Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice with
it.
I accidentally ordered the standard version (and they forgot the vector
clip) so in the conversation with the rep he mentioned a $30 discount with
Pacific Fighters so Im sending this one back for the Pro.
Im pretty amazed that after such a short stint with it how natural it feels.
I still have a bit of tweaking to do (latency) and the pro's higher res
should make an already very good product outstanding.
Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have any
details?
Mitch
--
Remove "nospam." to reply.
SuSE 9.2 Pro KDE 3.3.2a
Using TrackIR head tracking with racing sims
Mitch_A asked whether anyone used TrackIR 3 with rFactor and said GTR and NSR worked well with it. Users discussed USB hub power, Vector Expansion support, whether TrackIR suits racing as well as flight sims, and how it compensates for missing peripheral vision. Larry repeatedly joked that he still did not know what TrackIR was.
Automated summary.
Mitch_A wrote:
Mitch,
From what I know, GTR has native support for the TrackIR. I remember
seeing some reference to it in one of the .ini files.
I'd be interested in hearing your comments on well it works in your
racing sims, and how difficult proper set-up is.
I've been thinking about trying one myself, but didn't want to be the
guinea pig, I guess. 8) I'm mostly into racing sims and it seems to
really be geared toward flight sims which I know you're into.
Bert
Quoted text (15 lines)
> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice with > it. > > I accidentally ordered the standard version (and they forgot the vector > clip) so in the conversation with the rep he mentioned a $30 discount with > Pacific Fighters so Im sending this one back for the Pro. > > Im pretty amazed that after such a short stint with it how natural it feels. > I still have a bit of tweaking to do (latency) and the pro's higher res > should make an already very good product outstanding. > > Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have any > details? > > MitchIn article <VB3Ud.983$[email hidden]>,
Mitch_A says...
> Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have any
> details?
It'll apparently support the vector expansion.
Cheers,
Rod.
Mitch_A says...
It'll apparently support the vector expansion.
Cheers,
Rod.
BRH <BRH> wrote:
Yes GTR does support the Vector Expansion (VE or 6DOF) but without the
vector clip I cant try it out durnit. Beyond that though I heard a rumor
about something "special" in the International release and a Patch for the
German version. Not sure what it is but even in 2D mode I really really
like the immersion it provides so the VE and the "treat" should only
improve whats already pretty dam good toy ;)
As you said I do flight sim but its very limited compared to racing sims.
Remember I had a big head start with Flight Sims before Bill Elliots Nascar
Challenge so Im still catching up :) I haven't even tried with any flight
sims yet. Im heading to LA/Fontana (oft referred as Mexico City North,
heh) for the Cup race in a few minutes so I cant even try any till next
week at the earliest. No hurry the Pro will be OTW soon anyway.
Not sure whether "racing sims" only warrants $150 though. Hard to say but
after just a few hours I can clearly see the benefits it offers to Racing
Sims. If youre into Ovals maybe not but if you Road Race then most
definitely YES imho.
Off to the races woohooo!
Mitch
--
Remove "nospam." to reply.
SuSE 9.2 Pro KDE 3.3.2a
Quoted text (31 lines)
> Mitch_A wrote: > >> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >> with it. >> >> I accidentally ordered the standard version (and they forgot the vector >> clip) so in the conversation with the rep he mentioned a $30 discount >> with Pacific Fighters so Im sending this one back for the Pro. >> >> Im pretty amazed that after such a short stint with it how natural it >> feels. I still have a bit of tweaking to do (latency) and the pro's >> higher res should make an already very good product outstanding. >> >> Supposedly GTR (Intl) has a surprise for the TrackIR guys. Anyone have >> any details? >> >> Mitch > > Mitch, > > From what I know, GTR has native support for the TrackIR. I remember > seeing some reference to it in one of the .ini files. > > I'd be interested in hearing your comments on well it works in your > racing sims, and how difficult proper set-up is. > > I've been thinking about trying one myself, but didn't want to be the > guinea pig, I guess. 8) I'm mostly into racing sims and it seems to > really be geared toward flight sims which I know you're into. > > BertRodP wrote:
Ah, I assumed it already did.
Mitch
--
Remove "nospam." to reply.
SuSE 9.2 Pro KDE 3.3.2a
Quoted text (10 lines)
> In article <VB3Ud.983$[email hidden]>, > Mitch_A says... > >> Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have >> any details? > > It'll apparently support the vector expansion. > > Cheers, > Rod.Mitch_A wrote:
One of my main questions is how the TrackIR receives it's power. From a
wall outlet or thru USB? If thru USB, will it work through a USB Hub?
