Race Sim Central
Rec.Autos.Simulators Archive

Re: Question regarding FF

8 posts by 8 people · 18 Aug 2000 - 19 Aug 2000 15:34 UTC

don hodgdon 18 Aug 2000#239930
"Gregor Veble" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Hi all! > > I've been considering buying a Force Feedback wheel for quite a while > now. I was practically set to buy one, but then the comparison review > was put up on www.simhq.com, and the by now infamous WSC interview on > the www.simracingnews.com as well. In these articles criticism was put > to the FF wheels for being notchy and having too much of a latency to be > useful for tarmac racing sims.
While both articles have valid points, I don't think you can discount Force Feedback as having a significant part of the future of simracing. It's only going to get better. Racing on a computer involves a whole bunch of compromises from graphics to, physics, sound, controls, etc. Any imput sim designers can give the user to make him more aware of his(her) surroundings and of the attitude of the car, adds to the sim experience. FF wheels feel different at first, there's no doubt about it. The feel awful when they are turned off, so don't judge a wheel until you actually drive a good sim with it. GPL has very little latency, the windows imposed deadzone is more of a problem IMO. My only experience has been with the LWFF. I have two now, one nearly two years old and one purchased two weeks ago from computergeeks.com, $58.00 US. The newer wheel has improved shifters, stronger forces and a stiffer brake pedal spring, although I use CH pedals on my GPL machine. The steering wheel itself is grippy and shaped quite nice and the shifters are perfectly placed and sized, IMO. It mounts quickly and securely, although I don't like the angle of the wheel at all and have taken to placing a 3/4 in. block under the back of the housing to angle it back towards me a bit. I drive GPL primarily with FF, but race occasionally on a friends network using his non-force wheels. I'm spoiled now, I really miss the feedback GPL gives through the wheel, even the bumps in the tarmac as you wail down the long pit straight at Monza<g>. Without FF I feel disconnected from the car, almost like driving with no sound. -- don New GPL Programs for the Converted Tracks: http://www.ianparker1.plus.com/gpl/bapom/
Pat Dotson 18 Aug 2000#240065
Hi, I can suggest either the Logitech wheel, or the ACT Labs wheel. The Logitech is a bit smoother, while the ACT labs is a bit stronger. I think you won't be disappointed with either one. Expect to spend several days to a week figuring out what the FF is really telling you, and how to respond. FF had made me a much better driver! -- Pat Dotson Gregor Veble wrote: > > Hi all! > > I've been considering buying a Force Feedback wheel for quite a while > now. I was practically set to buy one, but then the comparison review > was put up on www.simhq.com, and the by now infamous WSC interview on > the www.simracingnews.com as well. In these articles criticism was put > to the FF wheels for being notchy and having too much of a latency to be > useful for tarmac racing sims. > > On the other hand, many of you on this board are extremely satisfied > with the FF effects in GPL, and I've always been able to get reliable > info from this group (after extreme filtering of facts from flames, of > course :) ). > > Therefore, I have two questions: > > Firstly, I've only held a couple of unplugged FF wheels in my hands, and > those felt pretty notchy when being turned. Does this go away when the > wheel is under power? > > Secondly, how bad is the latency? I know one can set latency in GPL to > suit personal needs, but there is some inherent minimal latency in the > FF mechanism that can probably not be eliminated. For those who tested > that a bit, what would be this latency time estimate? It may not be as > important in GPL as the car response times are rather large there, but > it is more important in modern F1 sims, so that is why I ask. > > Thanks in advance for all replies. > > -Gregor
Gregor Veble 18 Aug 2000 11:30 UTC#240216
Hi all! I've been considering buying a Force Feedback wheel for quite a while now. I was practically set to buy one, but then the comparison review was put up on www.simhq.com, and the by now infamous WSC interview on the www.simracingnews.com as well. In these articles criticism was put to the FF wheels for being notchy and having too much of a latency to be useful for tarmac racing sims. On the other hand, many of you on this board are extremely satisfied with the FF effects in GPL, and I've always been able to get reliable info from this group (after extreme filtering of facts from flames, of course :) ). Therefore, I have two questions: Firstly, I've only held a couple of unplugged FF wheels in my hands, and those felt pretty notchy when being turned. Does this go away when the wheel is under power? Secondly, how bad is the latency? I know one can set latency in GPL to suit personal needs, but there is some inherent minimal latency in the FF mechanism that can probably not be eliminated. For those who tested that a bit, what would be this latency time estimate? It may not be as important in GPL as the car response times are rather large there, but it is more important in modern F1 sims, so that is why I ask. Thanks in advance for all replies. -Gregor
Marko Aaltonen 18 Aug 2000 12:44 UTC#240231
Latency is very important in GPL and the settings you can use varies from system to system.... With Ferrari wheel if you turn the wheel very slowly you can feel tiny "bumps" but when driving it's smooth as silk...I think the mechanics are belt driven and you can feel when the belt touches the gears. My top list Guillemot Ferrari FF Logitech FF with CH pedals ACT Labs FF M . Gregor Veble <[email hidden]> wrote in message news:[email hidden]...
