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Rec.Autos.Simulators Archive

'Bent' Cars in F12000?

5 posts by 2 people · 06 Sep 2000 10:41 UTC - 10 Sep 2000 19:19 UTC

Steve Marsh 06 Sep 2000 10:41 UTC#234035
Something that troubles me, but I haven't seen anyone else mention is that the fronts of the cars in F12000 are often 'bent' as if the car has been in a front-end shunt. On some cars (eg Saubers), when you cycle round the cameras, you can even see that the front wing is not attached to the front of the car! Has anyone else experienced this? Any fixes? Not too many jokes about the standard of my driving please! I don't know if it affects the aerodynamics of the car, as I'm not really that good - I am still struggling to get sub 1:34 on F12000 at Monza. (I only get this with the brake assistance off - the best is 1:37 with it on). My best lap in GP3 is around 1:29, with all assistance on and a fastest lap nearly 2secs faster than the next car. With brakes off, I can't beat 1:38 yet! It is this factor that keeps me coming back to F12000, despite less eye-candy. I just find F12000 more of a challenge, which encourages me to improve! Steve
On Wed, 06 Sep 2000 10:41:02 GMT, "Steve Marsh" <[email hidden]> wrote:
Quoted text (7 lines)>Something that troubles me, but I haven't seen anyone else mention is that >the fronts of the cars in F12000 are often 'bent' as if the car has been in >a front-end shunt. On some cars (eg Saubers), when you cycle round the >cameras, you can even see that the front wing is not attached to the front >of the car! > >Has anyone else experienced this? Any fixes?
Hmm, the drive-by (TV-like views) look okay. The "camera views", I see what you mean. Camera-2 and Camera-8 look like the nose is bent. I never bother with these views, but wonder why the nose looks bent. The front wing is pretty well done (IMO). The wing is attached by 2 "fin-like" arms, (two vertical wings, either straight, or angled/arced a bit) and very thin. Obviously it won't look nearly as nice as a real F1 car, but they modeled it nicely. I can't find any game camera-pics that show them as not attached (not much there anyway; 2 fins). Look at your car-selection before racing (it's rotating, a better rendering), and then in TV-view while driving slowly. Compare it with the pics below, and you can see the front wing-mounting is fairly accurate. Sauber: http://www.itv-f1.com/photos/hires_photo.php3?mediaid=1620 Williams: http://www.itv-f1.com/images/go_button.gif Minardi: http://www.itv-f1.com/photos/hires_photo.php3?mediaid=190 Not the best (real) F1 pics, but they show how small the wing-mounting braces are. >Not too many jokes about the standard of my driving please! I don't know if >it affects the aerodynamics of the car, as I'm not really that good - I am >still struggling to get sub 1:34 on F12000 at Monza. (I only get this with >the brake assistance off - the best is 1:37 with it on). My best lap in GP3 >is around 1:29, with all assistance on and a fastest lap nearly 2secs faster >than the next car. With brakes off, I can't beat 1:38 yet. There are 10 driving aids in F12k. The only aid I use is Shifting-Assistance, because I don't have the right gear to shift properly (just a cheap joystick), and I cannot shift as fast as the computer can. Some aids can -really- slow the car down, and others will "eventually" keep times down, in the long run. I don't drive Monza much, but have managed a +1m27s time, and +1m28s is not "too" hard. Yet others have reached +1m20s times, so I'm very slow too...<g>. >It is this factor that keeps me coming back to F12000, despite less >eye-candy. I just find F12000 more of a challenge, which encourages me to >improve! There's "loads" of eye-candy if you have the CPU to run it all. Turn on all details, set all to "Max", then head to EA's Unsupported Features, and check that the (percentage) detail-levels are at 150%. A good "practice-track" (and fun too!) is Austria's A-1 Ring. 3 -nasty- chicanes, all entering from very high speeds. Try to practice braking past the "100-marks". Then go even deeper, braking just before the "50-mark". With those chicanes, and that "-hellish-" downhill-turn (2 turns before the main straight), and some worn tires thrown-in for fun, it's good practice =:-) Try Austria Ring for a while, then head back to Monza, and work on deep, late-braking there. I bet your times will drop. Matt (who must someday leave the A-1 Ring...). P.S. Another tip, get some good setups. Here is a place for hot-lap cars. Get them, then add some rear-wing down force (maybe front too) if too tough to drive, at: http://www.sander-adams.myweb.nl/
On Thu, 07 Sep 2000 11:19:01 GMT, "Steve Marsh" <[email hidden]> wrote: >I don't think you have the same problem I am seeing. The problem is in the >cockpit view as well as the on-board cams. They all look as if something has >'pinched' the nose on the left side of the car, so that even in the cockpit >view, the nose slopes to the left. On the Sauber, the nose is dented so >badly that it goes down and then turns up, hence the 'detached wing'. To >scale, it looks a fist sized gap! Tried the lower resolutions too (down to 384x512) and all details to "low", and I can't get the nose of the cars to distort. Everything looks straight and the front-wing is attached at any setting(s). I have a Voodoo-3; maybe someone with your video card notices this problem, or perhaps a different video driver might fix this distortion(?).
