In article <8o5vmd$54b$[email hidden]>, Toni Lassila
<[email hidden]> writes:
Viper
SCGT
N3
F1 2K
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +51.31
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
On Fri, 25 Aug 2000 17:26:12 +0300, Toni Lassila
<[email hidden]> wrote:
>I wonder how many games _I'd_ have never enjoyed if I'd returned every game that
>once locked up my computer because of driver issues. Let's see:
I hear you and I've had problems with other games. Bottom line
is I guess I don't care enough about Nascar racing to bother with
it. By the way, I went through 3 reboots and it just seemed to lock
up after about 2 minutes of action each time. Been there done that. I
know I could get it to work but I just don't care to. Dumb decision to
buy it. My bad. Sucked into hype.
GP3 and GPL are more my cup of tea. I had a ton of problems with F1
2000 and still don't like the resource hog aspects. Last night I threw
it off the hard drive after enjoying GP3.
GP3 and GPL run like champs on my current rig for racing and I just
don't see anything on the near horizon to chase drivers/video
cards/motherboards/cpus. Maybe if World Sports Cars sees the light
of day. N4 will be well, just another darn Nascar game. I just don't
care for the Nascar "racing" variation. Now, GPL2 ......
Jeff
On Fri, 25 Aug 2000 06:34:15 -0500, rrevved
<[email hidden]> wrote:
>No crashes or other system excitement to report.
>
It lasted 2 minutes on my machine before locking up
the machine solid. It's going back to EB. I'm tired of
chasing drivers.
V3 2000 with new drivers that work with:
F1 2000
GP3
N3
Nas Legends
GPL
NFS Porsche Unlimited
Jeff
When did you get hte new rig rrevved?
ed
"rrevved" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (47 lines)
> > Dell PIII-600 / Voodoo5 / 256mb / TB Montego II soundcard, > Force RS wheel. Latest drivers, no overclocking, etc. > > I've been running with 22 cars. Framerate (in-car/in-race) measured > by FRAPS (www.fraps.com) is about 30fps. The 'benchmark' is about > 58fps. Normally, I would want more than 30 fps in a sim, but with > this graphics engine it is a -very- stable 30fps. It doesn't vary over > 2fps under any circumstance on my system. I can spin/wreck the car, > be in traffic, etc., with no significant fps change. It drives great. > > My settings: > > I usually turn down one-click of draw distance, turn the detail down > a notch (I don't like the shiny cars), turn mirrors to cars only, no > 'high detail' cars, no FSAA, 1280x1024 and its smooooooth. > > I was running 22 cars at Watkins Glen and Rockingham and there > was no blurring of the textures. The tach is the most noticable to me > when it blurs. When I went to Daytona, the tach was blurred with the > same setting. It must be a memory thing. I don't know why it would > be different at different tracks. I'm pretty sure I had the same > settings, etc.. Maybe it's just a 3dfx driver thing, I dunno. > > I tried 43 cars, at Rockingham, I think, and it was amazingly very > driveable. Framerate (in car/in-race) in the mid 20's. (but stable). > So far I can't finish further up than mid-pack w/22 cars, so, the > other AI cars are useless to me, at least for now. > > An aside: In NH, Watkins Glen is just great. It is incredible to > drive these monsters there. Very nice! I wish there were a couple > more road circuits in the sim. That would be very cool.. > > I got better FF settings for my Force RS wheel at www.slottweak.com > and I also set my FOV to 85 degrees in the options.cfg, my mirror's > FOV to 130 degrees, hardcore yes, etc.. > > The sense of speed is very good with the 85 degree setting, and it > looks very realistic, and less like a wide-angle lens to me. > > No crashes or other system excitement to report. > > I'm a happy camper. > > Thanks Hasbro/MGI ! > >Hi revved, wondering one thing... Can you try exact same setting with 2X
FSAA ?
Also try with "fastest performance" vs "single chip" from V5 panel... Also
wondering.. it's highly possible you'll get same results in 1280 x 1024
with
2 X fsaa enabled... Don't have the game, but I'm sure you'll be surprised
by
some results..