Quoted text (59 lines)
> BRH <BRH> wrote: > > >>Mitch_A wrote: >> >> >>>Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >>>with it. >>> >>>I accidentally ordered the standard version (and they forgot the vector >>>clip) so in the conversation with the rep he mentioned a $30 discount >>>with Pacific Fighters so Im sending this one back for the Pro. >>> >>>Im pretty amazed that after such a short stint with it how natural it >>>feels. I still have a bit of tweaking to do (latency) and the pro's >>>higher res should make an already very good product outstanding. >>> >>>Supposedly GTR (Intl) has a surprise for the TrackIR guys. Anyone have >>>any details? >>> >>>Mitch >> >>Mitch, >> >> From what I know, GTR has native support for the TrackIR. I remember >>seeing some reference to it in one of the .ini files. >> >>I'd be interested in hearing your comments on well it works in your >>racing sims, and how difficult proper set-up is. >> >>I've been thinking about trying one myself, but didn't want to be the >>guinea pig, I guess. 8) I'm mostly into racing sims and it seems to >>really be geared toward flight sims which I know you're into. >> >>Bert > > > Yes GTR does support the Vector Expansion (VE or 6DOF) but without the > vector clip I cant try it out durnit. Beyond that though I heard a rumor > about something "special" in the International release and a Patch for the > German version. Not sure what it is but even in 2D mode I really really > like the immersion it provides so the VE and the "treat" should only > improve whats already pretty dam good toy ;) > > As you said I do flight sim but its very limited compared to racing sims. > Remember I had a big head start with Flight Sims before Bill Elliots Nascar > Challenge so Im still catching up :) I haven't even tried with any flight > sims yet. Im heading to LA/Fontana (oft referred as Mexico City North, > heh) for the Cup race in a few minutes so I cant even try any till next > week at the earliest. No hurry the Pro will be OTW soon anyway. > > Not sure whether "racing sims" only warrants $150 though. Hard to say but > after just a few hours I can clearly see the benefits it offers to Racing > Sims. If youre into Ovals maybe not but if you Road Race then most > definitely YES imho. > > Off to the races woohooo! > > MitchQuoted text (62 lines)
>Mitch_A wrote: >> BRH <BRH> wrote: >> >> >>>Mitch_A wrote: >>> >>> >>>>Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >>>>with it. >>>> >>>>I accidentally ordered the standard version (and they forgot the vector >>>>clip) so in the conversation with the rep he mentioned a $30 discount >>>>with Pacific Fighters so Im sending this one back for the Pro. >>>> >>>>Im pretty amazed that after such a short stint with it how natural it >>>>feels. I still have a bit of tweaking to do (latency) and the pro's >>>>higher res should make an already very good product outstanding. >>>> >>>>Supposedly GTR (Intl) has a surprise for the TrackIR guys. Anyone have >>>>any details? >>>> >>>>Mitch >>> >>>Mitch, >>> >>> From what I know, GTR has native support for the TrackIR. I remember >>>seeing some reference to it in one of the .ini files. >>> >>>I'd be interested in hearing your comments on well it works in your >>>racing sims, and how difficult proper set-up is. >>> >>>I've been thinking about trying one myself, but didn't want to be the >>>guinea pig, I guess. 8) I'm mostly into racing sims and it seems to >>>really be geared toward flight sims which I know you're into. >>> >>>Bert >> >> >> Yes GTR does support the Vector Expansion (VE or 6DOF) but without the >> vector clip I cant try it out durnit. Beyond that though I heard a rumor >> about something "special" in the International release and a Patch for the >> German version. Not sure what it is but even in 2D mode I really really >> like the immersion it provides so the VE and the "treat" should only >> improve whats already pretty dam good toy ;) >> >> As you said I do flight sim but its very limited compared to racing sims. >> Remember I had a big head start with Flight Sims before Bill Elliots Nascar >> Challenge so Im still catching up :) I haven't even tried with any flight >> sims yet. Im heading to LA/Fontana (oft referred as Mexico City North, >> heh) for the Cup race in a few minutes so I cant even try any till next >> week at the earliest. No hurry the Pro will be OTW soon anyway. >> >> Not sure whether "racing sims" only warrants $150 though. Hard to say but >> after just a few hours I can clearly see the benefits it offers to Racing >> Sims. If youre into Ovals maybe not but if you Road Race then most >> definitely YES imho. >> >> Off to the races woohooo! >> >> Mitch >One of my main questions is how the TrackIR receives it's power. From a >wall outlet or thru USB? If thru USB, will it work through a USB Hub?pw schrieb:
Hi
some friends of mine are playing Pacifc Fighters with TrackIR (GTR too)
and like it. I asked them, if I should buy TrackIR for GTR.
They said, for GTR it is not so important than for flightsims.
I think the news for our german GTR patch is Vector Ep.
Looking left or right while driving 250 km/h is very annoying.
Michael
Quoted text (88 lines)
>>Mitch_A wrote: >> >>>BRH <BRH> wrote: >>> >>> >>> >>>>Mitch_A wrote: >>>> >>>> >>>> >>>>>Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >>>>>with it. >>>>> >>>>>I accidentally ordered the standard version (and they forgot the vector >>>>>clip) so in the conversation with the rep he mentioned a $30 discount >>>>>with Pacific Fighters so Im sending this one back for the Pro. >>>>> >>>>>Im pretty amazed that after such a short stint with it how natural it >>>>>feels. I still have a bit of tweaking to do (latency) and the pro's >>>>>higher res should make an already very good product outstanding. >>>>> >>>>>Supposedly GTR (Intl) has a surprise for the TrackIR guys. Anyone have >>>>>any details? >>>>> >>>>>Mitch >>>> >>>>Mitch, >>>> >>>>From what I know, GTR has native support for the TrackIR. I remember >>>>seeing some reference to it in one of the .ini files. >>>> >>>>I'd be interested in hearing your comments on well it works in your >>>>racing sims, and how difficult proper set-up is. >>>> >>>>I've been thinking about trying one myself, but didn't want to be the >>>>guinea pig, I guess. 