good. You real good. Now send me somma that good mojo. Chris --who just eased the Lotus around in about 4:00 Sent via Deja.com http://www.deja.com/ Before you buy.
Ivor Bigunn 13 Aug 2000#242237
I totally agree that it's areally great track, but don't you think it's a bit too slippery?? I always seem to slide off into the trees, or sometimes the lake!! -- Rgds, Ivor B. "Duct tape is like the Force. It has a light side, a dark side, and it holds the universe together." Sent via Deja.com http://www.deja.com/ Before you buy.
Some Call Me Tim 13 Aug 2000 22:27 UTC#242218
> > > > > You good. You real good. Now send me somma that good mojo. > > Chris > --who just eased the Lotus around in about 4:00 Mojo :-) - Some Call Me Tim

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