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Rec.Autos.Simulators Archive

GT4, something wrong

2 posts by 2 people · 20 Mar 2005 17:55 UTC - 21 Mar 2005 08:36 UTC

Marty U'Ren 20 Mar 2005 17:55 UTC#23275
Having played GT3 extensively I had looked forward to GT4. But GT4 seems to be a mixed bag aside from the lack of online play. From the opening video to the immense variety of the most interesting cars in the world to the large number of tracks, it is quite an achievement. The physics feel like an improvement too. But I have noticed there is a problem with chassis adjustments. They don't work! Trying to solve a severe snap oversteer problem in the Ford GT on the Infinion (it will always be Sears Point to me) track, nothing had any effect. Driving hard up the left hand sweeper after start/finish where the elevation increases suddenly, the back end jumps out violently as if the rear suspension bottomed. Same on the flat high speed right hand kink (turn 10 I think)when trying to trail brake lightly. In the real world these two problems would make me look for a sticking rear shock. Granted these are two of the most tricky places on any track in one of the most demanding cars, but no adjustments have any noticeable effect. Stiffer springs and/or more ride height, etc. So I took the Ford GT to the skid pad to play with adjustments. Still no effect on the car's behavior. Very frustrating. Oh BTW, I always run with all driving aids turned off except traction control set to 1 for some high powered cars that are hard to control wheels spin on standing starts. Anyone notice these issues? Marty
"MartyU" <[email hidden]> wrote in message news:423de334$0$[email hidden]...
Quoted text (31 lines)> Having played GT3 extensively I had looked forward to GT4. But GT4 seems > to be a mixed bag aside from the lack of online play. > > From the opening video to the immense variety of the most interesting > cars in the world to the large number of tracks, it is quite an > achievement. The physics feel like an improvement too. > > But I have noticed there is a problem with chassis adjustments. They > don't work! Trying to solve a severe snap oversteer problem in the Ford > GT on the Infinion (it will always be Sears Point to me) track, nothing > had any effect. Driving hard up the left hand sweeper after start/finish > where the elevation increases suddenly, the back end jumps out > violently as if the rear suspension bottomed. Same on the flat high > speed right hand kink (turn 10 I think)when trying to trail brake > lightly. In the real world these two problems would make me look for a > sticking rear shock. > > Granted these are two of the most tricky places on any track in one of > the most demanding cars, but no adjustments have any noticeable effect. > Stiffer springs and/or more ride height, etc. > > So I took the Ford GT to the skid pad to play with adjustments. Still no > effect on the car's behavior. Very frustrating. > > Oh BTW, I always run with all driving aids turned off except traction > control set to 1 for some high powered cars that are hard to control > wheels spin on standing starts. > > Anyone notice these issues? > > Marty
I think it does make some difference, but not as much as GT3... I've noticed that road spec cars are a pig compared to the GT3 equivilant... So the chances of winning a race with a road spec is virtually nil. In GT mode, I ended up buying the race spec suspension and life got a lot better for my R33, still eats front tyres though. AndyC

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