8) I'm mostly into racing sims and it seems to >>>>really be geared toward flight sims which I know you're into. >>>> >>>>Bert >>> >>> >>>Yes GTR does support the Vector Expansion (VE or 6DOF) but without the >>>vector clip I cant try it out durnit. Beyond that though I heard a rumor >>>about something "special" in the International release and a Patch for the >>>German version. Not sure what it is but even in 2D mode I really really >>>like the immersion it provides so the VE and the "treat" should only >>>improve whats already pretty dam good toy ;) >>> >>>As you said I do flight sim but its very limited compared to racing sims. >>>Remember I had a big head start with Flight Sims before Bill Elliots Nascar >>>Challenge so Im still catching up :) I haven't even tried with any flight >>>sims yet. Im heading to LA/Fontana (oft referred as Mexico City North, >>>heh) for the Cup race in a few minutes so I cant even try any till next >>>week at the earliest. No hurry the Pro will be OTW soon anyway. >>> >>>Not sure whether "racing sims" only warrants $150 though. Hard to say but >>>after just a few hours I can clearly see the benefits it offers to Racing >>>Sims. If youre into Ovals maybe not but if you Road Race then most >>>definitely YES imho. >>> >>>Off to the races woohooo! >>> >>>Mitch >> >>One of my main questions is how the TrackIR receives it's power. From a >>wall outlet or thru USB? If thru USB, will it work through a USB Hub? > > > > NaturalPoint doesn't recommend using a USB hub, but I am using mine > with a powered USB 2.0 Hub and it works great. Yes, it's powered by > the USB port. > > I have only tried it in Pacific Fighters and MS FS 2004, no racing > sims yet. If I can finally figure out how to get my MS SWFF wheel > working again, I will try it with NR2004 and will definitely purchase > the new EA one (and perhaps a MOMO wheel). > > I have the TrackIR 3 Pro with the Vector expansion. > > > -pw > remove astericks (*) from e-mail address > (use paulwilliamson at spamcop dot net) > > ----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet News==---- > http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups > ----= East and West-Coast Server Farms - Total Privacy via Encryption =----pw wrote:
I have the TrackIR3 Pro as well, and for flight simming I could not go
without it now. Since getting back into flight sims my racing time has all
but come to a halt, I do want to load up F1CS since it has support for it
and see how I like it with it.
I too use mine through a powered usb 2.0 hub with no issues.
--
Don Burnette
"When you decide something is impossible to do, try to stay out of the
way of the man that's doing it."
Quoted text (80 lines)
>> Mitch_A wrote: >>> BRH <BRH> wrote: >>> >>> >>>> Mitch_A wrote: >>>> >>>> >>>>> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very >>>>> nice with it. >>>>> >>>>> I accidentally ordered the standard version (and they forgot the >>>>> vector clip) so in the conversation with the rep he mentioned a >>>>> $30 discount with Pacific Fighters so Im sending this one back >>>>> for the Pro. >>>>> >>>>> Im pretty amazed that after such a short stint with it how >>>>> natural it feels. I still have a bit of tweaking to do (latency) >>>>> and the pro's higher res should make an already very good product >>>>> outstanding. >>>>> >>>>> Supposedly GTR (Intl) has a surprise for the TrackIR guys. >>>>> Anyone have any details? >>>>> >>>>> Mitch >>>> >>>> Mitch, >>>> >>>> From what I know, GTR has native support for the TrackIR. I >>>> remember seeing some reference to it in one of the .ini files. >>>> >>>> I'd be interested in hearing your comments on well it works in your >>>> racing sims, and how difficult proper set-up is. >>>> >>>> I've been thinking about trying one myself, but didn't want to be >>>> the guinea pig, I guess. 8) I'm mostly into racing sims and it >>>> seems to really be geared toward flight sims which I know you're >>>> into. >>>> >>>> Bert >>> >>> >>> Yes GTR does support the Vector Expansion (VE or 6DOF) but without >>> the vector clip I cant try it out durnit. Beyond that though I >>> heard a rumor about something "special" in the International >>> release and a Patch for the German version. Not sure what it is >>> but even in 2D mode I really really like the immersion it provides >>> so the VE and the "treat" should only improve whats already pretty >>> dam good toy ;) >>> >>> As you said I do flight sim but its very limited compared to racing >>> sims. Remember I had a big head start with Flight Sims before Bill >>> Elliots Nascar Challenge so Im still catching up :) I haven't even >>> tried with any flight sims yet. Im heading to LA/Fontana (oft >>> referred as Mexico City North, heh) for the Cup race in a few >>> minutes so I cant even try any till next week at the earliest. No >>> hurry the Pro will be OTW soon anyway. >>> >>> Not sure whether "racing sims" only warrants $150 though. Hard to >>> say but after just a few hours I can clearly see the benefits it >>> offers to Racing Sims. If youre into Ovals maybe not but if you >>> Road Race then most definitely YES imho. >>> >>> Off to the races woohooo! >>> >>> Mitch >> One of my main questions is how the TrackIR receives it's power. >> From a wall outlet or thru USB? If thru USB, will it work through a >> USB Hub? > > > NaturalPoint doesn't recommend using a USB hub, but I am using mine > with a powered USB 2.0 Hub and it works great. Yes, it's powered by > the USB port. > > I have only tried it in Pacific Fighters and MS FS 2004, no racing > sims yet. If I can finally figure out how to get my MS SWFF wheel > working again, I will try it with NR2004 and will definitely purchase > the new EA one (and perhaps a MOMO wheel). > > I have the TrackIR 3 Pro with the Vector expansion.In article <[email hidden]>,
Don Burnette says...
> I have the TrackIR3 Pro as well, and for flight simming I could not go
> without it now. Since getting back into flight sims my racing time has all
> but come to a halt, I do want to load up F1CS since it has support for it
> and see how I like it with it.
>
> I too use mine through a powered usb 2.0 hub with no issues.
Just to be contrary, I had mine plugged into a hub and very
occassionally my IR3 Pro would stop responding. Since I've plugged
it straight into a dedicated USB port I've had no problems.