Quoted text (30 lines)> Hi all! > > I've been considering buying a Force Feedback wheel for quite a while > now. I was practically set to buy one, but then the comparison review > was put up on www.simhq.com, and the by now infamous WSC interview on > the www.simracingnews.com as well. In these articles criticism was put > to the FF wheels for being notchy and having too much of a latency to be > useful for tarmac racing sims. > > On the other hand, many of you on this board are extremely satisfied > with the FF effects in GPL, and I've always been able to get reliable > info from this group (after extreme filtering of facts from flames, of > course :) ). > > Therefore, I have two questions: > > Firstly, I've only held a couple of unplugged FF wheels in my hands, and > those felt pretty notchy when being turned. Does this go away when the > wheel is under power? > > Secondly, how bad is the latency? I know one can set latency in GPL to > suit personal needs, but there is some inherent minimal latency in the > FF mechanism that can probably not be eliminated. For those who tested > that a bit, what would be this latency time estimate? It may not be as > important in GPL as the car response times are rather large there, but > it is more important in modern F1 sims, so that is why I ask. > > Thanks in advance for all replies. > > -Gregor
Marc Collins 18 Aug 2000 14:48 UTC#240108
It's smooth as silk in GPL if and only if you use a very low or 0 setting for damping. Unfortunately, this reduces or eliminates some of the legitimate FFB effects in the game. If you use a high setting, to get what seems like more FFB, you also get "gravel in the steering box" feel to go along with it. It is quite an art to get any wheel set-up with all of the compromises. I own the Ferrari wheel and am quite happy with it except for one glaring problem: you don't get much FFB at all unless you happen to be turning the wheel at the same time. In other words, as an easy to replicate example, you can drive across the grass at Mosport and as long as you keep the wheel straight, you will feel nothing. If you turn the wheel as you are driving, you will feel the little bumps from the grass that you feel in a MS wheel even when you are driving straight. I have never been able to get anyone here to confirm that this is a problem just with the Ferrari wheel or all iForce based wheels (which would include the Logitech that about a zillion people are using). Marc. "Marko Aaltonen" <[email hidden]> wrote in message news:8njb3f$jh2$[email hidden]...
Quoted text (48 lines)> Latency is very important in GPL and the settings you can use varies from > system to system.... > > With Ferrari wheel if you turn the wheel very slowly you can feel tiny > "bumps" but when driving it's smooth as silk...I think the mechanics are > belt driven and you can feel when the belt touches the gears. > > My top list > Guillemot Ferrari FF > Logitech FF with CH pedals > ACT Labs FF > > M > . > Gregor Veble <[email hidden]> wrote in message > news:[email hidden]... > > Hi all! > > > > I've been considering buying a Force Feedback wheel for quite a while > > now. I was practically set to buy one, but then the comparison review > > was put up on www.simhq.com, and the by now infamous WSC interview on > > the www.simracingnews.com as well. In these articles criticism was put > > to the FF wheels for being notchy and having too much of a latency to be > > useful for tarmac racing sims. > > > > On the other hand, many of you on this board are extremely satisfied > > with the FF effects in GPL, and I've always been able to get reliable > > info from this group (after extreme filtering of facts from flames, of > > course :) ). > > > > Therefore, I have two questions: > > > > Firstly, I've only held a couple of unplugged FF wheels in my hands, and > > those felt pretty notchy when being turned. Does this go away when the > > wheel is under power? > > > > Secondly, how bad is the latency? I know one can set latency in GPL to > > suit personal needs, but there is some inherent minimal latency in the > > FF mechanism that can probably not be eliminated. For those who tested > > that a bit, what would be this latency time estimate? It may not be as > > important in GPL as the car response times are rather large there, but > > it is more important in modern F1 sims, so that is why I ask. > > > > Thanks in advance for all replies. > > > > -Gregor > >
rik anthrax 18 Aug 2000 21:22 UTC#239849
Hurry- Get a Logitech Wingman Force Feedback wheel from computergeeks.com for 58.00. That's right 58.00. You cannot beat this deal, and the wheel is quite outstanding!! Pat Dotson <[email hidden]> wrote in message news:[email hidden]...
