So how's everyone doing in the "Beat the Heat" scenarios so far? The
Short Course set is the only one that's really given me any problems so
far -- the one where you've got to go from 16th to 3rd at Richmond
really had me stumped, and I ended up settling for a bronze when I
finally managed to work my way up to 3rd. I'm now in the Advanced
Techniques set, and I'm finding it pretty enjoyable. All in all, I'm
finding this portion of NH to be VERY enjoyable -- which is neat,
because I'm not really a NASCAR fan at all. If MGI can hook non-NASCAR
fans with NH, then that represents an exceptionally good use of the
NASCAR license.
The "BTH" scenarios remind me a lot of the "Factory Driver" missions in
NFSPU, and that was one of my favorite portions of that game, so I'm
pretty pleased with MGI's efforts there. Unfortunately, like NFSPU, it
seems that you cannot go back and re-do individual scenarios once
you've completed each set. For example, now that I'm into the Advanced
Techniques set, the Short Course set is blanked out (it says "PASSED"),
which means I can't go back and try to re-do the Richmond 15th-to-3rd
scenario again. Hopefully MGI will address this issue with a patch,
because this puts a big bite into the overall re-playability of the
overall game.
Otherwise, though, I'm loving the "Beat the Heat" portion, and I'd like
to know how everybody else is doing.
-- JB
Sent via Deja.com http://www.deja.com/
Before you buy.
In article <8o91j0$2cf$[email hidden]>,
[email hidden] wrote:
> Otherwise, though, I'm loving the "Beat the Heat" portion, and I'dlike
> to know how everybody else is doing.
>
> -- JB
>
>Howdy John. I dont have a history of loving NASCAR but I'm seriously
hooked on NH at the moment! In Beat the Heat so far, I've been mostly
getting silvers with a few sprinkles of bronze (impatience) and a
couple of golds (extreme impatience! :-) and its been great. In single
race mode I've started to use the combination of Pro strength AI along
with either Expert or Normal mode physics, and the racing is always
intense (I *always* just start from the back of the grid and work my
way up, at least up till now.) The AI in Heat is very very good but I
dont like the way they seem to be rooted to the track- while in turn
they often tap your rear quarter/unbalance you out at will. The higher
the physics level the more this seems to be the case, which is why I'll
stick with Pro strength AI and only Expert mode physics. At least for
now :)
mr
car skins:
http://blitzsports.com/racing/NH
>
Sent via Deja.com http://www.deja.com/
Before you buy.
AH! Very cool! Thanks for the tip -- apparently MGI learned from the
mistakes that EA made on the Factory Driver mode in NFSPU.
-- JB
In article <H5Wp5.51$[email hidden]>,
"etcher" <[email hidden]> wrote:
> >For example, now that I'm into the Advanced
> > Techniques set, the Short Course set is blanked out (itsays "PASSED"),
> > which means I can't go back and try to re-do the Richmond 15th-to-3rd
>
> you can go back. It is gray...but still selectable.
>
> <[email hidden]> wrote in message news:8o91j0$2cf$[email hidden]...
> > So how's everyone doing in the "Beat the Heat" scenarios so far?The
> > Short Course set is the only one that's really given me anyproblems so
> > far -- the one where you've got to go from 16th to 3rd at Richmond
> > really had me stumped, and I ended up settling for a bronze when I
> > finally managed to work my way up to 3rd. I'm now in the Advanced
> > Techniques set, and I'm finding it pretty enjoyable. All in all,I'm
> > finding this portion of NH to be VERY enjoyable -- which is neat,
> > because I'm not really a NASCAR fan at all. If MGI can hook non-NASCAR
> > fans with NH, then that represents an exceptionally good use of the
> > NASCAR license.
> >
> > The "BTH" scenarios remind me a lot of the "Factory Driver"missions in
> > NFSPU, and that was one of my favorite portions of that game, so I'm
> > pretty pleased with MGI's efforts there. Unfortunately, likeNFSPU, it
> > seems that you cannot go back and re-do individual scenarios once
> > you've completed each set. For example, now that I'm into theAdvanced
> > Techniques set, the Short Course set is blanked out (itsays "PASSED"),
> > which means I can't go back and try to re-do the Richmond 15th-to-3rd
> > scenario again. Hopefully MGI will address this issue with a patch,
> > because this puts a big bite into the overall re-playability of the
> > overall game.
> >
> > Otherwise, though, I'm loving the "Beat the Heat" portion, and I'dlike
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (9 lines)
> > to know how everybody else is doing. > > > > -- JB > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > >Hi Mark! I'm doing about the same as you -- a couple of golds, mostly
silvers, and a few bronzes (all due to impatience, mostly! <G>).
Have you tried "hardcore" mode yet? It really is a step above "expert"
mode, and it's definitely something you should try.