I've tried it with a few racing sims and I still think it's primary use
for me is flight sims.
Cheers,
Rod.
What is TrackIR ?
-Larry
"Mitch_A" <[email hidden]> wrote in message
news:VB3Ud.983$[email hidden]...
Quoted text (20 lines)
> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice > with > it. > > I accidentally ordered the standard version (and they forgot the vector > clip) so in the conversation with the rep he mentioned a $30 discount with > Pacific Fighters so Im sending this one back for the Pro. > > Im pretty amazed that after such a short stint with it how natural it > feels. > I still have a bit of tweaking to do (latency) and the pro's higher res > should make an already very good product outstanding. > > Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have any > details? > > Mitch > -- > Remove "nospam." to reply. > SuSE 9.2 Pro KDE 3.3.2aI saw references to it in the NSR files too.
Now, if only I knew what TrackIR was :)
-Larry
<BRH> wrote in message news:[email hidden]...
Quoted text (34 lines)
> Mitch_A wrote: > >> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >> with >> it. >> >> I accidentally ordered the standard version (and they forgot the vector >> clip) so in the conversation with the rep he mentioned a $30 discount >> with >> Pacific Fighters so Im sending this one back for the Pro. Im pretty >> amazed that after such a short stint with it how natural it feels. I >> still have a bit of tweaking to do (latency) and the pro's higher res >> should make an already very good product outstanding. >> >> Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have >> any >> details? >> >> Mitch > > Mitch, > > From what I know, GTR has native support for the TrackIR. I remember > seeing some reference to it in one of the .ini files. > > I'd be interested in hearing your comments on well it works in your racing > sims, and how difficult proper set-up is. > > I've been thinking about trying one myself, but didn't want to be the > guinea pig, I guess. 8) I'm mostly into racing sims and it seems to > really be geared toward flight sims which I know you're into. > > Bert >"Larry" <[email hidden]> wrote in news:caFUd.24026$7z6.20470@lakeread04:
> What is TrackIR ?
>
> -Larry
It's a little device that sits on your monitor and beams 3d images of
naked chicks into your head....naw...really look at this..google is your
friend.
http://www.tech-pc.co.uk/trackir-1.php
dave henrie
It's a little device that sits on your monitor and beams 3d images of
*** chicks into your head....naw...really look at this..google is your
friend.
http://www.tech-pc.co.uk/trackir-1.php
dave henrie
In article <caFUd.24026$7z6.20470@lakeread04>, [email hidden] says...
> What is TrackIR ?
>
> -Larry
>
What is Google?
MRSisson
--
LOAD "GPL",8
SEARCHING FOR GPL
LOADING
READY.
RUN
"What is Track IR?"
There are some great videos of it in use here
http://www.naturalpoint.com/trackir/. Was thinking of one for GTR, which in
the International release will have support for the vector expansion.
"Larry" <[email hidden]> wrote in message
news:caFUd.24026$7z6.20470@lakeread04...
Quoted text (30 lines)
> What is TrackIR ? > > -Larry > > "Mitch_A" <[email hidden]> wrote in message > news:VB3Ud.983$[email hidden]... >> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >> with >> it. >> >> I accidentally ordered the standard version (and they forgot the vector >> clip) so in the conversation with the rep he mentioned a $30 discount >> with >> Pacific Fighters so Im sending this one back for the Pro. >> >> Im pretty amazed that after such a short stint with it how natural it >> feels. >> I still have a bit of tweaking to do (latency) and the pro's higher res >> should make an already very good product outstanding. >> >> Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have >> any >> details? >> >> Mitch >> -- >> Remove "nospam." to reply. >> SuSE 9.2 Pro KDE 3.3.2a > >Quoted text (99 lines)
>pw schrieb: >>>Mitch_A wrote: >>> >>>>BRH <BRH> wrote: >>>> >>>> >>>> >>>>>Mitch_A wrote: >>>>> >>>>> >>>>> >>>>>>Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >>>>>>with it. >>>>>> >>>>>>I accidentally ordered the standard version (and they forgot the vector >>>>>>clip) so in the conversation with the rep he mentioned a $30 discount >>>>>>with Pacific Fighters so Im sending this one back for the Pro. >>>>>> >>>>>>Im pretty amazed that after such a short stint with it how natural it >>>>>>feels. I still have a bit of tweaking to do (latency) and the pro's >>>>>>higher res should make an already very good product outstanding. >>>>>> >>>>>>Supposedly GTR (Intl) has a surprise for the TrackIR guys. Anyone have >>>>>>any details? >>>>>> >>>>>>Mitch >>>>> >>>>>Mitch, >>>>> >>>>>From what I know, GTR has native support for the TrackIR. I remember >>>>>seeing some reference to it in one of the .ini files. >>>>> >>>>>I'd be interested in hearing your comments on well it works in your >>>>>racing sims, and how difficult proper set-up is. >>>>> >>>>>I've been thinking about trying one myself, but didn't want to be the >>>>>guinea pig, I guess. 