Damn, hope they got it right this time.....
rrevved <[email hidden]> wrote in message
news:[email hidden]...
shut down
> * OpenGL blank screen
> * V3. GDI calls failing after Glide initialisation
> * V3RT5 SlaveZero - has texture corruption in first mission
> * GW - Ravisent - Soft DVD - no video at 8bpp
> * B & W screen at 256 colour
> * V3W2K: Glide2x test 30 -> will intermittently quit back to thedesktop
> * Spec Ops (Beta) - V3RT4: Textures for environmental variables are notbeing rendered
> properly
> * MS FlightSim 2000 (with Patch2) shadows not transparent
> * Jane's USAF - V3RT4: z-buffer malfunction. Textures beyond planevisible through the
1.05.01-Beta:
> * 24bpp Modes removed
> * ACPI - System Hangs during CD Creation when video in standby mode
> * Default start-up mode is now 800x600
> * Monitor refresh can be set in Voodoo3.inf with line
> HKR,DEFAULT,RefreshRate,,-1
> -1 means default to optimal. Note, you can add your own value if you arehaving
> problems with non-plug-and-play monitors with non standard refresh ratesi.e. place the
> value in Hz i.e. 58 for a monitor which supports the new default 800x600at 58 Hz
should
> * Starlancer crashes to desktop during game play
> * grGet doesn't return proper bit depth info
> * V3 Win95: Soldier Of Fortune does not task switch properly
> * System Shock 2 hangs on Voodoo3 Win9x
> * Imperium Galactica II runs very slowly at times
> * Descent 3 Demo 2 Exiting Game to Black Desktop when running the game inOpenGL
> * When running 3dfx in Heavy Gear, game take 30 seconds to begin
> * Tiger Woods PGA tour 2000 corrupts when switching views
> * V3 RT5: Rainbow 6 fails to start, leaves Illegal Operation error uponstarting
> * Virtual Pool 2 texture corruption on table-bed in D3D with Win98 patch
> * Plane Crazy will not run accelerated in modes above 1024x768 on Voodoo3
> * Severe pauses during AVI/MPEG Playback
> * BIOS version string corrupt when using Voodoo3
> * Velocity win2k- Dx7 D3D samples corrupt at high resolutions
> * Hitting the 'esc' key in Half-Life (OpenGL) and then attempting toresume causes the
> game to crash
> * HomeWorld demo background appears over object in D3D with Voodoo3
> * Fog doesn't work for texture mapped polys (as well as VertexArraypolys)
> * Setting Fog parameters but not enabling Fog causes clipping errors
> * Using textures without first calling glBindTexture causes clippingerrors
systems
> * V3 2000 Win95 flashes white and black screens before locking themachine
> * V3ALL: Desktop not redrawn properly after Voodoo Lights 1.2 whenconfigured for
> OpenGL
> * System will take 2 to 5 min. to boot after the splash screen is cleared
> * Visual Reality will not install if the 1.04.00 driver kit is installedon win95
> * V3RT4: DirectX 7 SDK D3D samples -> Textures are missingintermittently from the
> samples "Load File" and "Texture Map 1?
> * V3CPQ Lightwave reports a illegal operation in module glide3x.dll
> * WinDVD not working with Velocity 100
> * V3 3000 WinDVD 2D windows will cause corruption when moved over a DVDwindow
and then
> back to normal will cause the system to hang
> * Intervideo WinDVD causes a GPF
> * V3 1000: 3D Labs OpenGL samples are corrupted when maximizing the appwindow
>
On Thu, 24 Aug 2000 12:27:26 -0500, rrevved
<[email hidden]> wrote:
>Released 8/23 :
>
>http://www.3dfxgamers.com/drivers/voodoo3/voodoo3_win9x_beta.stm
>
>The following issues have been addressed in this release:
<large snip>
Good lord! No wonder they don't release new versions very often.
~daxe
I don't know if anyone mentioned it but the v3 3500tv also had its beta
drivers updated a few days ago. It seems to have those changes you
mentioned...GP3 now works properly with the card, as well as a few other
games I was having some troubles with, only downside is I lost 24bit color
since that's what I used for my desktop.
