Your computer didn't lock. Turning this on just causes ungodly load times.
Jerry Morelock
"Dan Belcher" <[email hidden]> wrote in message
news:[email hidden]...
> I noticed this in the options.cfg file and it caused my computer to lockup.
> What is it? Thanks.
>
> -----------------------------------------
> Dan Belcher
> Team Racing Unlimited
> http://simcrash.00game.com
"L_NiN0" <[email hidden]> wrote in message
news:TyLl5.158467$[email hidden]...
> Can someone really explain what vertex is? I thought it had something todo
> with how the polygons tat make up an object are connected?
Probably is a way to produce "custom" damage based on calculations having to
do with force of impact at precise locations rather than generic "crash car"
damage on everything up to this point.
Jerry Morelock
>According to Ed Martin, the producer, the vertex damage
>is not going to be in the full retail version. He said they
>were having a lot of problems with it and dumped it.
>Only in the demo..
>
>
Ouch!! So, what are they going to do for visible damage then?
I noticed this in the options.cfg file and it caused my computer to lock up.
What is it? Thanks.
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com
>
>Oops! It turns ON damage for the side/rear of your car..
>You can crumple them up real good.. :)
>
I just watched a replay of myself wrecking badly at Daytona... you're right,
you can really junk the car up now! The problem: My computer seems to lock up
when I try to Single Race with this vertex damage option on.
PII 400 mhz
64mb RAM
12 meg Voodoo2 card
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com
It doesn't lock, Just takes as long as 5 to 10 min to load on some systems.
--
Kevin Anderson
[email hidden]
---------------------------------------------------
"Dan Belcher" <[email hidden]> wrote in message
news:[email hidden]...
> >
> >Oops! It turns ON damage for the side/rear of your car..
> >You can crumple them up real good.. :)
> >
>
>
> I just watched a replay of myself wrecking badly at Daytona... you're
right,
> you can really junk the car up now! The problem: My computer seems to
lock up
> when I try to Single Race with this vertex damage option on.
>
> PII 400 mhz
> 64mb RAM
> 12 meg Voodoo2 card
>
> -----------------------------------------
> Dan Belcher
> Team Racing Unlimited
> http://simcrash.00game.com
i got a pII 333 not o.c'd
16 mg. Diamond Monster Fusion
96 ram
13gig
mine does just fine with vertex on
"Kevin Anderson" <[email hidden]> wrote in message
news:PyIl5.19671$[email hidden]...
> It doesn't lock, Just takes as long as 5 to 10 min to load on somesystems.
Quoted text (31 lines)
> > -- > Kevin Anderson > [email hidden] > --------------------------------------------------- > > > "Dan Belcher" <[email hidden]> wrote in message > news:[email hidden]... > > > > > >Oops! It turns ON damage for the side/rear of your car.. > > >You can crumple them up real good.. :) > > > > > > > > > I just watched a replay of myself wrecking badly at Daytona... you're > right, > > you can really junk the car up now! The problem: My computer seems to > lock up > > when I try to Single Race with this vertex damage option on. > > > > PII 400 mhz > > 64mb RAM > > 12 meg Voodoo2 card > > > > ----------------------------------------- > > Dan Belcher > > Team Racing Unlimited > > http://simcrash.00game.com > >Can someone really explain what vertex is? I thought it had something to do
with how the polygons tat make up an object are connected?
I hope it does not mean visual 'side and rear' damage and that without this
hack in the final version you will not see side and rear end damage. That
would be a bummer because Viper has the best side paint scrapping of
anygame. I would hate having to wait 1:30 seconds for a race to load.
I guess it doesn't matter too much because from the cockpit you can only see
the hood and it appears damage does not show up in replays so I probably
wouldn't notice 'vertex' damage while playing anyway....but hopefully those
two items will be different in the final.
I was really hoping to see a NASCAR game that allows you to trade paint and
give someone a tire donut. :)
Dan Belcher <[email hidden]> wrote in message
news:[email hidden]...
> I noticed this in the options.cfg file and it caused my computer to lockup.
> What is it? Thanks.
>
> -----------------------------------------
> Dan Belcher
> Team Racing Unlimited
> http://simcrash.00game.com
well you can give the wall a donut L_NiN0 and i guess thats a start ;-)
shane
L_NiN0 <[email hidden]> wrote in message
news:TyLl5.158467$[email hidden]...
> Can someone really explain what vertex is? I thought it had something todo
> with how the polygons tat make up an object are connected?
>
> I hope it does not mean visual 'side and rear' damage and that withoutthis
> hack in the final version you will not see side and rear end damage. That
> would be a bummer because Viper has the best side paint scrapping of
> anygame. I would hate having to wait 1:30 seconds for a race to load.
>
> I guess it doesn't matter too much because from the cockpit you can onlysee
> the hood and it appears damage does not show up in replays so I probably
> wouldn't notice 'vertex' damage while playing anyway....but hopefullythose
> two items will be different in the final.
>
> I was really hoping to see a NASCAR game that allows you to trade paintand


