8) I'm mostly into racing sims and it seems to >>>>>really be geared toward flight sims which I know you're into. >>>>> >>>>>Bert >>>> >>>> >>>>Yes GTR does support the Vector Expansion (VE or 6DOF) but without the >>>>vector clip I cant try it out durnit. Beyond that though I heard a rumor >>>>about something "special" in the International release and a Patch for the >>>>German version. Not sure what it is but even in 2D mode I really really >>>>like the immersion it provides so the VE and the "treat" should only >>>>improve whats already pretty dam good toy ;) >>>> >>>>As you said I do flight sim but its very limited compared to racing sims. >>>>Remember I had a big head start with Flight Sims before Bill Elliots Nascar >>>>Challenge so Im still catching up :) I haven't even tried with any flight >>>>sims yet. Im heading to LA/Fontana (oft referred as Mexico City North, >>>>heh) for the Cup race in a few minutes so I cant even try any till next >>>>week at the earliest. No hurry the Pro will be OTW soon anyway. >>>> >>>>Not sure whether "racing sims" only warrants $150 though. Hard to say but >>>>after just a few hours I can clearly see the benefits it offers to Racing >>>>Sims. If youre into Ovals maybe not but if you Road Race then most >>>>definitely YES imho. >>>> >>>>Off to the races woohooo! >>>> >>>>Mitch >>> >>>One of my main questions is how the TrackIR receives it's power. From a >>>wall outlet or thru USB? If thru USB, will it work through a USB Hub? >> >> >> >> NaturalPoint doesn't recommend using a USB hub, but I am using mine >> with a powered USB 2.0 Hub and it works great. Yes, it's powered by >> the USB port. >> >> I have only tried it in Pacific Fighters and MS FS 2004, no racing >> sims yet. If I can finally figure out how to get my MS SWFF wheel >> working again, I will try it with NR2004 and will definitely purchase >> the new EA one (and perhaps a MOMO wheel). >> >> I have the TrackIR 3 Pro with the Vector expansion. >> >> >> -pw >> remove astericks (*) from e-mail address >> (use paulwilliamson at spamcop dot net) >> >> ----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet News==---- >> http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups >> ----= East and West-Coast Server Farms - Total Privacy via Encryption =---- > >Hi > >some friends of mine are playing Pacifc Fighters with TrackIR (GTR too) >and like it. I asked them, if I should buy TrackIR for GTR. >They said, for GTR it is not so important than for flightsims. >I think the news for our german GTR patch is Vector Ep. >Looking left or right while driving 250 km/h is very annoying. > >MichaelQuoted text (88 lines)
>pw wrote: >>> Mitch_A wrote: >>>> BRH <BRH> wrote: >>>> >>>> >>>>> Mitch_A wrote: >>>>> >>>>> >>>>>> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very >>>>>> nice with it. >>>>>> >>>>>> I accidentally ordered the standard version (and they forgot the >>>>>> vector clip) so in the conversation with the rep he mentioned a >>>>>> $30 discount with Pacific Fighters so Im sending this one back >>>>>> for the Pro. >>>>>> >>>>>> Im pretty amazed that after such a short stint with it how >>>>>> natural it feels. I still have a bit of tweaking to do (latency) >>>>>> and the pro's higher res should make an already very good product >>>>>> outstanding. >>>>>> >>>>>> Supposedly GTR (Intl) has a surprise for the TrackIR guys. >>>>>> Anyone have any details? >>>>>> >>>>>> Mitch >>>>> >>>>> Mitch, >>>>> >>>>> From what I know, GTR has native support for the TrackIR. I >>>>> remember seeing some reference to it in one of the .ini files. >>>>> >>>>> I'd be interested in hearing your comments on well it works in your >>>>> racing sims, and how difficult proper set-up is. >>>>> >>>>> I've been thinking about trying one myself, but didn't want to be >>>>> the guinea pig, I guess. 8) I'm mostly into racing sims and it >>>>> seems to really be geared toward flight sims which I know you're >>>>> into. >>>>> >>>>> Bert >>>> >>>> >>>> Yes GTR does support the Vector Expansion (VE or 6DOF) but without >>>> the vector clip I cant try it out durnit. Beyond that though I >>>> heard a rumor about something "special" in the International >>>> release and a Patch for the German version. Not sure what it is >>>> but even in 2D mode I really really like the immersion it provides >>>> so the VE and the "treat" should only improve whats already pretty >>>> dam good toy ;) >>>> >>>> As you said I do flight sim but its very limited compared to racing >>>> sims. Remember I had a big head start with Flight Sims before Bill >>>> Elliots Nascar Challenge so Im still catching up :) I haven't even >>>> tried with any flight sims yet. Im heading to LA/Fontana (oft >>>> referred as Mexico City North, heh) for the Cup race in a few >>>> minutes so I cant even try any till next week at the earliest. No >>>> hurry the Pro will be OTW soon anyway. >>>> >>>> Not sure whether "racing sims" only warrants $150 though. Hard to >>>> say but after just a few hours I can clearly see the benefits it >>>> offers to Racing Sims. If youre into Ovals maybe not but if you >>>> Road Race then most definitely YES imho. >>>> >>>> Off to the races woohooo! >>>> >>>> Mitch >>> One of my main questions is how the TrackIR receives it's power. >>> From a wall outlet or thru USB? If thru USB, will it work through a >>> USB Hub? >> >> >> NaturalPoint doesn't recommend using a USB hub, but I am using mine >> with a powered USB 2.0 Hub and it works great. Yes, it's powered by >> the USB port. >> >> I have only tried it in Pacific Fighters and MS FS 2004, no racing >> sims yet. If I can finally figure out how to get my MS SWFF wheel >> working again, I will try it with NR2004 and will definitely purchase >> the new EA one (and perhaps a MOMO wheel). >> >> I have the TrackIR 3 Pro with the Vector expansion. > >I have the TrackIR3 Pro as well, and for flight simming I could not go >without it now. Since getting back into flight sims my racing time has all >but come to a halt, I do want to load up F1CS since it has support for it >and see how I like it with it. > >I too use mine through a powered usb 2.0 hub with no issues.>What is TrackIR ?