Jon
"rrevved" <[email hidden]> wrote in message
news:[email hidden]...
shut down
> * OpenGL blank screen
> * V3. GDI calls failing after Glide initialisation
> * V3RT5 SlaveZero - has texture corruption in first mission
> * GW - Ravisent - Soft DVD - no video at 8bpp
> * B & W screen at 256 colour
> * V3W2K: Glide2x test 30 -> will intermittently quit back to thedesktop
> * Spec Ops (Beta) - V3RT4: Textures for environmental variables are notbeing rendered
> properly
> * MS FlightSim 2000 (with Patch2) shadows not transparent
> * Jane's USAF - V3RT4: z-buffer malfunction. Textures beyond planevisible through the
1.05.01-Beta:
> * 24bpp Modes removed
> * ACPI - System Hangs during CD Creation when video in standby mode
> * Default start-up mode is now 800x600
> * Monitor refresh can be set in Voodoo3.inf with line
> HKR,DEFAULT,RefreshRate,,-1
> -1 means default to optimal. Note, you can add your own value if you arehaving
> problems with non-plug-and-play monitors with non standard refresh ratesi.e. place the
> value in Hz i.e. 58 for a monitor which supports the new default 800x600at 58 Hz
should
> * Starlancer crashes to desktop during game play
> * grGet doesn't return proper bit depth info
> * V3 Win95: Soldier Of Fortune does not task switch properly
> * System Shock 2 hangs on Voodoo3 Win9x
> * Imperium Galactica II runs very slowly at times
> * Descent 3 Demo 2 Exiting Game to Black Desktop when running the game inOpenGL
> * When running 3dfx in Heavy Gear, game take 30 seconds to begin
> * Tiger Woods PGA tour 2000 corrupts when switching views
> * V3 RT5: Rainbow 6 fails to start, leaves Illegal Operation error uponstarting
> * Virtual Pool 2 texture corruption on table-bed in D3D with Win98 patch
> * Plane Crazy will not run accelerated in modes above 1024x768 on Voodoo3
> * Severe pauses during AVI/MPEG Playback
> * BIOS version string corrupt when using Voodoo3
> * Velocity win2k- Dx7 D3D samples corrupt at high resolutions
> * Hitting the 'esc' key in Half-Life (OpenGL) and then attempting toresume causes the
> game to crash
> * HomeWorld demo background appears over object in D3D with Voodoo3
> * Fog doesn't work for texture mapped polys (as well as VertexArraypolys)
> * Setting Fog parameters but not enabling Fog causes clipping errors
> * Using textures without first calling glBindTexture causes clippingerrors
systems
> * V3 2000 Win95 flashes white and black screens before locking themachine
> * V3ALL: Desktop not redrawn properly after Voodoo Lights 1.2 whenconfigured for
> OpenGL
> * System will take 2 to 5 min. to boot after the splash screen is cleared
> * Visual Reality will not install if the 1.04.00 driver kit is installedon win95
> * V3RT4: DirectX 7 SDK D3D samples -> Textures are missingintermittently from the
> samples "Load File" and "Texture Map 1?