Eric
http://www.simracingmag.com
rrevved wrote:
Quoted text (44 lines)
> Dell PIII-600 / Voodoo5 / 256mb / TB Montego II soundcard, > Force RS wheel. Latest drivers, no overclocking, etc. > > I've been running with 22 cars. Framerate (in-car/in-race) measured > by FRAPS (www.fraps.com) is about 30fps. The 'benchmark' is about > 58fps. Normally, I would want more than 30 fps in a sim, but with > this graphics engine it is a -very- stable 30fps. It doesn't vary over > 2fps under any circumstance on my system. I can spin/wreck the car, > be in traffic, etc., with no significant fps change. It drives great. > > My settings: > > I usually turn down one-click of draw distance, turn the detail down > a notch (I don't like the shiny cars), turn mirrors to cars only, no > 'high detail' cars, no FSAA, 1280x1024 and its smooooooth. > > I was running 22 cars at Watkins Glen and Rockingham and there > was no blurring of the textures. The tach is the most noticable to me > when it blurs. When I went to Daytona, the tach was blurred with the > same setting. It must be a memory thing. I don't know why it would > be different at different tracks. I'm pretty sure I had the same > settings, etc.. Maybe it's just a 3dfx driver thing, I dunno. > > I tried 43 cars, at Rockingham, I think, and it was amazingly very > driveable. Framerate (in car/in-race) in the mid 20's. (but stable). > So far I can't finish further up than mid-pack w/22 cars, so, the > other AI cars are useless to me, at least for now. > > An aside: In NH, Watkins Glen is just great. It is incredible to > drive these monsters there. Very nice! I wish there were a couple > more road circuits in the sim. That would be very cool.. > > I got better FF settings for my Force RS wheel at www.slottweak.com > and I also set my FOV to 85 degrees in the options.cfg, my mirror's > FOV to 130 degrees, hardcore yes, etc.. > > The sense of speed is very good with the 85 degree setting, and it > looks very realistic, and less like a wide-angle lens to me. > > No crashes or other system excitement to report. > > I'm a happy camper. > > Thanks Hasbro/MGI !Have you seen the winner's circle yet? It's kind of funny. Your entire crew
is jumping up and down. I did a 10 lap 22 car race at Daytona. Hardcore and
AI on Pro. Just beat Dale Sr. by half a second by the finish line. One thing
though - in Pro mode, don't lose the draft. You'll never catch up ;)
I must admit, I'm having fun.
--
Slot
Tweaks & Reviews
www.slottweak.com
"rrevved" <[email hidden]> wrote in message
news:[email hidden]...
>
> Dell PIII-600 / Voodoo5 / 256mb / TB Montego II soundcard,
> Force RS wheel. Latest drivers, no overclocking, etc.
>
> I've been running with 22 cars. Framerate (in-car/in-race) measured
> by FRAPS (www.fraps.com) is about 30fps. The 'benchmark' is about
> 58fps. Normally, I would want more than 30 fps in a sim, but with
> this graphics engine it is a -very- stable 30fps. It doesn't vary over
> 2fps under any circumstance on my system. I can spin/wreck the car,
> be in traffic, etc., with no significant fps change. It drives great.
>
> My settings:
>
> I usually turn down one-click of draw distance, turn the detail down
> a notch (I don't like the shiny cars), turn mirrors to cars only, no
> 'high detail' cars, no FSAA, 1280x1024 and its smooooooth.
>
> I was running 22 cars at Watkins Glen and Rockingham and there
> was no blurring of the textures. The tach is the most noticable to me
> when it blurs. When I went to Daytona, the tach was blurred with the
> same setting. It must be a memory thing. I don't know why it would
> be different at different tracks. I'm pretty sure I had the same
> settings, etc.. Maybe it's just a 3dfx driver thing, I dunno.
>
> I tried 43 cars, at Rockingham, I think, and it was amazingly very
> driveable. Framerate (in car/in-race) in the mid 20's. (but stable).
> So far I can't finish further up than mid-pack w/22 cars, so, the
> other AI cars are useless to me, at least for now.
>
> An aside: In NH, Watkins Glen is just great. It is incredible to
> drive these monsters there. Very nice! I wish there were a couple
> more road circuits in the sim. That would be very cool..
>
> I got better FF settings for my Force RS wheel at www.slottweak.com
> and I also set my FOV to 85 degrees in the options.cfg, my mirror's
> FOV to 130 degrees, hardcore yes, etc..