>
>-Larry
>
www.naturalpoint.com
-pw
remove astericks (*) from e-mail address
(use paulwilliamson at spamcop dot net)
----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet News==----
http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups
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Quoted text (23 lines)
>"Mitch_A" <[email hidden]> wrote in message >news:VB3Ud.983$[email hidden]... >> Anyone use the TrackIR3 with RFactor? GTR and NSR both play very nice >> with >> it. >> >> I accidentally ordered the standard version (and they forgot the vector >> clip) so in the conversation with the rep he mentioned a $30 discount with >> Pacific Fighters so Im sending this one back for the Pro. >> >> Im pretty amazed that after such a short stint with it how natural it >> feels. >> I still have a bit of tweaking to do (latency) and the pro's higher res >> should make an already very good product outstanding. >> >> Supposedly GTR (Intl) has a suprise for the TrackIR guys. Anyone have any >> details? >> >> Mitch >> -- >> Remove "nospam." to reply. >> SuSE 9.2 Pro KDE 3.3.2a >In article <[email hidden]>,
pw says...
> Wouldn't TrackIR be fun with action games such as Battlefield 1942,
> Half-life 2, Chronicles of Riddick, etc?.... Probably games I don't
> play like the Tom Clancy games?
No, it'd make aiming almost impossible. It's only good for games
where it helps to change your view to get a better perception of
your surroundings. Flight and race sims being the two main ones.
Cheers,
Rod.
pw wrote:
They may not be able to turn their head MUCH but remember they still have
peripheral vision, which we dont have and the TIR makes up for.
This peripheral takes some getting used to but it really adds to the realism
and gets a thumbs up by me even for racing Sims.
Mitch
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Quoted text (110 lines)
>>pw schrieb: >>>>Mitch_A wrote: >>>> >>>>>BRH <BRH> wrote: >>>>> >>>>> >>>>> >>>>>>Mitch_A wrote: >>>>>> >>>>>> >>>>>> >>>>>>>Anyone use the TrackIR3 with RFactor? GTR and NSR both play very >>>>>>>nice with it. >>>>>>> >>>>>>>I accidentally ordered the standard version (and they forgot the >>>>>>>vector clip) so in the conversation with the rep he mentioned a $30 >>>>>>>discount with Pacific Fighters so Im sending this one back for the >>>>>>>Pro. >>>>>>> >>>>>>>Im pretty amazed that after such a short stint with it how natural it >>>>>>>feels. I still have a bit of tweaking to do (latency) and the pro's >>>>>>>higher res should make an already very good product outstanding. >>>>>>> >>>>>>>Supposedly GTR (Intl) has a surprise for the TrackIR guys. Anyone >>>>>>>have any details? >>>>>>> >>>>>>>Mitch >>>>>> >>>>>>Mitch, >>>>>> >>>>>>From what I know, GTR has native support for the TrackIR. I remember >>>>>>seeing some reference to it in one of the .ini files. >>>>>> >>>>>>I'd be interested in hearing your comments on well it works in your >>>>>>racing sims, and how difficult proper set-up is. >>>>>> >>>>>>I've been thinking about trying one myself, but didn't want to be the >>>>>>guinea pig, I guess. 8) I'm mostly into racing sims and it seems to >>>>>>really be geared toward flight sims which I know you're into. >>>>>> >>>>>>Bert >>>>> >>>>> >>>>>Yes GTR does support the Vector Expansion (VE or 6DOF) but without the >>>>>vector clip I cant try it out durnit. Beyond that though I heard a >>>>>rumor about something "special" in the International release and a >>>>>Patch for the >>>>>German version. Not sure what it is but even in 2D mode I really >>>>>really like the immersion it provides so the VE and the "treat" should >>>>>only improve whats already pretty dam good toy ;) >>>>> >>>>>As you said I do flight sim but its very limited compared to racing >>>>>sims. Remember I had a big head start with Flight Sims before Bill >>>>>Elliots Nascar >>>>>Challenge so Im still catching up :) I haven't even tried with any >>>>>flight >>>>>sims yet. Im heading to LA/Fontana (oft referred as Mexico City North, >>>>>heh) for the Cup race in a few minutes so I cant even try any till next >>>>>week at the earliest. No hurry the Pro will be OTW soon anyway. >>>>> >>>>>Not sure whether "racing sims" only warrants $150 though. Hard to say >>>>>but after just a few hours I can clearly see the benefits it offers to >>>>>Racing >>>>>Sims. If youre into Ovals maybe not but if you Road Race then most >>>>>definitely YES imho. >>>>> >>>>>Off to the races woohooo! >>>>> >>>>>Mitch >>>> >>>>One of my main questions is how the TrackIR receives it's power. From a >>>>wall outlet or thru USB? If thru USB, will it work through a USB Hub? >>> >>> >>> >>> NaturalPoint doesn't recommend using a USB hub, but I am using mine >>> with a powered USB 2.0 Hub and it works great. Yes, it's powered by >>> the USB port. >>> >>> I have only tried it in Pacific Fighters and MS FS 2004, no racing >>> sims yet. If I can finally figure out how to get my MS SWFF wheel >>> working again, I will try it with NR2004 and will definitely purchase >>> the new EA one (and perhaps a MOMO wheel). >>> >>> I have the TrackIR 3 Pro with the Vector expansion. >>> >>> >>> -pw >>> remove astericks (*) from e-mail address >>> (use paulwilliamson at spamcop dot net) >>> >>> ----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet >>> News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the >>> World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - >>> Total Privacy via Encryption =---- >> >>Hi >> >>some friends of mine are playing Pacifc Fighters with TrackIR (GTR too) >>and like it. I asked them, if I should buy TrackIR for GTR. >>They said, for GTR it is not so important than for flightsims. >>I think the news for our german GTR patch is Vector Ep. >>Looking left or right while driving 250 km/h is very annoying. >> >>Michael > > I understand how it could be annoying! In fact, I don't think the > NASCAR drivers can actually turn their heads much, so it won't be very > realistic. >Hi Mitch,
I am loving it. I just ordered NSR because it works with the Vector
Expansion. Hope the game runs on my PC! Can't wait!
