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VRally2 Demo - Any joystick support?

4 posts by 3 people · 06 Sep 2000 00:35 UTC - 06 Sep 2000 19:18 UTC

Joe McGinn 06 Sep 2000 00:35 UTC#233986
Is there joystick/wheel support at all in this game? I only see the one setting, in the setup utility, and it doesn't work. I find it hard to believe anyone would be dumb enough to ship a pC driving demo without at least joystick support.
You are not alone. The demo looks great, but the lack of anything other than keyboard for control is pretty weak. On Wed, 06 Sep 2000 00:35:57 GMT, [email hidden] (Joe McGinn) wrote: >Is there joystick/wheel support at all in this game? I only see the >one setting, in the setup utility, and it doesn't work. I find it hard >to believe anyone would be dumb enough to ship a pC driving demo >without at least joystick support. Remove "hi" from address or it will bounce....
[email hidden] wrote: > You are not alone. The demo looks great, but the lack of anything > other than keyboard for control is pretty weak. Yeah, blame Infogramme for this !!! We wanted to put joystick config ine the demo but we are not owner of in game material :o((( In the final game you can configure the joystick as you want, split axis is managed. Anyway, don't expect VR2 to be a sim, it's an arcade game , and that's why maybe Infogrammes does'nt think joystick was necessary.
Quoted text (9 lines)> On Wed, 06 Sep 2000 00:35:57 GMT, [email hidden] (Joe > McGinn) wrote: > > >Is there joystick/wheel support at all in this game? I only see the > >one setting, in the setup utility, and it doesn't work. I find it hard > >to believe anyone would be dumb enough to ship a pC driving demo > >without at least joystick support. > > Remove "hi" from address or it will bounce....
-- Sebastien Tixier Suzuki 650 SVS bleue 2000 (MagicFr) GPLRank handicap -28.66 Game Developer personal : http://magicfr.multimania.com company : http://www.eden-studios.fr
On Wed, 06 Sep 2000 08:04:35 +0200, =?iso-8859-1?Q?S=E9bastien?= Tixier <[email hidden]> wrote: >In the final game you can configure the joystick as you want, split axis is >managed. That's great, but how do I evalute the demo to know if I want to buy the full game? >Anyway, don't expect VR2 to be a sim, it's an arcade game ... Sure, that's obvious from the demo, and there's nothing wrong with that. I like a good arcade driving game. But still the car is not easily drivable with the keyboard. I'd also like to try the force-feedback support before buying the game. Could you possibly email me the ini file to use my FF wheel or joystick? I promise I won't tell anyone! ;-)

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