>
> The sense of speed is very good with the 85 degree setting, and it
> looks very realistic, and less like a wide-angle lens to me.
>
> No crashes or other system excitement to report.
>
> I'm a happy camper.
>
> Thanks Hasbro/MGI !
>
>
Thanks for the post rrevved. I'm using fraps as well. I start out in the
low 20's then hit 28-30 after we spread out a bit.
My settings and specs:
PIII 600e @ 672
V5 5500
128 MB Ram
800x600 2xFSAA
One click down on Detail
One click down on Draw Distance
All Mirrors
Detail Cars OFF
The main difference is I get this performance with a full field of 43 cars.
I bet you'd get the same with lower res and 2xFSAA. Try 800x600 with
2xFSAA, I bet it looks better than 1280 without FSAA. BTW, a agree about
the stability of fps, never drops down quickly so not stttutttterrrr!
--
Joe Marques
Please remove "NO SPAM" to e-mail me.
"rrevved" <[email hidden]> wrote in message
news:[email hidden]...
>
> Dell PIII-600 / Voodoo5 / 256mb / TB Montego II soundcard,
> Force RS wheel. Latest drivers, no overclocking, etc.
>
> I've been running with 22 cars. Framerate (in-car/in-race) measured
> by FRAPS (www.fraps.com) is about 30fps. The 'benchmark' is about
> 58fps. Normally, I would want more than 30 fps in a sim, but with
> this graphics engine it is a -very- stable 30fps. It doesn't vary over
> 2fps under any circumstance on my system. I can spin/wreck the car,
> be in traffic, etc., with no significant fps change. It drives great.
>
> My settings:
>
> I usually turn down one-click of draw distance, turn the detail down
> a notch (I don't like the shiny cars), turn mirrors to cars only, no
> 'high detail' cars, no FSAA, 1280x1024 and its smooooooth.
>
> I was running 22 cars at Watkins Glen and Rockingham and there
> was no blurring of the textures. The tach is the most noticable to me
> when it blurs. When I went to Daytona, the tach was blurred with the
> same setting. It must be a memory thing. I don't know why it would
> be different at different tracks. I'm pretty sure I had the same
> settings, etc.. Maybe it's just a 3dfx driver thing, I dunno.
>
> I tried 43 cars, at Rockingham, I think, and it was amazingly very
> driveable. Framerate (in car/in-race) in the mid 20's. (but stable).
> So far I can't finish further up than mid-pack w/22 cars, so, the
> other AI cars are useless to me, at least for now.
>
> An aside: In NH, Watkins Glen is just great. It is incredible to
> drive these monsters there. Very nice! I wish there were a couple
> more road circuits in the sim. That would be very cool..
>
> I got better FF settings for my Force RS wheel at www.slottweak.com
> and I also set my FOV to 85 degrees in the options.cfg, my mirror's
> FOV to 130 degrees, hardcore yes, etc..
>
> The sense of speed is very good with the 85 degree setting, and it
> looks very realistic, and less like a wide-angle lens to me.
>
> No crashes or other system excitement to report.
>
> I'm a happy camper.
>
> Thanks Hasbro/MGI !
>
>
On Fri, 25 Aug 2000 08:49:01 -0500, Jeffrey Haas <[email hidden]>
wrote:
>It lasted 2 minutes on my machine before locking up
>the machine solid. It's going back to EB. I'm tired of
>chasing drivers.
I wonder how many games _I'd_ have never enjoyed if I'd returned every game that
once locked up my computer because of driver issues. Let's see:
GPL
SBK 2000
GP3
I hate campers, but I love counterstriking one of them.