Quoted text (8 lines)>I'll try your hints. I certainly need to brake earlier than the opposition, >but then I am running with 2.5 degree wings front and back to get the >straight line speed. I suppose this explains the bad cornering! I work, and >have little time for play, so I like to get on and just blast. GP3 is either >too easy (ie I win) or too hard (I end up 22). With F1200, starting from 6th >on the quickrace, I can just about hold on to 2nd or 3rd with no brakes, as >long as I keep concentrating. If I miss a braking point by overshooting, I >lose at least 6 places for each slip!
I'm sure you meant you need to brake "later" than the other cars (leave 'em behind at the corners). Yikes, that's not much wing. I just downloaded a Monza hot-lap car that had a front-wing setting of 8, and a rear setting of 5 (a 1m20.8s hot-lap setup). It's "perfectly drivable", as long as I don't blink..<g>. Most hot-lap cars are too jumpy for me. For regular racing, I always add more rear wing (maybe a balanced "8 & 8" for the setup above), and back-off on the front-brake bias (shift a bit more percentage of braking power to the rear. And bit more ride-height and springs, etc.). The hot-lap cars -do- stop faster with a higher front-brake bias, but are usually very touchy to drive.
Nope, I meant earlier. To keep up with them on the straight, I need less wing. That means when I get to the corner, if I brake at the same time as I do, I get big understeer and run off the track! Hence I need to brake earlier with my current setup. I'm still very much a novice when it comes to car setup, as you can tell! Steve > >I'll try your hints. I certainly need to brake earlier than theopposition, > >but then I am running with 2.5 degree wings front and back to get the > >straight line speed. I suppose this explains the bad cornering! I work,and > >have little time for play, so I like to get on and just blast. GP3 iseither > >too easy (ie I win) or too hard (I end up 22). With F1200, starting from6th > >on the quickrace, I can just about hold on to 2nd or 3rd with no brakes,as > >long as I keep concentrating. If I miss a braking point by overshooting,I > >lose at least 6 places for each slip! > > I'm sure you meant you need to brake "later" than the other cars > (leave 'em behind at the corners). >
On Fri, 08 Sep 2000 23:25:35 GMT, "Steve Marsh" <[email hidden]> wrote: Ok, I misunderstood what you meant (keeping up with the A/I cars, less wing, breaking earlier because of less down-force/speed). With F12K (and GP2), the top A/I drivers have a (relatively) higher top-end speed than the human driver. For me, I find it easier to catch the A/I cars in corners (late braking) rather than trying to keep up with them on the straights, so I use more wing, which can help with deeper-braking, and faster through turns/chicanes. Also, drafting helps a lot to keep up with faster cars. Just need to leave some extra revs (for 7th gear) built into the car-setup. I don't want to be at "red-line" (top speed) when the draft occurs..<g>. I -still- think Monza one of the "trickiest" circuits to drive. Four high-speed straights, two tough chicanes (maybe three depending on how you look at it), and several slower corners. The circuit -demands- a light wing setup (for speed), yet just enough wing to handle the chicanes/corners. The easiest way for new car setups; download/watch hot-lap cars/replays, then adjust hot-lap car-settings to a controllable level. I only have several hot-lap files for Monza, the lightest wing-setup I found was 8 for front, 5 for rear (hard to drive!). I think Monza can easily handle more wing (maybe 14/13, or 12/11, something like that). Matt
Quoted text (29 lines)>Nope, I meant earlier. > >To keep up with them on the straight, I need less wing. That means when I >get to the corner, if I brake at the same time as I do, I get big understeer >and run off the track! Hence I need to brake earlier with my current setup. > >I'm still very much a novice when it comes to car setup, as you can tell! > >Steve >> >I'll try your hints. I certainly need to brake earlier than the >opposition, >> >but then I am running with 2.5 degree wings front and back to get the >> >straight line speed. I suppose this explains the bad cornering! I work, >and >> >have little time for play, so I like to get on and just blast. GP3 is >either >> >too easy (ie I win) or too hard (I end up 22). With F1200, starting from >6th >> >on the quickrace, I can just about hold on to 2nd or 3rd with no brakes, >as >> >long as I keep concentrating. If I miss a braking point by overshooting, >I >> >lose at least 6 places for each slip! >> >> I'm sure you meant you need to brake "later" than the other cars >> (leave 'em behind at the corners). >> > >

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