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Rec.Autos.Simulators Archive

Re: Benefit of two axis????

6 posts by 6 people · 10 Aug 2000 - 11 Aug 2000 08:21 UTC

pez 10 Aug 2000#243508
surely that would just lead to longer braking distances than if the brake bias was correctly set and you didnt have to retard braking..... think about it.... pez Tony Lake wrote in message <8muk7j$7lb$[email hidden]>... >Kris wrote ... >> I have a guillemont FF racing wheel. Everybody wants >> it to work with two axis. But what is the benefit of it?? >> >With the old "joystick" which became first gen wheels; you had 2 axes. Fora
Quoted text (11 lines)>driving sim: >Left/Right & Accel/Brake >The second axis has a 'dead spot' - coast, 'move forward' - accelerate, >'move back' - brake. You cannot brake and accelerate simultaneously. > >The current levels of games allows greater control if you can apply brakes >and power at the same time. It effectively allows you to change the brake >bias as you drive. If you look at GPL hot lapper setups, the brake bias >seems too far back. They compensate by keeping power applied under brakes. >Why? This allows additional steering with the rear of the car, remove some >power at corner entry under brakes and the car steps sideways for a
smoother
Quoted text (11 lines)>(quicker) entry. > >So therefore 1 axis is not enough for accel/brake. (Implicit here is the >need for left foot braking). > >Your wheel can be configured for this. Set it up and keep practicing - it >takes a while to get the feel. > >Tony > >
Superfly 10 Aug 2000 14:26 UTC#243619
I have a guillemont FF racing wheel. Everybody wants it to work with two axis. But what is the benefit of it?? My wheel works fine in GP3 except that the force to the left is stronger than the force to the right but i think that is an hardware problem?? Because thats in every game. Regards, Superfly
Dean Williams 10 Aug 2000 16:08 UTC#243546
If you don't run it in split axis, it acts like a joystick. Pushing forward is throttle, and pulling back is brake. If you could be faster by being able to brake while you were still on the throttle, how could you do it? You can't. If you split the axis, you still be on the throttle while applying brakes at the same time. We're not talking a TON faster, but it only takes a tenth of a second sometimes to win. Kris wrote in message <8mue1q$rqh$[email hidden]>...
Quoted text (12 lines)>I have a guillemont FF racing wheel. Everybody wants >it to work with two axis. But what is the benefit of it?? > >My wheel works fine in GP3 except that the force to >the left is stronger than the force to the right but i >think that is an hardware problem?? Because thats >in every game. > >Regards, >Superfly > >
Tony Lake 10 Aug 2000 16:11 UTC#243548
Kris wrote ... > I have a guillemont FF racing wheel. Everybody wants > it to work with two axis. But what is the benefit of it?? >With the old "joystick" which became first gen wheels; you had 2 axes. For a driving sim: Left/Right & Accel/Brake The second axis has a 'dead spot' - coast, 'move forward' - accelerate, 'move back' - brake. You cannot brake and accelerate simultaneously. The current levels of games allows greater control if you can apply brakes and power at the same time. It effectively allows you to change the brake bias as you drive. If you look at GPL hot lapper setups, the brake bias seems too far back. They compensate by keeping power applied under brakes. Why? This allows additional steering with the rear of the car, remove some power at corner entry under brakes and the car steps sideways for a smoother (quicker) entry. So therefore 1 axis is not enough for accel/brake. (Implicit here is the need for left foot braking). Your wheel can be configured for this. Set it up and keep practicing - it takes a while to get the feel. Tony
GraDee 10 Aug 2000 17:14 UTC#243567
Dean Williams <[email hidden]> wrote in message news:dsAk5.22679$[email hidden]... > If you don't run it in split axis, it acts like a joystick. Pushingforward > is throttle, and pulling back is brake. If you could be faster by being > able to brake while you were still on the throttle, how could you do it? > You can't. If you split the axis, you still be on the throttle while > applying brakes at the same time. We're not talking a TON faster, but it > only takes a tenth of a second sometimes to win. > As I always, say, Split axis is nice to have but does nothing for your times. I've set as many PB's with 2 axis as I have 3 possibly more. Just a co-incidence but axis doesn't do anything for times in my experience. Might even slow you down as it leads to more lock ups.
Marko Aaltonen 11 Aug 2000 08:21 UTC#243371
Pez, you are wrong in that assumption, check out Greger Huttu's WR setup in Nurburgring /GPL, at first it was almost impossible for me to drive on the road with the setup but after a few laps I started to get the hang of it. The control is simply awesome. Once you do it right the speed you carry through the turns is far greater than just breaking on a straight line.... Marko pez <[email hidden]> wrote in message news:8mvb2o$8h6$[email hidden]...
Quoted text (12 lines)> surely that would just lead to longer braking distances than if the brake > bias was correctly set and you didnt have to retard braking..... > > think about it.... > > pez > Tony Lake wrote in message <8muk7j$7lb$[email hidden]>... > >Kris wrote ... > >> I have a guillemont FF racing wheel. Everybody wants > >> it to work with two axis. But what is the benefit of it?? > >> > >With the old "joystick" which became first gen wheels; you had 2 axes.
For
Quoted text (7 lines)> a > >driving sim: > >Left/Right & Accel/Brake > >The second axis has a 'dead spot' - coast, 'move forward' - accelerate, > >'move back' - brake. You cannot brake and accelerate simultaneously. > > > >The current levels of games allows greater control if you can apply
brakes > >and power at the same time. It effectively allows you to change the brake > >bias as you drive. If you look at GPL hot lapper setups, the brake bias > >seems too far back. They compensate by keeping power applied underbrakes. > >Why? This allows additional steering with the rear of the car, removesome
Quoted text (15 lines)> >power at corner entry under brakes and the car steps sideways for a > smoother > >(quicker) entry. > > > >So therefore 1 axis is not enough for accel/brake. (Implicit here is the > >need for left foot braking). > > > >Your wheel can be configured for this. Set it up and keep practicing - it > >takes a while to get the feel. > > > >Tony > > > > > >

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