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Rec.Autos.Simulators Archive

Geforce MX in GPL anyone, how is it!

5 posts by 4 people · 27 Aug 2000 11:21 UTC - 28 Aug 2000 07:15 UTC

Domagoj Malovic 27 Aug 2000 11:21 UTC#236607
I used to be a loyal 3dfx user, but sence I live in shitty (economically) Croatia, I cannot upgrade to a GTS2 Ulra, or even voodoo 5500. So I was considering gtsMX as an affordable solution for the only game I really care about GPL. So my question is, with the d3d patch, what would be faster, a voodoo3 3000, or a geforce2 MX. Also, I checked out GPL on a friends tnt2 ultra card with d3d patch, but the rail guards (ancoves) like turn 3 at the Glen dissapear some 50 meter in from of the car, giving you the illusion they are not there down the track. The whole thing ends up looking differently, you think there is more run of space, but when you come closer there isnt. Ity seems the mip mapping just filters the rail away. Can that be helped? Thanks for your answers! Domagoj
Nos 27 Aug 2000 11:49 UTC#236611
On Sun, 27 Aug 2000 13:21:45 +0200, "Domagoj Malovic" <[email hidden]> thus spoke:
Quoted text (9 lines)>I used to be a loyal 3dfx user, but sence I live in shitty >(economically) Croatia, I cannot upgrade to a GTS2 Ulra, or even >voodoo 5500. > >So I was considering gtsMX as an affordable solution for the only game >I really care about GPL. > >So my question is, with the d3d patch, what would be faster, a voodoo3 >3000, or a geforce2 MX.
If GPL is your thing then you are better off to save some money and get a Voodoo3. The GTSMX won't be any faster in GPL, and in fact is probably slower.
Quoted text (7 lines)>Also, I checked out GPL on a friends tnt2 ultra card with d3d patch, >but the rail guards (ancoves) like turn 3 at the Glen dissapear some >50 meter in from of the car, giving you the illusion they are not >there down the track. The whole thing ends up looking differently, you >think there is more run of space, but when you come closer there isnt. >Ity seems the mip mapping just filters the rail away. Can that be >helped?
Look into adjusting the LOD (line of detail) for the TNT2 card. Should be in his display properties somewhere. I don't have that card so not sure if that's it, just a guess. -- Nos
Robert Jordan 27 Aug 2000 21:42 UTC#236509
I have a GTS MX and using the D3D patch in GPL on a 450mhz gets steady 36FPS in 1280 resolution!! 19.0 when starting on the INDY track(heavy gpaphics track). Since 36 fps is max fps the game allows, its a good choice for GPL.. on N3 it gets 30fps solid at 1024 resoltion and on NH at 1280 resoltion and all graphics on, it get 27fps... 35-41 if you turn down the graphics a tad... [email hidden] wrote:
Quoted text (31 lines)> > On Sun, 27 Aug 2000 13:21:45 +0200, "Domagoj Malovic" > <[email hidden]> thus spoke: > > >I used to be a loyal 3dfx user, but sence I live in shitty > >(economically) Croatia, I cannot upgrade to a GTS2 Ulra, or even > >voodoo 5500. > > > >So I was considering gtsMX as an affordable solution for the only game > >I really care about GPL. > > > >So my question is, with the d3d patch, what would be faster, a voodoo3 > >3000, or a geforce2 MX. > > If GPL is your thing then you are better off to save some money and > get a Voodoo3. The GTSMX won't be any faster in GPL, and in fact is > probably slower. > > >Also, I checked out GPL on a friends tnt2 ultra card with d3d patch, > >but the rail guards (ancoves) like turn 3 at the Glen dissapear some > >50 meter in from of the car, giving you the illusion they are not > >there down the track. The whole thing ends up looking differently, you > >think there is more run of space, but when you come closer there isnt. > >Ity seems the mip mapping just filters the rail away. Can that be > >helped? > > Look into adjusting the LOD (line of detail) for the TNT2 card. Should > be in his display properties somewhere. I don't have that card so not > sure if that's it, just a guess. > -- > Nos
(unknown) 28 Aug 2000 05:04 UTC#236195
In article <8oatk6$g44$[email hidden]>, "Domagoj Malovic" <[email hidden]> wrote:
Quoted text (21 lines)> I used to be a loyal 3dfx user, but sence I live in shitty > (economically) Croatia, I cannot upgrade to a GTS2 Ulra, or even > voodoo 5500. > > So I was considering gtsMX as an affordable solution for the only game > I really care about GPL. > > So my question is, with the d3d patch, what would be faster, a voodoo3 > 3000, or a geforce2 MX. > > Also, I checked out GPL on a friends tnt2 ultra card with d3d patch, > but the rail guards (ancoves) like turn 3 at the Glen dissapear some > 50 meter in from of the car, giving you the illusion they are not > there down the track. The whole thing ends up looking differently, you > think there is more run of space, but when you come closer there isnt. > Ity seems the mip mapping just filters the rail away. Can that be > helped? > > Thanks for your answers! > > Domagoj
