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Rec.Autos.Simulators Archive

NH: importing painted cars?

1 post by 1 person · 02 Sep 2000 14:01 UTC - 02 Sep 2000 14:01 UTC

DoubleU 02 Sep 2000 14:01 UTC#234559
last night I downloaded that 'restools' collection so that I could imports some cars downloaded from bhmotorsports. after referencing the nascar heat message board for help, I've tried everything I can think of and can't seem to replace the fictional cars once I start a race. I have a GeForce, so since I use the high detail textures (512x512 textures), I need to work with the paint.res file. However, the cars on bhmotorsports.com are 256x256 textures. Some of this may sound stupid, but I tried everything. I simply converted the 256x256 tga's to tex's and imported them, and it didn't work. I resized them to 512x512 and imported them, and it didn't work. I don't understand what I'm doing wrong I guess. Also, when I "unzipped" the paint.res file, I deleted cars 101 thru 151 and the references to them in the reslist.txt file. I then replaced them with the the car numbers from the 13 cars I downloaded from bhmotorsports, and updated the reslist.txt file respectively, and still no go. What am I doing wrong? I hate fictional cars!!! hehe.....

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