Thanks,
-pw
remove astericks (*) from e-mail address
(use paulwilliamson at spamcop dot net)
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> > >They may not be able to turn their head MUCH but remember they still have >peripheral vision, which we dont have and the TIR makes up for. > >This peripheral takes some getting used to but it really adds to the realism >and gets a thumbs up by me even for racing Sims. > >MitchQuoted text (13 lines)
>In article <[email hidden]>, >pw says... > >> Wouldn't TrackIR be fun with action games such as Battlefield 1942, >> Half-life 2, Chronicles of Riddick, etc?.... Probably games I don't >> play like the Tom Clancy games? > >No, it'd make aiming almost impossible. It's only good for games >where it helps to change your view to get a better perception of >your surroundings. Flight and race sims being the two main ones. > >Cheers, >Rod.pw wrote:
Damn, now I am going to have to order the Vector to add to my TIR3 Pro...
And, get NSR... btw, what the hell is NSR??
Yeah, I been flight simmin a while.
:)
--
Don Burnette
"When you decide something is impossible to do, try to stay out of the
way of the man that's doing it."
Quoted text (26 lines)
> Hi Mitch, > >> >> >> They may not be able to turn their head MUCH but remember they still >> have peripheral vision, which we dont have and the TIR makes up for. >> >> This peripheral takes some getting used to but it really adds to the >> realism and gets a thumbs up by me even for racing Sims. >> >> Mitch > > I am loving it. I just ordered NSR because it works with the Vector > Expansion. Hope the game runs on my PC! Can't wait! > > Thanks, > > > -pw > remove astericks (*) from e-mail address > (use paulwilliamson at spamcop dot net) > > ----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet > News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the > World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - > Total Privacy via Encryption =----In article <[email hidden]>,
pw says...
> I am loving it. I just ordered NSR because it works with the Vector
> Expansion. Hope the game runs on my PC! Can't wait!
You'll have to tell us whether you can stick your head out of the
window. :P
I'm contemplating the vector expansion but it isn't supported in the
game I use it with most, IL2. Would be handy too, especially in
cockpits that have a lot of obstructions and it's hiding the location
of your target!
Cheers,
Rod.
Hi Don,
NSR is NASCAR SimRacing, the latest NASCAR game from EA. You can get a demo
of it at 3dgamers:
http://www.3dgamers.com/games/nascarsimracing/
It was developed by Tiburon using the ISI engine. Also, there were several
people from Papyrus and also from ISI involved in the development.
It's getting mixed reviews and there are a lot of us hoping for a patch
which apparently is being promised and currently worked on.
There's another sim that getting pretty universal praise that's coming out
soon - GTR. It also supports TrackIR and the international release on March
11 is supposed to include the vector expansion.
It looks like the "international" release is not going to include the US, so
we'll probably have to get it thru an import.
More info here:
http://www.gtr-game.com
Demo here:
http://www.3dgamers.com/games/gtr/
Bill
"Don Burnette" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (27 lines)
> pw wrote: >> >> I am loving it. I just ordered NSR because it works with the Vector >> Expansion. Hope the game runs on my PC! Can't wait! >> >> Thanks, >> >> >> -pw >> remove astericks (*) from e-mail address >> (use paulwilliamson at spamcop dot net) >> > > Damn, now I am going to have to order the Vector to add to my TIR3 Pro... > > And, get NSR... btw, what the hell is NSR?? > > Yeah, I been flight simmin a while. > :) > > -- > Don Burnette > > "When you decide something is impossible to do, try to stay out of the > way of the man that's doing it." > >Dave Henrie wrote:
I like your idea even better Dave ;)
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Quoted text (7 lines)
> It's a little device that sits on your monitor and beams 3d images of > naked chicks into your head....naw...really look at this..google is your > friend. > > http://www.tech-pc.co.uk/trackir-1.php > > dave henrieQuoted text (7 lines)
> It's a little device that sits on your monitor and beams 3d images of > *** chicks into your head....naw...really look at this..google is your > friend. > http://www.racesimsrevolution.net/ > dave henrieLarry wrote:
> What is TrackIR ?
>
> -Larrywhat is Larry?
Thanks Bill.
Due to my love for flight simming right now, particularly helo and WWII, I
have not done any racing sims in quite a while. Now that the new season is
here , may have to at least get some offline racing time going again soon.
--
Don Burnette
"When you decide something is impossible to do, try to stay out of the
way of the man that's doing it."
Bill Worrel wrote:
> Hi Don,
>
> NSR is NASCAR SimRacing, the latest NASCAR game from EA. You can get
> a demo of it at 3dgamers:
> http://www.3dgamers.com/games/nascarsimracing/
>
> It was developed by Tiburon using the ISI engine. Also, there were
> several people from Papyrus and also from ISI involved in the
> development.
> It's getting mixed reviews and there are a lot of us hoping for a
> patch which apparently is being promised and currently worked on.
>
> There's another sim that getting pretty universal praise that's
> coming out soon - GTR. It also supports TrackIR and the international
> release on March 11 is supposed to include the vector expansion.