"rrevved" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (47 lines)
> > Dell PIII-600 / Voodoo5 / 256mb / TB Montego II soundcard, > Force RS wheel. Latest drivers, no overclocking, etc. > > I've been running with 22 cars. Framerate (in-car/in-race) measured > by FRAPS (www.fraps.com) is about 30fps. The 'benchmark' is about > 58fps. Normally, I would want more than 30 fps in a sim, but with > this graphics engine it is a -very- stable 30fps. It doesn't vary over > 2fps under any circumstance on my system. I can spin/wreck the car, > be in traffic, etc., with no significant fps change. It drives great. > > My settings: > > I usually turn down one-click of draw distance, turn the detail down > a notch (I don't like the shiny cars), turn mirrors to cars only, no > 'high detail' cars, no FSAA, 1280x1024 and its smooooooth. > > I was running 22 cars at Watkins Glen and Rockingham and there > was no blurring of the textures. The tach is the most noticable to me > when it blurs. When I went to Daytona, the tach was blurred with the > same setting. It must be a memory thing. I don't know why it would > be different at different tracks. I'm pretty sure I had the same > settings, etc.. Maybe it's just a 3dfx driver thing, I dunno. > > I tried 43 cars, at Rockingham, I think, and it was amazingly very > driveable. Framerate (in car/in-race) in the mid 20's. (but stable). > So far I can't finish further up than mid-pack w/22 cars, so, the > other AI cars are useless to me, at least for now. > > An aside: In NH, Watkins Glen is just great. It is incredible to > drive these monsters there. Very nice! I wish there were a couple > more road circuits in the sim. That would be very cool.. > > I got better FF settings for my Force RS wheel at www.slottweak.com > and I also set my FOV to 85 degrees in the options.cfg, my mirror's > FOV to 130 degrees, hardcore yes, etc.. > > The sense of speed is very good with the 85 degree setting, and it > looks very realistic, and less like a wide-angle lens to me. > > No crashes or other system excitement to report. > > I'm a happy camper. > > Thanks Hasbro/MGI ! > >Jeff
Do you have the latest sound card drivers installed for your card??
Jeffrey Haas wrote:
Quoted text (25 lines)
> > On Fri, 25 Aug 2000 17:26:12 +0300, Toni Lassila > <[email hidden]> wrote: > > >I wonder how many games _I'd_ have never enjoyed if I'd returned every game that > >once locked up my computer because of driver issues. Let's see: > > I hear you and I've had problems with other games. Bottom line > is I guess I don't care enough about Nascar racing to bother with > it. By the way, I went through 3 reboots and it just seemed to lock > up after about 2 minutes of action each time. Been there done that. I > know I could get it to work but I just don't care to. Dumb decision to > buy it. My bad. Sucked into hype. > > GP3 and GPL are more my cup of tea. I had a ton of problems with F1 > 2000 and still don't like the resource hog aspects. Last night I threw > it off the hard drive after enjoying GP3. > > GP3 and GPL run like champs on my current rig for racing and I just > don't see anything on the near horizon to chase drivers/video > cards/motherboards/cpus. Maybe if World Sports Cars sees the light > of day. N4 will be well, just another darn Nascar game. I just don't > care for the Nascar "racing" variation. Now, GPL2 ...... > > Jeffhmmm
N1
ICR1
Links 386
Sim City Classic
Demolition derby 2 (or whatever)
I haven't had 1 problem running more than demo derby sine I moved to windows
05 on my IBM Aptiva 100 Mhz, and now my DELL Dimension XPS450. maybe it's
everyone's homebrew machines and cheap store bought PC's the stink, and not
developers or Microsoft. I believe I mustn't have had a driver conflict or
memory issue for almost 5 years.
EldredP <[email hidden]> wrote in message
news:[email hidden]...
> In article <8o5vmd$54b$[email hidden]>, Toni Lassila
> <[email hidden]> writes:
>
> >I wonder how many games _I'd_ have never enjoyed if I'd returned everygame
you
> with experience...
> Remove SPAM-OFF to reply.
Quoted text (18 lines)
> >that > >once locked up my computer because of driver issues. Let's see: > > > >GPL > >SBK 2000 > >GP3 > > > > Viper > SCGT > N3 > F1 2K > -- > Tiger Stadium R.I.P. 1912-1999 > Homepage - http://www.umich.edu/~epickett > GPL hcp. +51.31 > > Never argue with an idiot. He brings you down to his level, then beatsIn article <d4Hp5.521737$[email hidden]>, "Kai Fuller"
<[email hidden]> writes:
>Demolition derby 2 (or whatever)
I never DID get Demolition Derby to run on my system... :(
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Homepage - http://www.umich.edu/~epickett
GPL hcp. +51.31
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Did you have the demo installed before?
Pete
"Jeffrey Haas" <[email hidden]> wrote in message
news:[email hidden]...


































