Actually, the motion-sensing part of the gamepad is analog. You'd be
surprised at all the different controls you can get on a gamepad these
days - both analog and digital controls are on almost all of the most recent
ones.
I tried the Logitech motion-sensor gamepad with SBK2000, and I just couldn't
get it to feel "natural" to me. I ended up getting a Gravis Xterminator
Gamepad, and that works okay, but I still prefer my old CH Mach1 joystick
for motorcycle games. It works particularly well with GP500, which allows
you to use one button for shifting, and it picks an upshift or downshift
based on throttle input.
Rick
"James Pickard" <[email hidden]> wrote in message
news:Pabn5.4534$[email hidden]...
> I don't own one, but I think it is a 'digital' game controller?? As in,
> it is either full left lock.. or no left lock.. and if it isn't, itdoesn't
Pro
> > (motion sensor game pad) with Superbike 2000? I am thinking about buying
> > one, as my joystick/pedal combination is proving awkward (particulargoing
I wondered whether anyone is using the Microsoft Sidewinder Freestyle Pro
(motion sensor game pad) with Superbike 2000? I am thinking about buying
one, as my joystick/pedal combination is proving awkward (particular going
around corners, where my joystick does not seem to have enough 'travel',
regardless of how I calibrate it). How 'accurate' is the game pad ie is it
easy to 'point' the wheels at a specific place in a bend?
Any advice appreciated
PJ
I don't own one, but I think it is a 'digital' game controller?? As in,
it is either full left lock.. or no left lock.. and if it isn't, it doesn't
have much resolution, when you need with a Bike Controller..
Correct me if I'm wrong..
James
Paul Jager <[email hidden]> wrote in message
news:A36n5.44408$[email hidden]...
> I wondered whether anyone is using the Microsoft Sidewinder Freestyle Pro
> (motion sensor game pad) with Superbike 2000? I am thinking about buying
> one, as my joystick/pedal combination is proving awkward (particular going
> around corners, where my joystick does not seem to have enough 'travel',
> regardless of how I calibrate it). How 'accurate' is the game pad ie isit


































