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Rec.Autos.Simulators Archive

GP3 - Grass Too Fast

6 posts by 4 people · 14 Aug 2000 23:30 UTC - 15 Aug 2000 23:04 UTC

Peter Hooper 14 Aug 2000 23:30 UTC#241647
Hi all, Just finished a brief (12 or so laps) practice at the Hungaroring to see how it matched up to the real thing. Thought it was pretty accurate and still am really enjoying it when I get some time to get behind the wheel. However, one of the things that I am finding a little disappointing is the way you can drive quite wide onto the grass and still go along as though you were on the track. For example at the chicane towards the end of the lap you can actually just cut across the grass without losing any speed at all. I certainly don't remember this from GP2.. Any likelyhood that this is something someone could patch or is that not really possible. Regards PH
I've found its a lot easier than GP2, it lets you get away with alot more mistakes. In GP2 you were very lucky to survive such things, it took a good driver to get round tracks at good times, it seems they've dumbed down GP3 for the more average gamer, and not the advanced ppl that raced GP2 successfully....other than that, I love GP3 - the weather is an awesome addition, great, great game -- Phil. WCOutlaw (Wrecking Crew http://online.totalnfs.net) ICQ# 5065494 "Peter Hooper" <[email hidden]> wrote in message news:af%l5.11042$[email hidden]... > Hi all, > Just finished a brief (12 or so laps) practice at the Hungaroring to see how > it matched up to the real thing. Thought it was pretty accurate and still am > really enjoying it when I get some time to get behind the wheel. However, > one of the things that I am finding a little disappointing is the way you > can drive quite wide onto the grass and still go along as though you were on > the track. For example at the chicane towards the end of the lap you can > actually just cut across the grass without losing any speed at all. I > certainly don't remember this from GP2.. > > Any likelyhood that this is something someone could patch or is that not > really possible. > > Regards > > PH > >
I agree with you Phil. I'm hoping the combination of track editors and game editors can improve this for those of us who are just too good for GP3 ;) -Nick WCOutlaw <[email hidden]> wrote:
Quoted text (36 lines)> I've found its a lot easier than GP2, it lets you get away with alot more > mistakes. In GP2 you were very lucky to survive such things, it took a good > driver to get round tracks at good times, it seems they've dumbed down GP3 > for the more average gamer, and not the advanced ppl that raced GP2 > successfully....other than that, I love GP3 - the weather is an awesome > addition, great, great game > -- > Phil. > WCOutlaw (Wrecking Crew http://online.totalnfs.net) > ICQ# 5065494 > "Peter Hooper" <[email hidden]> wrote in message > news:af%l5.11042$[email hidden]... >> Hi all, >> Just finished a brief (12 or so laps) practice at the Hungaroring to see > how >> it matched up to the real thing. Thought it was pretty accurate and still > am >> really enjoying it when I get some time to get behind the wheel. However, >> one of the things that I am finding a little disappointing is the way you >> can drive quite wide onto the grass and still go along as though you were > on >> the track. For example at the chicane towards the end of the lap you can >> actually just cut across the grass without losing any speed at all. I >> certainly don't remember this from GP2.. >> >> Any likelyhood that this is something someone could patch or is that not >> really possible. >> >> Regards >> >> PH >> >>
Well, if you go to this site http://www.alphaf1.com/gp3/ and download the updated track files you may find that this solves part of your problem. The curbs in these new tracks are FAR less forgiving and they won't allow you to ride on the grass as much. You have to be very careful using the curb/grass area! The only downside is that hotlaps saved with the original tracks will not work on these (well, they run, but watch with glee as the car from a 1:29.xx hotlap at Suzuka spins off the curb in the second turn! :-). There will be none of that on my track mister! I use them myself since I like the added challenge but if you're going to participate in a hotlap competition you will want to go back to the originals so you can gain those few extra secs... ;-] - Plum Peter Hooper wrote:
