Hi there,
I DL'ed some new tracks people made for GPL and it blew me away ! This
has real potential.... I was wondering if anybody has ever made any
modifications to the GPL model so that the car was more easily
driveable, like modeling more recent tires for instance ! (I don't care
what car it models, just something easier to drive)... I kinda gave up
on gpl a long time ago when I managed to spin 8 times after missing a
turn at what felt to me like 40 mph (complete loss of the suspension of
disbelief for me, as good as the physics are)!!! Not knocking the sim,
I just don't have the patience, or my speed perception doesn't match
that of the sim, which either way makes it not fun... I actually take
my car to some race tracks I downloaded and thought GPL could be a
great tool to learn them faster, at home, if only the car handled a
little less viciously and I could concentrate on correct lines and
braking points ( I mean my karmann ghia has more grip than the F3
cars) ;-) Given how nice the new tracks are, it's be really cool if
someone did something like that....(adj grip, hp, etc...)
Greg.
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Before you buy.
To my knowledge, no one has hacked GPL to that level. If they did, you
could kiss online/offline leagues good-bye. Some things are better
left alone. ::) WSC is coming...only 7 or 8 months to go!(We hope!!)
In article <8mv9dj$bkk$[email hidden]>,
[email hidden] wrote:
> Hi there,
>
> I DL'ed some new tracks people made for GPL and it blew me away ! This
> has real potential.... I was wondering if anybody has ever made any
> modifications to the GPL model so that the car was more easily
> driveable, like modeling more recent tires for instance ! (I don'tcare
> what car it models, just something easier to drive)... I kinda gaveup
> on gpl a long time ago when I managed to spin 8 times after missing a
> turn at what felt to me like 40 mph (complete loss of the suspensionof
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (15 lines)
> disbelief for me, as good as the physics are)!!! Not knocking the sim, > I just don't have the patience, or my speed perception doesn't match > that of the sim, which either way makes it not fun... I actually take > my car to some race tracks I downloaded and thought GPL could be a > great tool to learn them faster, at home, if only the car handled a > little less viciously and I could concentrate on correct lines and > braking points ( I mean my karmann ghia has more grip than the F3 > cars) ;-) Given how nice the new tracks are, it's be really cool if > someone did something like that....(adj grip, hp, etc...) > > Greg. > > Sent via Deja.com http://www.deja.com/ > Before you buy. >Thanks for the response ( an the lack of flames, too)...
> The answer is no Greg, and it would be a disaster if it everhappened. It would kill the wonderful racing we now have online.
I don't see why that should be... I mean, a hack that lets you alter
grip for instance could be made with a different version of the gpl
exe, and the online stuff could check for that, no ?
> Getting a handle on gpl takes time, you've got to make an investmentin it [....] it will start happening for you.
I realize that, I did when the game came out and turned decent time
eventually... But here I am just talking about re-using the excellent
modelling and track add-ons for a different purpose, having fun and
learning tracks I actually take my 911 on.... The cars in GPL are too
skittish for me to learn stuff without investing, as you say, a lot of
time in "re"learning the game... I was just hoping there would be such
a hack somewhere... I love the game, I know it takes time, I am still a
bit annoyed at the lack of speed perception though, it seems you're
doing 40 when you're in fact doing a lot more, so sometimes it's
frustrating to spin when it looks like you've done nothing wrong... I
realize you can adapt to the game, but I am trying to adapt to the real
thing ( I go to the track about once a month these days), and I'd
rather be able to tweak the game to behave like my car.. I know, this
is selfish, but it seems a waste to not be able to reuse than great
physics modeling sim !!! ;-)
Greg.
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Quoted text (9 lines)
> -- > Don Scurlock > Vancouver,B.C. > GPLRank -5.09 > > Come see how you rank, at the GPLRank site > http://gplrank.schuerkamp.de/ > >[email hidden] wrote in <8mv9dj$bkk$[email hidden]>:
The answer is no Greg, and it would be a disaster if it ever happened. It would
kill the wonderful racing we now have online. Currently everyones up against
the same level of dificulty. If individuals could alter the cars traction,
power, downforce, or weight, it would blow the whole gpl online world to bits.
>I kinda gave up
>on gpl a long time ago when I managed to spin 8 times after missing a
>turn at what felt to me like 40 mph (complete loss of the suspension of
>disbelief for me, as good as the physics are)!!! Not knocking the sim,
>I just don't have the patience, or my speed perception doesn't match
>that of the sim, which either way makes it not fun...
