Race Sim Central
Rec.Autos.Simulators Archive

GPL: Sears point/98 textures go crazy

3 posts by 2 people · 01 Sep 2000 05:32 UTC - 01 Sep 2000 07:03 UTC

Marko Aaltonen 01 Sep 2000 05:32 UTC#234947
I can surely drive around the circuit but sometimes (basicly all the time) it's difficult even to see where the track goes. Does anybody have the same problems with geforce, I have tried 5.33 and 6.18 drivers in different resolutions. D3D patch and the 1.2 patch Oh and bullrun has similar problem as well. Marko
Quoted text (9 lines)>I can surely drive around the circuit but sometimes (basicly all the time) >it's difficult even to see where the track goes. > >Does anybody have the same problems with geforce, I have tried 5.33 and 6.18 >drivers in different resolutions. D3D patch and the 1.2 patch > >Oh and bullrun has similar problem as well. > >Marko
There are mistakes in the conversion. I fixed the flashing triangles in D3D for most of the tracks. You can get the fixes in the GPLEA forum (http://www.gplea.org). Searspoint is up today. Klaus H�rbrand
Thank you very very very much! Marko HORBRA <[email hidden]> wrote in message news:[email hidden]... > >I can surely drive around the circuit but sometimes (basicly all thetime) > >it's difficult even to see where the track goes. > > > >Does anybody have the same problems with geforce, I have tried 5.33 and6.18
Quoted text (7 lines)> >drivers in different resolutions. D3D patch and the 1.2 patch > > > >Oh and bullrun has similar problem as well. > > > >Marko > > There are mistakes in the conversion. I fixed the flashing triangles in
D3D for
Quoted text (7 lines)> most of the tracks. You can get the fixes in the GPLEA forum > (http://www.gplea.org). > Searspoint is up today. > > Klaus H�rbrand > >

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