-- JB
In article <8o9fbh$h5d$[email hidden]>,
[email hidden] wrote:
I'll
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (20 lines)
> In article <8o91j0$2cf$[email hidden]>, > [email hidden] wrote: > > Otherwise, though, I'm loving the "Beat the Heat" portion, and I'd > like > > to know how everybody else is doing. > > > > -- JB > > > > > Howdy John. I dont have a history of loving NASCAR but I'm seriously > hooked on NH at the moment! In Beat the Heat so far, I've been mostly > getting silvers with a few sprinkles of bronze (impatience) and a > couple of golds (extreme impatience! :-) and its been great. In single > race mode I've started to use the combination of Pro strength AI along > with either Expert or Normal mode physics, and the racing is always > intense (I *always* just start from the back of the grid and work my > way up, at least up till now.) The AI in Heat is very very good but I > dont like the way they seem to be rooted to the track- while in turn > they often tap your rear quarter/unbalance you out at will. The higher > the physics level the more this seems to be the case, which is whyQuoted text (13 lines)
> stick with Pro strength AI and only Expert mode physics. At least for > now :) > > mr > > car skins: > http://blitzsports.com/racing/NH > > > > > Sent via Deja.com http://www.deja.com/ > Before you buy. >>For example, now that I'm into the Advanced
> Techniques set, the Short Course set is blanked out (it says "PASSED"),
> which means I can't go back and try to re-do the Richmond 15th-to-3rd
you can go back. It is gray...but still selectable.
<[email hidden]> wrote in message news:8o91j0$2cf$[email hidden]...
Quoted text (30 lines)
> So how's everyone doing in the "Beat the Heat" scenarios so far? The > Short Course set is the only one that's really given me any problems so > far -- the one where you've got to go from 16th to 3rd at Richmond > really had me stumped, and I ended up settling for a bronze when I > finally managed to work my way up to 3rd. I'm now in the Advanced > Techniques set, and I'm finding it pretty enjoyable. All in all, I'm > finding this portion of NH to be VERY enjoyable -- which is neat, > because I'm not really a NASCAR fan at all. If MGI can hook non-NASCAR > fans with NH, then that represents an exceptionally good use of the > NASCAR license. > > The "BTH" scenarios remind me a lot of the "Factory Driver" missions in > NFSPU, and that was one of my favorite portions of that game, so I'm > pretty pleased with MGI's efforts there. Unfortunately, like NFSPU, it > seems that you cannot go back and re-do individual scenarios once > you've completed each set. For example, now that I'm into the Advanced > Techniques set, the Short Course set is blanked out (it says "PASSED"), > which means I can't go back and try to re-do the Richmond 15th-to-3rd > scenario again. Hopefully MGI will address this issue with a patch, > because this puts a big bite into the overall re-playability of the > overall game. > > Otherwise, though, I'm loving the "Beat the Heat" portion, and I'd like > to know how everybody else is doing. > > -- JB > > > Sent via Deja.com http://www.deja.com/ > Before you buy.You beat me then, I had to do the father vs son, and the extras when I went
to bed, I woke up and did them right away.
--
Tim,
[email hidden]|[email hidden]
http://legends.sports-gaming.com/forums.shtml FREE forums for your league...
http://legends.sports-gaming.com Sim racing website loosely based on gpl...
daxe <[email hidden]> wrote in message
news:[email hidden]...
> On Sun, 27 Aug 2000 15:35:30 GMT, [email hidden] wrote:
>
> >CONGRATULATIONS, Tim -- you're the first person I've heard of to
> >complete the BTH challenges!
>
> I finished them at 5 am this morning. Great fun! Wish there were
> more.
>
> ~daxe
I finished it, but I had to settle for bronze in a few of them!! :-))
--
Tim,
[email hidden]|[email hidden]
http://legends.sports-gaming.com/forums.shtml FREE forums for your league...
http://legends.sports-gaming.com Sim racing website loosely based on gpl...
<[email hidden]> wrote in message
news:8o9mna$ovn$[email hidden]...
> In article <8o9gam$ibj$[email hidden]>,
> [email hidden] wrote:>
> > Have you tried "hardcore" mode yet? It really is a step
> above "expert"
> > mode, and it's definitely something you should try.
> >
>
>
> Yeah, hardcore mode is really the tops. My results using hardcore
> physics and Pro strength AI have been mixed, but my usual routine is to
> just start races from the back of the grid and pick cars off, and those
> Pro strength AI will fight you tooth and nail even if its for last
> place! :-) And one other thing I love: the AI dont just drop back into
> oblivion once you pass them.. no, they stay lurking in the shadows and
> cant be written off (thats why my rear view mirror says, 'objects are
> closer than they appear'(!))
>
> Hey John, if you ever have anything you want to add to NH then send it
> my way and I'll post it on my NH Paintshop site. Whatever you want-
> (doesnt have to be skins.)
>
>
>
> > > mr
> > >
> > > car skins:
> > > http://blitzsports.com/racing/NH
> > >
> > > >
> > >>
> > Sent via Deja.com http://www.deja.com/
> > Before you buy.
> >
>
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.
CONGRATULATIONS, Tim -- you're the first person I've heard of to
complete the BTH challenges!
-- JB
In article <8obb8h$dl7$[email hidden]>,
"Tim Wheatley" <[email hidden]> wrote:
> I finished it, but I had to settle for bronze in a few of them!! :-))
>
> --
> Tim,
> [email hidden]|[email hidden]
> http://legends.sports-gaming.com/forums.shtml FREE forums for yourleague...