Quoted text (16 lines)> Hi all, > Just finished a brief (12 or so laps) practice at the Hungaroring to see how > it matched up to the real thing. Thought it was pretty accurate and still am > really enjoying it when I get some time to get behind the wheel. However, > one of the things that I am finding a little disappointing is the way you > can drive quite wide onto the grass and still go along as though you were on > the track. For example at the chicane towards the end of the lap you can > actually just cut across the grass without losing any speed at all. I > certainly don't remember this from GP2.. > > Any likelyhood that this is something someone could patch or is that not > really possible. > > Regards > > PH
Many thanks for that bit of advice... I'll go there now and check them out. PH "Plum" <[email hidden]> wrote in message news:[email hidden]... > Well, if you go to this site http://www.alphaf1.com/gp3/ and download the > updated track files you may find that this solves part of your problem.The > curbs in these new tracks are FAR less forgiving and they won't allow youto > ride on the grass as much. You have to be very careful using thecurb/grass > area! > > The only downside is that hotlaps saved with the original tracks will notwork > on these (well, they run, but watch with glee as the car from a 1:29.xxhotlap > at Suzuka spins off the curb in the second turn! :-). There will be noneof that > on my track mister! > > I use them myself since I like the added challenge but if you're going to > participate in a hotlap competition you will want to go back to theoriginals so
Quoted text (8 lines)> you can gain those few extra secs... ;-] > > - Plum > > Peter Hooper wrote: > > > Hi all, > > Just finished a brief (12 or so laps) practice at the Hungaroring to see
how > > it matched up to the real thing. Thought it was pretty accurate andstill am > > really enjoying it when I get some time to get behind the wheel.However, > > one of the things that I am finding a little disappointing is the wayyou > > can drive quite wide onto the grass and still go along as though youwere on
Quoted text (11 lines)> > the track. For example at the chicane towards the end of the lap you can > > actually just cut across the grass without losing any speed at all. I > > certainly don't remember this from GP2.. > > > > Any likelyhood that this is something someone could patch or is that not > > really possible. > > > > Regards > > > > PH >
Well, I got the track updates from AlphaF1 and have to say that I can't see much of a difference with regard to the way you can go wide onto the grass with no loss of speed. One thnig I did find tonight though is that if you reduce speed when going over the grass you get the proper bumoiness that I would expect, whereas if you just drive across at speed there is no difference between some of the grass sections and the actual track. As I pointed out yesterday the best place to spot this is at the final chicane. PH "Plum" <[email hidden]> wrote in message news:[email hidden]... > Well, if you go to this site http://www.alphaf1.com/gp3/ and download the > updated track files you may find that this solves part of your problem.The > curbs in these new tracks are FAR less forgiving and they won't allow youto > ride on the grass as much. You have to be very careful using thecurb/grass > area! > > The only downside is that hotlaps saved with the original tracks will notwork > on these (well, they run, but watch with glee as the car from a 1:29.xxhotlap > at Suzuka spins off the curb in the second turn! :-). There will be noneof that > on my track mister! > > I use them myself since I like the added challenge but if you're going to > participate in a hotlap competition you will want to go back to theoriginals so
Quoted text (8 lines)> you can gain those few extra secs... ;-] > > - Plum > > Peter Hooper wrote: > > > Hi all, > > Just finished a brief (12 or so laps) practice at the Hungaroring to see
how > > it matched up to the real thing. Thought it was pretty accurate andstill am > > really enjoying it when I get some time to get behind the wheel.However, > > one of the things that I am finding a little disappointing is the wayyou > > can drive quite wide onto the grass and still go along as though youwere on
Quoted text (11 lines)> > the track. For example at the chicane towards the end of the lap you can > > actually just cut across the grass without losing any speed at all. I > > certainly don't remember this from GP2.. > > > > Any likelyhood that this is something someone could patch or is that not > > really possible. > > > > Regards > > > > PH >

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