> * V3CPQ Lightwave reports a illegal operation in module glide3x.dll
> * WinDVD not working with Velocity 100
> * V3 3000 WinDVD 2D windows will cause corruption when moved over a DVDwindow
and then
> back to normal will cause the system to hang
> * Intervideo WinDVD causes a GPF
> * V3 1000: 3D Labs OpenGL samples are corrupted when maximizing the appwindow
>
Quoted text (14 lines)
> Released 8/23 : > > http://www.3dfxgamers.com/drivers/voodoo3/voodoo3_win9x_beta.stm > > The following issues have been addressed in this release: > > * Texture Warping in DX7 > * Texture corruption and z-buffer problems on Eurofighter Typhoon > * Rage's Typhoon: Extreme Landscape texture distortion > * Soldier of Fortune Texture drop out > * Unreal Tournament D3D Dx7 locks up during intro > * Quality tests #10 and #11 fail in 3D Winbench 2000 > * D3DRENDERSTATE_ZWRITEENABLE problem with W-buffer > * V100 W2K - Quake2 fails to load after the first time it is loaded andQuoted text (8 lines)
> plane > * V3 RT3.1,RT4 : GDI corruption on desktop > * V3RT4: Kingpin crashes when you do an ALT-TAB > * Dell Qual: DVD playback and Bend render corrupted with 3D flipcube > * Fruityloops music editor crashes when using more than 10 patterns > * The Mouse cursor and the menu text disappear and flash in PBA Bowling 2 > > The following issues have been addressed in the previous releaseQuoted text (12 lines)
> * Napalm and Voodoo3 cards can not be used in a Multi-monitor system > * FSAA Edge and wireframe issues in Eden > * Fatal Error in D3D game Hidden and Dangerous Devil's Bridge > * Messiah - Characters are corrupted when demo is run in glide mode > * Nocturne demo does not run on Voodoo3 with RT4 drivers > * Glide test errors > * "Revenant having problems with latest V3 drivers > * Final Fantasy 8 having problems with RT 5 V3 drivers > * Z-buffer issues with Rollcage 2 on all Voodoo hardware in DX 7 > * Performance drop in beta game > * Beta game has problem with D3D in a window > * video preview window in Explorer extends one line down below where itQuoted text (9 lines)
> * H5TOT V3: UltraHLE Nintendo 64 emulator with Glide support has texture > corruption/alignment problems > * Test program from Blizzard having problems > * Omikron; Slow performance speed in D3D and Software Rendering devices > * Voodoo5 5500 AGP Power Management Problem with Win98 SE > * Napalm V3 Driver won't install on Win98SE on K7 > * Fixes DCT 350 DDRAW: VPE and Kernel tests > * Pressing E on Glide Test17 doesn't affect the test > * Soldier of Fortune demo not looking good on latest V3 drivers and AMDQuoted text (7 lines)
> * Quake overlay corruption with Compaq 149 Voodoo3 drivers > * Verdict: specular channel ignores shading state when texturing > * Diablo 2 D3D video test failure > * Voodoo3 video corruption under Windows 2000, fixed by beta glide files > * Triple buffering affects quality of MTM 2 > * Evolva demo missing metamorphosis overlays > * Multiple windows OPENGL applications, taken from normal to maximized
"rrevved" <[email hidden]> wrote in message
news:[email hidden]...
DAMN! Typhoon is out? Man I have been away from the flight line for
far far to long.
dave henrie
Quoted text (8 lines)
> Released 8/23 : > > http://www.3dfxgamers.com/drivers/voodoo3/voodoo3_win9x_beta.stm > > The following issues have been addressed in this release: > > * Texture Warping in DX7 > * Texture corruption and z-buffer problems on Eurofighter TyphoonDave Henrie wrote:
I'm sure they have beta versions of many games for testing their
drivers.
It's not out.
--
l8er
ronny
Your mouse has moved. Windows must be restarted for the change
to take effect. Reboot now?
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Quoted text (14 lines)
> > "rrevved" <[email hidden]> wrote in message > news:[email hidden]... > > Released 8/23 : > > > > http://www.3dfxgamers.com/drivers/voodoo3/voodoo3_win9x_beta.stm > > > > The following issues have been addressed in this release: > > > > * Texture Warping in DX7 > > * Texture corruption and z-buffer problems on Eurofighter Typhoon > DAMN! Typhoon is out? Man I have been away from the flight line for > far far to long. > dave henrieOn Thu, 24 Aug 2000 23:50:14 GMT, "Dave Henrie" <[email hidden]> thus
spoke:
> DAMN! Typhoon is out? Man I have been away from the flight line for
>far far to long.
>dave henrie
Strange they would say that. But, it's not out.
--
Nos


