> http://legends.sports-gaming.com Sim racing website loosely based ongpl...
is to
> > just start races from the back of the grid and pick cars off, andthose
> > Pro strength AI will fight you tooth and nail even if its for last
> > place! :-) And one other thing I love: the AI dont just drop backinto
> > oblivion once you pass them.. no, they stay lurking in the shadowsand
> > cant be written off (thats why my rear view mirror says, 'objectsare
> > closer than they appear'(!))
> >
> > Hey John, if you ever have anything you want to add to NH then sendit
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (12 lines)
> <[email hidden]> wrote in message > news:8o9mna$ovn$[email hidden]... > > In article <8o9gam$ibj$[email hidden]>, > > [email hidden] wrote:> > > > Have you tried "hardcore" mode yet? It really is a step > > above "expert" > > > mode, and it's definitely something you should try. > > > > > > > > > Yeah, hardcore mode is really the tops. My results using hardcore > > physics and Pro strength AI have been mixed, but my usual routineQuoted text (21 lines)
> > my way and I'll post it on my NH Paintshop site. Whatever you want- > > (doesnt have to be skins.) > > > > > > > > > > mr > > > > > > > > car skins: > > > > http://blitzsports.com/racing/NH > > > > > > > > > > > > >> > > > Sent via Deja.com http://www.deja.com/ > > > Before you buy. > > > > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > >In article <8o9gam$ibj$[email hidden]>,
[email hidden] wrote:>
> Have you tried "hardcore" mode yet? It really is a stepabove "expert"
> mode, and it's definitely something you should try.
>
Yeah, hardcore mode is really the tops. My results using hardcore
physics and Pro strength AI have been mixed, but my usual routine is to
just start races from the back of the grid and pick cars off, and those
Pro strength AI will fight you tooth and nail even if its for last
place! :-) And one other thing I love: the AI dont just drop back into
oblivion once you pass them.. no, they stay lurking in the shadows and
cant be written off (thats why my rear view mirror says, 'objects are
closer than they appear'(!))
Hey John, if you ever have anything you want to add to NH then send it
my way and I'll post it on my NH Paintshop site. Whatever you want-
(doesnt have to be skins.)
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (10 lines)
> > mr > > > > car skins: > > http://blitzsports.com/racing/NH > > > > > > >> > Sent via Deja.com http://www.deja.com/ > Before you buy. >On Sun, 27 Aug 2000 15:35:30 GMT, [email hidden] wrote:
>CONGRATULATIONS, Tim -- you're the first person I've heard of to
>complete the BTH challenges!
I finished them at 5 am this morning. Great fun! Wish there were
more.
~daxe
On Sun, 27 Aug 2000 21:09:30 +0100, "Tim Wheatley"
<[email hidden]> wrote:
>You beat me then, I had to do the father vs son, and the extras when I went
>to bed, I woke up and did them right away.
I would have done them sooner, but I had to watch the Bristol race I
taped earlier in the evening and wasn;t donew with that until 3 am. I
made the mistake of firing up NH at that point and was sucked
irretrievably into a couple hours of pure fun.
~daxe
How damn tough was that father vs son? I was FLAT OUT ALL THE WAY, and I
finished 4 wide with senior and the 3rd, 4th cars! LOL
--
Tim,
[email hidden]|[email hidden]
http://legends.sports-gaming.com/forums.shtml FREE forums for your league...
http://legends.sports-gaming.com Sim racing website loosely based on gpl...
daxe <[email hidden]> wrote in message
news:[email hidden]...
> On Sun, 27 Aug 2000 21:09:30 +0100, "Tim Wheatley"
> <[email hidden]> wrote:
>
> >You beat me then, I had to do the father vs son, and the extras when I
went
> >to bed, I woke up and did them right away.
>
> I would have done them sooner, but I had to watch the Bristol race I
> taped earlier in the evening and wasn;t donew with that until 3 am. I
> made the mistake of firing up NH at that point and was sucked
> irretrievably into a couple hours of pure fun.
>
> ~daxe
>
On Mon, 28 Aug 2000 01:24:20 +0100, "Tim Wheatley"
<[email hidden]> wrote:
>How damn tough was that father vs son? I was FLAT OUT ALL THE WAY, and I
>finished 4 wide with senior and the 3rd, 4th cars! LOL
That's part of what maks the AI in NH so much fun. They don't just
fade away when you get past/around/under them.
~daxe
On Sat, 26 Aug 2000 18:17:16 GMT, [email hidden] wrote:
>Otherwise, though, I'm loving the "Beat the Heat" portion, and I'd like
>to know how everybody else is doing.
>
>-- JB
>
I love Beat the heat too, I just finished it this morning. What I'm
wondering about is whether MGI will release some more bonus packs with
scenarios or...even better...that the public themselves will be able
to create new scenarios. There's a game called X-tension (space
exploration), where the developers are releasing the code to amateur
programmers who then can create their own missions. Would be great if
the same would be possible with NH.
Bronko


































