In article <Xrwl5.31542$[email hidden]>, "Colin Harris"
<[email hidden]> writes:
Try doing a 'short' calibration in the game. Move the wheel only about 1/4 of
the normal calibrate distance. That *should* mean the game would go from left
to right very quickly. I say *should* because I haven't tried it yet. It's on
my list of experiments...<g>
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +51.95
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
I'd like to use my MS FF wheel in Superbike2000, but it is not sensitive
enough (I have to turn too far in both directions). The sensitivity sliders
ingame are disabled, and I have tried changing the wheel's dead zone but to
no avail.
I have also attempted to use a joystick (and pedals for
acceleration/brakes) but its not particularly easy. However, if any one has
used this control method, and can suggest how I can use it properly then I
would appreciate the advice (especially if it's going to be impossible to
use my wheel).
As you can tell, this is the first time I have bought a 'bike' game, hence
my total ineptitude at being able to organise a way of controlling the
vehicle!!)
Thanks in anticipation.
PJ
Paul, go to your Profiler for your wheel, and set the range of motion (on
the same screen as your option to use separate axes) to minimum. It's the
best you can do.
--
Colin Harris
ColinHarris in N3/NL and VROC
Bomber Racing: http://fullspeed.to/Bomber
ICQ 25485061
Paul Jager <[email hidden]> wrote in message
news:Vmwl5.12491$[email hidden]...
> I'd like to use my MS FF wheel in Superbike2000, but it is not sensitive
> enough (I have to turn too far in both directions). The sensitivity
sliders
> ingame are disabled, and I have tried changing the wheel's dead zone but
to
> no avail.
>


