Getting a handle on gpl takes time, you've got to make an investment in it, if
you persist it will come, and it will be worth it. If your not willing to do
that, there are more accesable driving games out there. The trade off is,
because they are easier they are easily mastered, and once mastered they are no
longer interesting. No driving game has held peoples attention like gpl has,
and as a result the online racing has developed to an impressive degree, and
some very talented people have created some amazing additions for it.
Take a more forgiving car like the Cooper, stick with it, accept the challenge,
it will start happening for you.
--
Don Scurlock
Vancouver,B.C.
GPLRank -5.09
Come see how you rank, at the GPLRank site
http://gplrank.schuerkamp.de/
Quoted text (7 lines)
>Hi there, > >I DL'ed some new tracks people made for GPL and it blew me away ! This >has real potential.... I was wondering if anybody has ever made any >modifications to the GPL model so that the car was more easily >driveable, like modeling more recent tires for instance ! (I don't care >what car it models, just something easier to drive)...
<[email hidden]> wrote in message news:8mv9dj$bkk$[email hidden]...
I sure hope so Greg, I basically feel the same way. As far as online racing
is concerned,
I really don't care, I don't race online, so that is a problem that the
online racers can sort
out. I would like to get my moneys worth out of this thing too !
Tony
Quoted text (7 lines)
> Hi there, > > cars) ;-) Given how nice the new tracks are, it's be really cool if > someone did something like that....(adj grip, hp, etc...) > > Greg. ><[email hidden]> wrote...
<snip>
> don't see why that should be... I mean, a hack that
> lets you alter grip for instance could be made with
> a different version of the gpl exe, and the online
> stuff could check for that, no ?
Yes, but then you'd need to hack the online stuff too, doubling the
difficulty of producing the mod. GPL is not designed to be altered, i.e. a
mod is not self contained as in the 3D fps's.
> <snip> I am still a bit annoyed at the lack of speed
> perception though, it seems you're doing 40 when you're
> in fact doing a lot more, so sometimes it's frustrating
> to spin when it looks like you've done nothing wrong...
This is contrary to most people's experience with the game. For me GPL is he
only sim where you know you've made a mistake before the inevitable happens.
I've seen far more complaints about other sims in the "spinning you out for
no reason, unlike GPL" -vain.
> <snip> but it seems a waste to not be able to reuse
> than great physics modeling sim !!! ;-)
There's a lot people (myself included) who feel the technology should be
licenced to other developers (similar to Quake/HL/Unreal/etc..), Papyrus
seem unwilling to do that, so I guess we just have to prey they'll produce
something of GPL calibre again (hopefully more accessible to make it a
commercial success in the process).
Jan.
=---
<[email hidden]> wrote:
> The cars in GPL are too skittish for me to learn stuff without
> investing, as you say, a lot of time in "re"learning the game.
Run F3. You say your Karmann Ghia has better grip than F3,
but what does grip really have to do with learning a track? Grip
changes on a minute by minute basis from one corner to the
next dependent on a wide range of factors. Some it is
measured by experience, but most of it is measured on
the fly by your rear. No game is going to prepare you for
this.
So, run F3 and try to come close to the best times at:
http://www.bus.nait.ab.ca/staff/mikeh/gpl/
If you can do that, your racing line will be set. If not,
don't even worry about using every bit of available
grip in real life, you'll just end up hurting yourself.
- George
"George M. Smiley" <[email hidden]> wrote:
Your last sentence is very true...About F3, I have tried them, but I
find those cars have not enough power to catch any slide...same
frustration... Once again, I am sure the cars are modeled well, I was
joking about the ghia, but it's a perception thing to me. I don't seem
to get the correct visual info from the sim, that or the tire
technology has improved in leaps and bounds, probably both...
You say "what does grip really have to do with learning a track?", well
it has a lot to do with it if I am spinning when I thought I was doing
25 mph! I mean, let's assume I have a pretty good idea of what
60mph "looks" like in a turn at a race track...so I get frustrated when
I go to what "looks like" half as fast on the computer screen, in a car
that should be better in grip than mine, and spin 8 times... Once
again, I CAN adjust my speed in the sim and lap reasonnably fast at GPL
(I can learn ;-), but it just does not match what I am looking for/have
experienced in my car on a track (I know this is selfish, I said so
before, I am trying to use the sim for something else entirely)... So
either the sim does not model speed well for ME (guilty!) or the tire
are made of wood (for ME), and I am simply looking for a patch...
Regarding your other point, I understand it well, sure you can go 25
mph in real life to learn a track, but you won't learn it as well as if
you were going faster... at low speed you hit apexes because it's easy
to do, at speed it's something else entirely ;-) Anyhow, I don't want
to start a religious debate about GPL, I just wanted to know if there
was a tweak available, and it appears there isn't any.
Greg.
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