In article <Fk9m5.36576$[email hidden]>, simon-
[email hidden] says...
> DirectX 7a did fix some FF problems, but unfortunately not this one.
> Apparently this wheel uses a lot of CPU time to generate the FF effects, the
> problem is just as bad with Dx 7a and I had to return my USB MSFF for a
> refund.
I have a MSFF USB and get a solid 36fps except at the start or when
things really get busy. At the start with another 15 cars it drops to 12
minimum but soon recovers.
PII 450
128mb RAM
Voodoo3 2000 PCI (and the same with a Voodoo Banshee)
DX7.0a
SBLive full
Strange eh?
--
Mick
First suggestion is to make sure you have DirectX7A installed (the 'A'
version is designed to fix this very problem)
Neil
Take a look at my GPL Tech website!
www.callnet0800.co.uk/myhome/nreverett/gplindex.htm
My FPS gets realy bad hits after enableing the FFB on my MS
sidewinder(USB)wheel.
Any solution for this ? I'm using P2 400 128MB VooDoo5500 and my FPS is
around 10-12. it sucks bad.. Thank you for your time.
Ichiro Yoshida
DirectX 7a did fix some FF problems, but unfortunately not this one.
Apparently this wheel uses a lot of CPU time to generate the FF effects, the
problem is just as bad with Dx 7a and I had to return my USB MSFF for a
refund.
"Neil" <[email hidden]> wrote in message
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