Voodoo card owners need to set the alt mirrors switch, IMO. Have you tried
also setting the sli switch to 1 and forcing the low res textures in the
cards.txt file? -Then again, there's been a lot of similar complaints from
Diamond V2 owners.
V2 support in GP3 seems marginal to say the least. I got it working (2x
Creative 3D Blaster V2 12Mb SLI) and it looks slightly better, but it
doesn't move any faster. Using DX7.0a and latest reference drivers from
3Dfx, BTW.
Jan.
=----
Lutrell wrote...
> I just got GP3 and <snip>
I just got GP3 and tried software mode it looks good until you get close to
walls(look very blocky) and Manaco is very slow PO and not playable. The
mirrors also look good and the view uses the full screen in software mode.
When I try hardware mode it looks good and the walls look good up close, but it
does not use full screen and the only thing I can see in the mirrors is another
image of the steering wheel. If I can just get the Mirrors to work in hardware
mode then I will live with the smaller view because it runs smooth.
I tried the settings in the card.txt file with altmirrors= 1 and also 0 but
still the mirrors dont work.
Anyone have same problem or know how to fix?
My system is:
P3 500 on an ASUS P2B-S, 256MB PC100
W98, Direct X 7.0
Monster 3D 12MB V2's in SLI, M3d driver 207
Matrox Millenium primary card
SBL
Thanks'
Lutrell
What happens when you go 800x600 on your Matrox?
"Lutrell" <[email hidden]> wrote in message
news:YErk5.321$[email hidden]...
> I just got GP3 and tried software mode it looks good until you get closeto
> walls(look very blocky) and Manaco is very slow PO and not playable. The
> mirrors also look good and the view uses the full screen in software mode.
> When I try hardware mode it looks good and the walls look good up close,but it
> does not use full screen and the only thing I can see in the mirrors isanother
> image of the steering wheel. If I can just get the Mirrors to work inhardware
> mode then I will live with the smaller view because it runs smooth.
> I tried the settings in the card.txt file with altmirrors= 1 and also 0but
Quoted text (13 lines)
> still the mirrors dont work. > Anyone have same problem or know how to fix? > My system is: > P3 500 on an ASUS P2B-S, 256MB PC100 > W98, Direct X 7.0 > Monster 3D 12MB V2's in SLI, M3d driver 207 > Matrox Millenium primary card > SBL > > Thanks' > Lutrell > >I got my mirrors working! I dont know what I did to get them to work. I just
started up GP3 and went straight to the graphics settings and turned off all
mirror textures,set to low outside textures and did the test and the mirrors
worked. I then turned on the textures one by one to see what makes them not work
but I cant get them to go bad again. ? I guess restarting the PC might have done
something. Also last time I played GP3 I was trying the altmirrors setting in
card.txt at 1 and it did not seem to make a difference so I just deleted the
line so maybe the default setting was better?
I still wish I could get it to use the full screen as in software mode, but it
runs great in hardware and the walls look detailed upclose at Monaco with the PO
at the start is 100-125 and 70-83 away from other cars with the following
settings:
M3D V2 12MB (SLI) at 800x600
Textures- all on except smoke
Plot in mirrors- track only
textures in mirrors-none
Reduced texture detail(hardware 3d)-on (big PO hit)
cockpit angle- 100%
Trackside objects-all
Frame rate selected-16.0
also in the M3D properties settings I have selected:
Dont sync buffer swap to monitor refresh
Force trilinear texture filtering
Force Anti-Alaising
Oh and BTW the Matrox card cant be selected in GP3 as its greyed out. I think it
does not have enough memory.
Lutrell
Regular Racer wrote in message ...


































