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Rec.Autos.Simulators Archive

Q for Ed Martin Re: V2 and SLI

5 posts by 3 people · 14 Aug 2000 21:10 UTC - 15 Aug 2000 02:23 UTC

ssrat 14 Aug 2000 21:10 UTC#241874
Love the Demo so far with only a couple of things that bother me 1) somewhat minor, but when you go to a race, then try to do the whole thing (practise,qualify etc) you have to go back to the selection screen again, I was hoping (like N3 etc) that you could just select the next option, 2) A little more serious, I know what is said about the V2 8mb and can understand it, but as I am running 2 8mb V2's I *should* have enough to run the graphics properly. What happens though about 50% of the time I go to Daytona (richmond seems fine) is that 80-90% of the screen is red (texture placement area I presume) and it tkaes multpile exits to get it to load ALL the textures (however once it does it runs great) Boiling to the question is will the FINAL v detect properly (if that is the problem) or is it going to be when it loads right it loads right (no bad to you guys just that another card is a ways out for me right now)
Ed Martin 14 Aug 2000 23:16 UTC#241742
Hmmm. Not sure if we tested that config. I'll check when I get in the office. Double-check the drivers, too. "ssrat" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> Love the Demo so far with only a couple of things that bother me > 1) somewhat minor, but when you go to a race, then try to do the > whole thing (practise,qualify etc) you have to go back to the > selection screen again, I was hoping (like N3 etc) that you could just > select the next option, > > 2) A little more serious, I know what is said about the V2 8mb and can > understand it, but as I am running 2 8mb V2's I *should* have enough > to run the graphics properly. > What happens though about 50% of the time I go to Daytona (richmond > seems fine) is that 80-90% of the screen is red (texture placement > area I presume) and it tkaes multpile exits to get it to load ALL the > textures (however once it does it runs great) > Boiling to the question is will the FINAL v detect properly (if that > is the problem) or is it going to be when it loads right it loads > right (no bad to you guys just that another card is a ways out for me > right now)
BRH 14 Aug 2000 23:54 UTC#241762
Just FYI: I haven't spent a whole lot of time on the NH Demo yet, but I found that I can run it at 1024x768 using SLI'ed 12 Meg Voodoo2's. No problems so far.... ssrat wrote:
Quoted text (17 lines)> Love the Demo so far with only a couple of things that bother me > 1) somewhat minor, but when you go to a race, then try to do the > whole thing (practise,qualify etc) you have to go back to the > selection screen again, I was hoping (like N3 etc) that you could just > select the next option, > > 2) A little more serious, I know what is said about the V2 8mb and can > understand it, but as I am running 2 8mb V2's I *should* have enough > to run the graphics properly. > What happens though about 50% of the time I go to Daytona (richmond > seems fine) is that 80-90% of the screen is red (texture placement > area I presume) and it tkaes multpile exits to get it to load ALL the > textures (however once it does it runs great) > Boiling to the question is will the FINAL v detect properly (if that > is the problem) or is it going to be when it loads right it loads > right (no bad to you guys just that another card is a ways out for me > right now)
ssrat 15 Aug 2000 00:38 UTC#241663
On Mon, 14 Aug 2000 23:16:30 GMT, "Ed Martin" <[email hidden]> wrote:
Quoted text (9 lines)>Hmmm. Not sure if we tested that config. I'll check when I get in the >office. Double-check the drivers, too. > > >> Boiling to the question is will the FINAL v detect properly (if that >> is the problem) or is it going to be when it loads right it loads >> right (no bad to you guys just that another card is a ways out for me >> right now) >
Driver Follow up... card #1 running Diamond (D3d v4.10)card #2 Voodoo ref (D3D v4.12) I would love to figure out how to get them both running v 4.12 but ME keeps hitting the diamond for one of the cards no matter WHERE I tell it to point to.. Thought.. gonna shut down and rip out one card and try one at a time. BTWY-Totally off topic, as soon as you get a hard drive from Quantum call them up and register it, I had one go bad that I got from THEM (got the shipping box still) and after it went bad they are now telling me it was an OEM drive and I should contact the OEM?!?!?!?
ssrat 15 Aug 2000 02:23 UTC↳ reply to ssrat#241716
On Tue, 15 Aug 2000 00:38:50 GMT, ssrat <[email hidden]> wrote:
Quoted text (10 lines)>On Mon, 14 Aug 2000 23:16:30 GMT, "Ed Martin" <[email hidden]> >wrote: > > Driver Follow up... card #1 running Diamond (D3d v4.10)card #2 >Voodoo ref (D3D v4.12) > I would love to figure out how to get them both running v 4.12 but ME >keeps hitting the diamond for one of the cards no matter WHERE I tell >it to point to.. > Thought.. gonna shut down and rip out one card and try one at a time.
Update to my own problem, stripped the cards, and removed all the Diamond stuff from the registry ( I Hate playing with regedit) First card installed, then decided that both the Diamond & Ref drivers should be there, then said what the hell put in the second card, ID'd and happy. Again tried regedit for Diamond,rebooted. now it seems to work (only one screen&Nh is clean- of course after I post this it will go red <G>) However now it doesnt want to do 1024 but what the hell

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