>
> It looks like the "international" release is not going to include the
> US, so we'll probably have to get it thru an import.
>
> More info here:
> http://www.gtr-game.com
>
> Demo here:
> http://www.3dgamers.com/games/gtr/
>
> Bill
>
> "Don Burnette" <[email hidden]> wrote in message
> news:[email hidden]...
>> pw wrote:
>>>
>>> I am loving it. I just ordered NSR because it works with the Vector
>>> Expansion. Hope the game runs on my PC! Can't wait!
>>>
>>> Thanks,
>>>
>>>
>>> -pw
>>> remove astericks (*) from e-mail address
>>> (use paulwilliamson at spamcop dot net)
>>>
>>
>> Damn, now I am going to have to order the Vector to add to my TIR3
>> Pro... And, get NSR... btw, what the hell is NSR??
>>
>> Yeah, I been flight simmin a while.
>> :)
>>
>> --
>> Don Burnette
>>
>> "When you decide something is impossible to do, try to stay out of
>> the way of the man that's doing it."
Quoted text (16 lines)
>In article <[email hidden]>, >pw says... > >> I am loving it. I just ordered NSR because it works with the Vector >> Expansion. Hope the game runs on my PC! Can't wait! > >You'll have to tell us whether you can stick your head out of the >window. :P > >I'm contemplating the vector expansion but it isn't supported in the >game I use it with most, IL2. Would be handy too, especially in >cockpits that have a lot of obstructions and it's hiding the location >of your target! > >Cheers, >Rod.pw wrote:
It really added immersion and enhanced my IL2/ Pacific Figthers experience.
No way could I fly without it now. Only reason I have not added the Vector
yet is because PF will not have support for it, however i did just purchase
MSFS 2004, and with BOB on the horizon, I will be ordering the Vector
expansion very soon.
--
Don Burnette
"When you decide something is impossible to do, try to stay out of the
way of the man that's doing it."
Quoted text (29 lines)
>> In article <[email hidden]>, >> pw says... >> >>> I am loving it. I just ordered NSR because it works with the Vector >>> Expansion. Hope the game runs on my PC! Can't wait! >> >> You'll have to tell us whether you can stick your head out of the >> window. :P >> >> I'm contemplating the vector expansion but it isn't supported in the >> game I use it with most, IL2. Would be handy too, especially in >> cockpits that have a lot of obstructions and it's hiding the location >> of your target! >> >> Cheers, >> Rod. > > Sure would! I haven't tried it yet with IL-2 or Pacific Fighters, > only MSFS2004 and it's pretty neat. > > > -pw > remove astericks (*) from e-mail address > (use paulwilliamson at spamcop dot net) > > ----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet > News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the > World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - > Total Privacy via Encryption =----I'm a lot more excited about rFactor than I am GTR...
Now, what IS this TrackIR thing?
-Larry
"Bill Worrel" <[email hidden]> wrote in message
news:[email hidden]...
> Hi Don,
>
> NSR is NASCAR SimRacing, the latest NASCAR game from EA. You can get ademo
March
> 11 is supposed to include the vector expansion.
>
> It looks like the "international" release is not going to include the US,so
Pro...
Quoted text (11 lines)
> of it at 3dgamers: > http://www.3dgamers.com/games/nascarsimracing/ > > It was developed by Tiburon using the ISI engine. Also, there were several > people from Papyrus and also from ISI involved in the development. > > It's getting mixed reviews and there are a lot of us hoping for a patch > which apparently is being promised and currently worked on. > > There's another sim that getting pretty universal praise that's coming out > soon - GTR. It also supports TrackIR and the international release onQuoted text (26 lines)
> we'll probably have to get it thru an import. > > More info here: > http://www.gtr-game.com > > Demo here: > http://www.3dgamers.com/games/gtr/ > > Bill > > "Don Burnette" <[email hidden]> wrote in message > news:[email hidden]... > > pw wrote: > >> > >> I am loving it. I just ordered NSR because it works with the Vector > >> Expansion. Hope the game runs on my PC! Can't wait! > >> > >> Thanks, > >> > >> > >> -pw > >> remove astericks (*) from e-mail address > >> (use paulwilliamson at spamcop dot net) > >> > > > > Damn, now I am going to have to order the Vector to add to my TIR3Quoted text (15 lines)
> > > > And, get NSR... btw, what the hell is NSR?? > > > > Yeah, I been flight simmin a while. > > :) > > > > -- > > Don Burnette > > > > "When you decide something is impossible to do, try to stay out of the > > way of the man that's doing it." > > > > > >Larry wrote:
> I'm a lot more excited about rFactor than I am GTR...
>
> Now, what IS this TrackIR thing?
GTR seriously rocks. Ive been battling the (very impressive AI) at 94%
Psycotic and its about the best racing experience to date imo.
Maybe if the RFactor team would give us a more powerful car to try Id agree.
As it is now RFactors rice rockets (LFS'ish) are fun but the GT's are real
race cars that require finesse, patience and skill not bonzai ;)
Track IR is an Infrared tracking device. The standard TrackIR uses single
reflective dots and gives you right/left up/down tracking. The vector
expansion uses 3 dots and gives 6 full degrees of freedom. Id suggest if
youre interested dont even bother with the standard and get the higher
resolution of the pro. Big difference in lag between the two.
The only games I have that support VE are MS-FS2004, MS-CFS3 and NSR. It
really is impressive moving about in the virtual cockpit, though it takes a
bit of getting used to.
GTR will support VE when it ships in a few weeks. Not sure about RFActor
though.
Mitch
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