Quoted text (48 lines)> Hi, > > I can suggest either the Logitech wheel, or the > ACT Labs wheel. The Logitech is a bit smoother, > while the ACT labs is a bit stronger. I think > you won't be disappointed with either one. > > Expect to spend several days to a week figuring > out what the FF is really telling you, and how > to respond. > > FF had made me a much better driver! > > -- > Pat Dotson > > Gregor Veble wrote: > > > > Hi all! > > > > I've been considering buying a Force Feedback wheel for quite a while > > now. I was practically set to buy one, but then the comparison review > > was put up on www.simhq.com, and the by now infamous WSC interview on > > the www.simracingnews.com as well. In these articles criticism was put > > to the FF wheels for being notchy and having too much of a latency to be > > useful for tarmac racing sims. > > > > On the other hand, many of you on this board are extremely satisfied > > with the FF effects in GPL, and I've always been able to get reliable > > info from this group (after extreme filtering of facts from flames, of > > course :) ). > > > > Therefore, I have two questions: > > > > Firstly, I've only held a couple of unplugged FF wheels in my hands, and > > those felt pretty notchy when being turned. Does this go away when the > > wheel is under power? > > > > Secondly, how bad is the latency? I know one can set latency in GPL to > > suit personal needs, but there is some inherent minimal latency in the > > FF mechanism that can probably not be eliminated. For those who tested > > that a bit, what would be this latency time estimate? It may not be as > > important in GPL as the car response times are rather large there, but > > it is more important in modern F1 sims, so that is why I ask. > > > > Thanks in advance for all replies. > > > > -Gregor
Stuart Becktell 19 Aug 2000 02:14 UTC#239964
Can you give me a link to this? I'm getting a Act Labs cheap, so I have the extra 70 to spend on another wheel, and would like to buy this wheel, or at least take a serious look, but need to find it. Thanks. -Stuart Becktell "rik anthrax" <[email hidden]> wrote in message news:gOhn5.7932$[email hidden]...
Quoted text (31 lines)> Hurry- > Get a Logitech Wingman Force Feedback wheel from computergeeks.com > for 58.00. That's right 58.00. You cannot beat this deal, and the wheel is > quite outstanding!! > Pat Dotson <[email hidden]> wrote in message > news:[email hidden]... > > Hi, > > > > I can suggest either the Logitech wheel, or the > > ACT Labs wheel. The Logitech is a bit smoother, > > while the ACT labs is a bit stronger. I think > > you won't be disappointed with either one. > > > > Expect to spend several days to a week figuring > > out what the FF is really telling you, and how > > to respond. > > > > FF had made me a much better driver! > > > > -- > > Pat Dotson > > > > Gregor Veble wrote: > > > > > > Hi all! > > > > > > I've been considering buying a Force Feedback wheel for quite a while > > > now. I was practically set to buy one, but then the comparison review > > > was put up on www.simhq.com, and the by now infamous WSC interview on > > > the www.simracingnews.com as well. In these articles criticism was put > > > to the FF wheels for being notchy and having too much of a latency to
be
Quoted text (10 lines)> > > useful for tarmac racing sims. > > > > > > On the other hand, many of you on this board are extremely satisfied > > > with the FF effects in GPL, and I've always been able to get reliable > > > info from this group (after extreme filtering of facts from flames, of > > > course :) ). > > > > > > Therefore, I have two questions: > > > > > > Firstly, I've only held a couple of unplugged FF wheels in my hands,
and
Quoted text (15 lines)> > > those felt pretty notchy when being turned. Does this go away when the > > > wheel is under power? > > > > > > Secondly, how bad is the latency? I know one can set latency in GPL to > > > suit personal needs, but there is some inherent minimal latency in the > > > FF mechanism that can probably not be eliminated. For those who tested > > > that a bit, what would be this latency time estimate? It may not be as > > > important in GPL as the car response times are rather large there, but > > > it is more important in modern F1 sims, so that is why I ask. > > > > > > Thanks in advance for all replies. > > > > > > -Gregor > >
Some Call Me Tim 19 Aug 2000 15:34 UTC#239785
Marc Collins <[email hidden]> wrote in message news:d1cn5.144436$[email hidden]... > It's smooth as silk in GPL if and only if you use a very low or 0 setting > for damping. Unfortunately, this reduces or eliminates some of the > legitimate FFB effects in the game. If you use a high setting, to getwhat
Quoted text (8 lines)> seems like more FFB, you also get "gravel in the steering box" feel to go > along with it. It is quite an art to get any wheel set-up with all of the > compromises. > > I own the Ferrari wheel and am quite happy with it except for one glaring > problem: you don't get much FFB at all unless you happen to be turning the > wheel at the same time. In other words, as an easy to replicate example, > you can drive across the grass at Mosport and as long as you keep the
wheel > straight, you will feel nothing. If you turn the wheel as you aredriving, > you will feel the little bumps from the grass that you feel in a MS wheel > even when you are driving straight. I've managed to eliminate the "bumps" some people call "notchyness" in GPL with my Ferrari FF wheel. I'd previously tried Slotweaks setting but found them "notchy" as you say so I spent quite a while developing my own. His settings gave more FF than the default settings, e.g. when you hit a wall or ran over grass but I had to fiddle around to get these and eliminate this gravel in the steering box feel (which is all down to the settings and not the wheel itself). I set all the FF strengths to 90% in game controllers and in core.ini use:- [ Joy ] allow_force_feedback = 1 ; force_feedback_latency = 0.0045 ; in seconds force_feedback_damping = 300 ; magic number2 max_steering_torque = 150 ; in Newton-inches FF is now smooth and you do get FF even when not turning (e.g. when you run over the grass). It's taken me a while to get these stings but it has been well worth it. With regard to latency you can set it lower with USB and lower still with a faster processor. 0.0025 works OK with my machine (PIII 600) but any lower and you feel "spikes" in the FF. GP3 BTW has very high latency and after GPL just feels plain damm slow to react. Try these settings as it helps a lot Some Call Me Tim

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