hey i have one with a 450 mhz celeron, i upgraded from a tnt1 and gained roughly 15 fps on my tnt (ie tried tnt with all gfx options on, all cars at start, then used mx.) GPL is cpu-intensive so unless you have around a 450 or above you'll be limited by the cpu(faster card wont help) the d3d looks like crap on my machine compared to opengl at same res. but with mx i can run it at a higher res than before..and looks great:) gpl is made for 3dfx cards though, so my *guess* is unless you do other games, keep the voodoo3 and do a cpu upgrade..But wait. looking at your question..i guess you mean will gefMX with d3d be faster than voodoo with glide..I would think so, but dont know:) If you upgraded cpu though, then you'd be limited by the voodoo;) good thing about mx is you have to get a pretty fast cpu for the mx to be the limiting factor..good card cheap price ~100$ on pricewatch.com btw i seem to remember eric t busch(papy employee) post on how his tnt2ultra ran 1600x1200 with all options on at 36fps with opengl, and mx is faster than ultra, so you should be ok..(opengl being noticeably slower than d3d, but that was a LONG time ago, memories fade..) geez i hope that made sense, i dont feel like editing it now...;) dunk Sent via Deja.com http://www.deja.com/ Before you buy.
Sorry for the confusion I caused. I do have a CeleronII 533 @800 MHz, and that seems very fast. I need to replace my banshee, and it is too expensive to buy a voodoo 5500, so I am thinking between voodoo3 3000 and GTS MX. I am leaning towards MX, because of T&L that WSC will support, and also some other games like B17, but my main game is GPL, and I am building a system around it. The only fear is that mipmaping the guard rails into oblivion right in front of your nose problem, but hopefully I could solve it in Nvidia drivers. So, that's the dillema. My targer res is 1024x768, and I would like to have the graphics maxed out and get a good framerate at the starts. So what do you guys think. Thanks! P.S. I also have a BH6 rev 1.5 MB, 128 Mb memory and a SB Live soundcard, with a LWFF wheel plus CH pedals / sweet for GPL <[email hidden]> wrote in message news:8ocrt3$3v3$[email hidden]...
Quoted text (7 lines)> In article <8oatk6$g44$[email hidden]>, > "Domagoj Malovic" <[email hidden]> wrote: > > I used to be a loyal 3dfx user, but sence I live in shitty > > (economically) Croatia, I cannot upgrade to a GTS2 Ulra, or even > > voodoo 5500. > > > > So I was considering gtsMX as an affordable solution for the only
game > > I really care about GPL. > > > > So my question is, with the d3d patch, what would be faster, avoodoo3 > > 3000, or a geforce2 MX. > > > > Also, I checked out GPL on a friends tnt2 ultra card with d3dpatch, > > but the rail guards (ancoves) like turn 3 at the Glen dissapearsome > > 50 meter in from of the car, giving you the illusion they are not > > there down the track. The whole thing ends up looking differently,you > > think there is more run of space, but when you come closer thereisnt.
Quoted text (8 lines)> > Ity seems the mip mapping just filters the rail away. Can that be > > helped? > > > > Thanks for your answers! > > > > Domagoj > hey i have one with a 450 mhz celeron, i upgraded from a tnt1 and > gained roughly 15 fps on my tnt (ie tried tnt with all gfx options
on, > all cars at start, then used mx.) GPL is cpu-intensive so unlessyou > have around a 450 or above you'll be limited by the cpu(faster card > wont help) the d3d looks like crap on my machine compared to openglat > same res. but with mx i can run it at a higher res than before..and > looks great:) gpl is made for 3dfx cards though, so my *guess* is > unless you do other games, keep the voodoo3 and do a cpuupgrade..But > wait. looking at your question..i guess you mean will gefMX withd3d > be faster than voodoo with glide..I would think so, but dont know:)If > you upgraded cpu though, then you'd be limited by the voodoo;) good > thing about mx is you have to get a pretty fast cpu for the mx to be > the limiting factor..good card cheap price ~100$ on pricewatch.com > btw i seem to remember eric t busch(papy employee) post on how his > tnt2ultra ran 1600x1200 with all options on at 36fps with opengl,and > mx is faster than ultra, so you should be ok..(opengl beingnoticeably
Quoted text (7 lines)> slower than d3d, but that was a LONG time ago, memories fade..) > geez i hope that made sense, i dont feel like editing it now...;) > dunk > > > Sent via Deja.com http://www.deja.com/ > Before you buy.

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